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A report from UploadVR , citing “multiple sources,” claims that Sony’s next-gen PlayStation VR 2 headset will bring a big jump in resolution, along with eye-tracking, IPD adjustment, and even head-mounted haptics. Here’s the key info claimed in the report: 4.1MP (2,000 × 2,040) per-eye resolution.
Oculus seems to be on a bit of a hiring spree as of late; its parent company Facebook is advertising over 400 positions dealing with AR/VR via its job portal at the moment. ” We knew Oculus was working on their own eye-tracking solution for a while now. Why is Eye-tracking Important? Foveated displays.
Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! The innovative controllers of the PSVR 2 (Image by Sony Interactive Entertainment).
A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. German-based SMI has specialized in eye-tracking since its founding in 1991.
There have been anyway two huge companies, NVIDIA and Sony, that released XR-related announcements during their respective keynotes. Sony, instead, announced XYN, a new line of software and hardware XR products dedicated to creatives. Still, it is positive that Sony is committed to XR and digital worlds.
A report from Bloomberg citing unnamed sources points to a Holiday 2022 launch of Sony’s next-gen PSVR headset. Bloomberg has a decent track record regarding the accuracy of its VR sources. The post Report: Sony Targeting Holiday 2022 Launch for Next-gen PSVR with OLED Display appeared first on Road to VR.
Over the weekend, PlayStation VR2's two year anniversary came and passed, with no announcements from Sony then, on Friday, or today. The fact that Sony did not permanently reduce the price two years into the headset's life suggests to me that at $350, Sony wasn't making a profit, and that executives may be unwilling to do this perpetually.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.
The next-gen PSVR is said to include: 4.1MP (2,000 × 2,040) per-eye resolution OLED. Eye-tracking capable of foveated rendering. Inside-out tracking. It sounds similar to Oculus’ fixed foveated rendering (FFR) technique, which automatically adjusts the level of eye texture foveation based on GPU utilization.
Sony’s next VR device is shaping up to be a game-changer. According to a report by Ross Young, CEO of Display Supply Chain Consultants (DSCC), the PlayStation 2 will feature a display density of 800 PPI (pixels per inch) per eye. Image Credit: Sony. ″ 1920 x 1080 with 386 PPI in the PSVR for both eyes.
Additionally, our integrated camera-less eyetracking enables seamless access to contextual information. More info PSVR 2 may support hand tracking At SIGGRAPH Asia, Sony has demonstrated hand tracking working on PSVR 2. The Quest 3S instead, did not have stellar sales number s. Thanks to KF for the tip!)
This port comes with two control options - 'Enhanced' uses the PS VR2 Sense controllers, while 'Classic' provides an optional eyetracking-only control scheme. Mare's release joins a group of five PlayStation VR2 reveals today from Sony. Mare is available now on PS VR2 , Quest , and Steam.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
PlayStation VR 2 isn’t here quite yet, but at the very start of 2022 Sony revealed the first detailed specs for the headset. Comparing PSVR vs. PSVR 2 specs side-by-side shows us how much has changed since Sony’s first consumer headset released in 2016. 2,000 × 2,040 (4.1MP) per-eye, OLED, HDR. Resolution.
The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-trackingEye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,
If you see the classification, you notice that there are some issues, like the mention of the Oculus website, that is no more. When a few weeks ago, Sony started discounting it, the device started to sell much better , so it seems to me a great decision that now they have applied a permanent discount. MIXED) that are not mentioned.
Me wearing the Oculus Quest. On the other side, PC gamers are appreciating the high-quality Valve Index (even if it has some reliability issues ), and casual gamers are loving the Oculus Quest. This year, I’m not going to make an exception, also because my predictions for 2019 performed pretty well.
There was (and still is) quite a good hype for these headsets, exactly as there was hype for what was Oculus Santa Cruz, the codename of the Oculus Quest. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2. Bu t the outcome for these headsets is a bit different than expected.
Intended for its own swath of Varjo-branded headsets, the new display configuration promises “unprecedented resolution of VR and AR content limited only by the perception of the human eye itself.” ” According to a hands-on by Tech Crunch , the headset packs a pair of high-resolution Sony MicroOLED displays measuring 0.7
From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.
29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to Virtual Reality Kojima, 29, is convinced the technology will become commonplace in VR devices. That also explains why others are getting into the game, from Eyefluence, backed by LeapPad founder Jim Marggraff, to Eye Tribe, which makes a desktop eye-tracker for $200.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. Oh look, we have again an Oculus account on Twitter! Header image by Sony Interactive Entertainment). Top news of the week. Some XR fun.
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. Top news of the week. Facebook announces Wi-Fi streaming and Resident Evil 4 for Quest.
