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Last week at a dedicated Vive X event, Chinese company 7Invensun has presented one of the most interesting eyetracking accessories to date. 7Invensun is one of the worldwide leaders for what concerns eyetracking. The two parts of the Droolon F1 eyetracking device (Image by 7Invensun).
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview (formerly known as 2023.3 Unity’s Foveated Rendering API also supports eye-tracked foveated rendering for headsets like Quest Pro and PSVR 2.
In China I met the company 7Invensun , that is a worldwide leader for what concerns eyetracking. Being them very kind, they gave me as a gift an aGlass DK II eyetracking add on for HTC Vive and I used it to experiment with eyetracking interfaces. aGlass DK II box on top of HTC Vive one. The device.
Eyetracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eyetracking, becoming more intuitive. Let’s talk a bit about eyetracking. Yes, it is! Hello 7Invensun!
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
While tech giants continue to invest in and acquire eye-tracking firms like Eye Tribe , BinaryVR is pushing on with its facial tracking solution for VR. Developer kits cost $349 and also come with a Unity plugin SDK. Tagged with: binaryvr , Facial tracking , htc vive , oculus rift.
Meta’s App Lab will host the First Hand demo for developers to create their own games and creative content, inspired by Oculus First Contact’s six degrees of freedom (6DoF) Touch controller features. Modular systems for adjusting hand-tracking functions such as pose recognition and velocity tracking.
When I wrote my post about CES 2018 , I briefly talked about a headset called LooxidVR, able to “read the emotions” of the user by employing a combination of EEG sensors and eyetracking. LooxidVR enables them to collect the user’s eye and brain data simultaneously during a VR experience. What is Looxid Labs?
The company offers access to one of the most affordable and flexible VR headsets on the market in the form of the Oculus Quest, allowing all businesses, large or small to explore virtual reality. Meta recently announced the arrival of a popular architectural tool “ Unity Reflect ” in the Meta Quest environment for 2022.
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. Top news of the week. Facebook announces Wi-Fi streaming and Resident Evil 4 for Quest.
Hand and eyetracking tools, capable of sensing the movements, gestures, and gaze of a user, can take XR experiences to a new level. For years, the company has been delivering some of the most powerful and accessible XR experiences around, with tools like the Oculus Quest.
For instance, in the box I’ve found a cleaning cloth for an Oculus device… and I don’t think it actually comes with a Microsoft HoloLens! The Achille’s heel of positional tracking is the light: if the room is completely dark, it doesn’t work anymore. Hands Tracking. EyeTracking.
Think about it as an eye-tracking device that instead of looking into your eyes, reads inside your skull. This means that at the moment you can not use NextMind with the Oculus Quest standalone (you can use it with Quest + Link, of course). NextMind vs EyeTracking. Damn battery management…).
With $2 million raised Lynx is still very much in the early startup stage; while this amount is just a drop in the bucket compared to the resources of XR incumbents, it’s a starting point similar to Oculus which got its start after raising $2.4 million on Kickstarter back in 2012. Image courtesy Lnyx.
The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. PSVR 2 will have eye-tracking from Tobii and maybe a detachable cable. Other relevant news.
UploadVR David Heaney Thumb Microgestures Microgestures leverages the controller-free hand tracking of Quest headsets to detect your thumb tapping and swiping on your index finger, as if it were a Steam Controller D-pad, when your hand is sideways and your fingers are curled. Audio To Expression replaced the ten year old Oculus Lipsync SDK.
The headset should be operated through the use of hand tracking and eyetracking , exactly like the Vision Pro. Then the Vision Pro beta for the Unity game engine has not been distributed yet, so many Unity developers can’t build applications for the Vision Pro, yet. The startup just raised $1.6
I so asked some questions on Twitter to some people from the social media corporate and Chris Pruett , Director of Content Ecosystem at Oculus, has been so kind as to answer them. In case you were in vacations and you lost contact with VR this week, you may have lost the announcement of the new Facebook account policy for Oculus devices.
Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). Oculus delays shipments of the Elite Strap due to breakage reports. New details on the Lynx MR headset.
Some new additions to the headset are features such as pupil and eyetracking, heart rate, and facial tracking with an extra mounted unit. The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program.
Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.
This is a cool video of me unboxing the Nreal Light Devkit: I have to say that I loved unboxing this headset : while Nreal has not reached the mastery of packaging that Oculus has, it has done a great job: the external box is in a very elegant silver color, and the case of the glasses is small and beautiful.
When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. Project Falcon , as this new demo is called, is an on-rails first-person shooter that uses eye-tracking as an aiming system for noisy machine guns and explosive rockets.
The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.
For years, the company has been helping brands to unlock next-level promotional opportunities with AR ad campaign creation, and Oculus experiences. The Unity real-time development platform has become one of the industry-standard choices for the creation of powerful XR experiences over the years.
Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Epic Games have detailed Unreal Engine’s support for the Magic Leap One Creator Edition on their blog, which confirms some significant hardware features of the device, including eyetracking, hand tracking, and room scanning.
