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ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

Road to VR

ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week. SEE ALSO Hands On: SMI's Gear VR Eye Tracking is Accurate, Fast and Lightweight.

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The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

The new premium Arm Mali-G715 GPU also includes Variable Rate Shading, which is that feature also present in NVIDIA GPUs that lets you render different parts of the frame at different resolutions. PSVR 2 will have eye-tracking from Tobii and maybe a detachable cable. And there’s more. We had some interesting news about PSVR 2.