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Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

Road to VR

This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being to social VR applications.

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Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

Road to VR

7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. Meeting with 7invensun at HTC’s Vive X accelerator space in San Francisco today, I got to see the aGlass eye-tracking development kit in action.

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ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

Road to VR

ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week. SEE ALSO Hands On: SMI's Gear VR Eye Tracking is Accurate, Fast and Lightweight.

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Bigscreen Beyond 2 Hands-On: Refining A Vision For VR Enthusiasts Without Apple Or Meta

Upload VR

When Bigscreen founder Darshan Shankar told us he was bringing the sequel to his Beyond SteamVR headset to GDC 2025, I booked a flight from New York to San Francisco and back with less than 24-hour turnaround. Namely, the new Bigscreen Beyond 2 adds independent adjustment of lens placement directly in front of each eye.

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Pico Neo 2 Eye Review: Untethered 4K VR In A Tidy Little Package

VRScout

Enterprise-level Tobii eye-tracking and foveated rendering at an affordable price. The newly launched Neo 2 & Neo 2 Eye headsets from Pico Interactive are lightweight, untethered, deliver 4K, and look most like a beefed-up Oculus Quest. I can hear VR enthusiasts and gamers around the world exclaim, but hold your horses.

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LYNX Founder Details Headset’s Unique Optics, Pre-orders Available Now

Road to VR

On stage at the SPIE Photonics West conference in San Francisco this week, Lynx founder Stan Larroque presented the R-1 headset. An eye-tracking camera, said Larroque. The “light folding” optics are designed to wrap the image from the display around the eye-tracking camera to make it invisible.

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OpenBCI: games using brain-interfaces are coming in 3 years

The Ghost Howls

The Galea hardware is designed to be integrated into existing HMDs and is the first device that simultaneously collects data from the wearer’s brain, eyes, heart, skin, and muscles. Our current version includes sensors for EEG, EOG, EMG, PPG, and EDA, with the option to include image-based eye tracking as well.

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