Its latest headset, the Pico Neo 3 , was a very good Oculus Quest 2 clone , that also brought some innovations, like the DP Cable to connect it to the PC for a true PCVR experience. And for these reasons, Pico has been bought by Bytedance in 2021 … a move that many compared to the acquisition of Oculus by Facebook.
In the meanwhile, the community is still rioting about the Facebook login , and /r/Oculus should now be called /r/FacebookBannedMyAccount because this is the only topic people are talking about. More info (New features of OpenXR) More info (OpenXR in Unity) More info (OpenXR in Microsoft products). OpenXR slowly increases its adoption.
Or because he’s been the first person attaching a Leap Motion to an Oculus DK1 with some duct tape, envisioning how hand tracking could be vital for virtual reality. AugmentedReality #xr #vr #wearable #unity #spatialcomputing pic.twitter.com/h2KAkgXWQq — Noah Zerkin (@noazark) February 15, 2019.
The devices that will be based on this reference design will have amazing specifications like: 2K x 2K display resolution per each eye ; Have up to 7 cameras used simultaneously, including the ones for tracking, mixed reality and eye-tracking; High-quality passthrough augmented reality with high resolution and framerate.
No smearing, reduced mura; The lenses have been upgraded, using the ones engineered by Valve for the Index; The audio is conveyed through off-the-ear speakers , like the ones of the Valve Index; Comfort has been improved; There is IPD adjustment; There are now 4 tracking cameras. Oculus Link 2 could be tetherless.
And that’s ok, it is still a new technology and it has already made big steps forward (I remember all the computer crashes I had at the Oculus DK 2 times!), Recently I had a big issue with my VR controllers in SteamVR (both with Oculus and Vive) and so I’m writing this post to try to help you in solving it.
Last Thursday, Microsoft debuted version three of its Mixed Reality (MR) toolkit (MRTK3) for use in Unity Technologies’ real-time 3D (RT3D) animation engine. Devices supported by Microsoft include the Meta Quest, Windows Mixed Reality, SteamVR, and Oculus Rift. Windows Dev Docs (@WindowsDocs) June 8, 2022.
Maybe with eyetracking and some more screen resolution, it may have been. It is funny because the GTX 970 was the same minimum requirement of the Oculus CV1 , that is a headset that is far less demanding than the Index. Oculus Rift CV1 Headset. Image by Oculus). We can say that it is an improved Vive Pro.
Quest’s ‘Body Tracking’ API isn’t what it looks and sounds like. Body Tracking API was released on Thursday as part of Movement SDK, which also includes EyeTracking API and Face Tracking API for Quest Pro. These equations power all full-body VR avatars in apps today.
The third major change came from Unity which recently announced that it will now be serving AR ads on mobile. Unity has one of the world’s largest mobile ad serving businesses and at the end of last year they partnered with Fossil to pilot this new ad format in mobile games.
As the two premiere VR hardware manufacturers, Oculus Rift and HTC Vive both recognize this impediment to adoption and are lowering the price to play, albeit in different ways. VALVE’S R&D IN EYE-TRACKING TO INCREASE. LOTS OF BIG UNITY ANNOUNCEMENTS AT GDC. …and more. WHEN WILL WIRELESS VR GET HERE?
The use of eye, hand, and voice interactions make the interface with the headset natural and easy to be learned. The genius part has been mixing eyetracking with hand micro-gestures. And the video trailer showed a guy playing with a gamepad and the Apple headset , like people playing with the Oculus CV1 at launch.
HoloLens 2 is an amazing device, with a decent FOV, eyetracking, and hands tracking, that for sure will make many companies happy. If you like shooter games and you like Half-Life, this is the game to keep an eye on, until Valve actually announces its long-awaited flagship game. Oculus Link is coming soon.
The programme promotes collaboration between HTC VIVE and independent software vendors (ISVs) like SpectreXR to scale AR/VR/MR and its integrated technology stacks for enterprise clients – including technology such as hand tracking, eyetracking, and metaverse services. via Untiy’s Asset Store.
Like HTC VIVE, Magic Leap also supports a vast developer community, with access to various tools capable of integrating with Unity technology for spatial sound. There’s a “Soundfield Audio” solution for Unity users which allows for the creation of powerful AR experiences within the Magic Leap headset, equipped with spatial sound technology.
That’s lead to motion controllers, eyetracking and hand tracking but full-body tracking has stopped and started due to the complexities of this process. Compatible with HTC Vive and other SteamVR headsets, Manus Polygon will be compatible with Unity when it officially launches in June 2020.
What’s more, the company is also responsible for one of the most powerful and affordable VR headsets available – the Oculus Quest. VIVE has a huge range of tools to support different kinds of XR gaming, from the VIVE Flow for wireless wellness, to the VIVE Pro Eye, with built-in eyetracking capabilities.
Emteq’s technology called “Faceteq” uses a range of biometric sensor techniques including electromyography (EMG), electrooculography (EOG), heart rate and more in the faceplate of VR headsets, such as Oculus Rift, which track the electrical current generated in the movement of facial muscles.
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