Remove Eye Tracking Remove Microsoft Remove Motion Capture
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The Media and Entertainment Metaverse: What to Expect

XR Today - Virtual Reality

Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools. Companies like Microsoft, Meta Platforms, Epic Games, Unity, and others are facilitating the rise of serious gaming technologies.

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What’s ‘Nex’ for the Immersive Gaming Industry?

XR Today - Mixed Reality tag

Commonly used for creating real-time 3D (RT3D) content, motion capturing (mocap) has rapidly become a mainstay in the extended reality (XR) market, employed on the latest headsets. In our discussion, we explore the rise of immersive motion-capturing technologies for the gaming industry.

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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motion capture, and of course, treadmills for omni-directional walking. It’s also the eyes. You’ve got touch-sensitive stimulators.

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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

You've got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motion capture, and of course, treadmills for omni-directional walking. It's also the eyes. There is a demo by Microsoft, that you are reading a text.

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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motion capture, and of course, treadmills for omni-directional walking. It’s also the eyes. You’ve got touch-sensitive stimulators.

Haptic 60
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The XR Week Peek (2023.09.12). Quest 3 fully leaked, new Rumors on Valve, and more!

The Ghost Howls

The project is carried on by Microsoft which was given the monster contract of $22B to create this device by modifying its HoloLens glasses. The next step is about trying to integrate the glasses with cloud services, something about which Microsoft is a worldwide leader thanks to Azure.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

The advantage of using 72 Hz is that everything appears smoother, plus the display becomes brighter and the colors warmer ; Fixed foveating : we all know what foveated rendering is and we all know that to be implemented it requires eye tracking. But we also know that when in VR, most people just look forward with their eyes.

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