Sony’s PlayStation London Studio, the developer behind PSVR exclusive Blood & Truth , is already at work on their next VR exclusive project, Road to VR has learned. Blood & Truth concept art | Image courtesy Sony London Studio. Early PSVR ‘Project Morpheus’ prototype | Photo courtesy Sony.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. The Oculus Quest 2 is selling incredibly well because it offers the right combination of affordable price, good hardware, and a good software ecosystem. The Quest will still be the king.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). To showcase its functionality, HTC showed some videos of the tracker in use to improve the performances of hands tracking and also with the tracker installed on external props. Oculus Quest 2 ) to know the pose of the fingers. Further references.
Yes, the biggest companies were not there with a booth (Oculus will probably target the OC6, HTC the VEC, etc…), but it is the first time that I read the XR news from CES and I dont’ remain surprised. I guess nReal will experiment with eye-tracking for a new version of the headset, maybe targeted at the enterprise market.
Waltz of the Wizard added hand tracking on PlayStation VR2 last week , the first title to do so, just under five years after it became one of the first to add the feature on the original Oculus Quest too. UploadVR Henry Stockdale As revealed by Sony's SIGGRAPH Asia 2024 booth, PlayStation VR2's hand tracking runs at 60Hz.
JDI), a display conglomerate created by Sony, Toshiba, and Hitachi, debuted their high pixel density display at Display Week, showing off the 3.25-inch, Japan Display Inc. inch, 2,160 × 2,432 resolution TFT-LCD (120Hz). JDI’s panel features 1,001 PPI.
Original image from Oculus). Oculus Rift and Gear VR have sold 10M units. At the beginning of the week, Jack McCauley, one of the founders of the Oculus startup, had claimed in an interview with CNBC that Facebook VR will never succeed. Of course, he was not only talking about Oculus but about VR in general.
When we saw the news that JDI, the Japanese display conglomerate founded by Sony, Toshiba and Hitachi, were developing a 1001ppi LCD display for VR headsets , it was clear that the race for ever-higher pixel densities was still alive and well.
Image by Oculus). Facebook is working on a new version of the Oculus Quest. According to a report by Bloomberg, Oculus is working on a new Oculus Quest model, and it has already done prototypes that are lighter and more powerful than the current device. Or eyetracking?). Top news of the week.
PSVR 2 will have eye-tracking from Tobii and maybe a detachable cable. First of all, its eye-tracking technology will be provided by Tobii , one of the market leaders in the field. More info (Tobii will provide eyetracking to PSVR 2) More info (PSVR 2 cable is detachable) More info (First PSVR 2 picture in the wild?—?Road
Image by Sony Interactive Entertainment). Sony releases some details about PSVR 2 runtime. Sony is slowly releasing details about the PSVR 2 headset to keep the attention (and the hype) high. You can now try games on the Oculus Store. Road To VR) More info (The FTC blocks Meta’s acquisition of Within?—?Upload Upload VR).
Though we will also be looking at one VIVE headset, Oculus rules the road when it comes to standalone VR headsets. Oculus has a number of standalone models. If you want a quicker comparison, Oculus prepared this one themselves. Oculus Quest. Oculus Quest. We’ll be looking at the Quest and the Go. VIVE Focus.
Last year, it was still called Oculus Gaming Showcase, and it featured important updates on games like Pistol Whip, The Climb 2, I Expect You To Die 2, and Resident Evil 4 VR. Ruth Bram, Executive Producer at Oculus Studios, will be the host of the show. Pico Neo 3 , Vive Focus 3 , Oculus Quest 2 ) only offer Wi-Fi connectivity.
In two days there will be the Facebook Connect, an Apple event and a Sony event about PS5! If you remember well, this platform is based on a modified version of the Snapdragon 865 (3 generations after the 835 of the Oculus Quest) and supports features like eyetracking, high-quality passthrough AR, and 5G.
Quest Pro supports EyeTracked Foveated Rendering, but exactly how much does it improve performance? But in reality, achieving this would require perfect eyetracking with zero latency, an absurdly high display refresh rate, and a high-quality reconstruction algorithm so you wouldn’t notice flickering & shimmering.
If you missed the announcement last month amidst all the Meta and Pico news, Vive Focus Vision is a refresh of Vive Focus 3 with color passthrough, eyetracking, more RAM, and support for lossless PC VR via a DisplayPort adapter. When Oculus's Asynchronous Timewarp introduced this technique in 2015 it was a huge deal.
The devices that will be based on this reference design will have amazing specifications like: 2K x 2K display resolution per each eye ; Have up to 7 cameras used simultaneously, including the ones for tracking, mixed reality and eye-tracking; High-quality passthrough augmented reality with high resolution and framerate.
” Very few major manufacturers have released sales data on their VR headsets, with Sony being the exception when they said that PSVR had already sold over 2 million units back in December 2017. As for software, big investments in first-party titles and premium IP are either already here, or coming very soon.
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