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Our current version includes sensors for EEG, EOG, EMG, PPG, and EDA, with the option to include image-based eyetracking as well. We both believe that the future of computing will be more closely tied to the physiology of individual users and make use of more than just our eyes and our thumbs.
We thought this would be a good place to see if any of you would be interested:)) It would be great if you could spend 1015 minutes helping us by filling in this survey. We are looking for people who attend VR music events on platforms such as VR Chat, Somnium Space, AmazeVR and similar to tell us about their experiences.
Virtual Desktop now supports Quest Pro's recently added tongue tracking capability. Quest Pro has supported eyetracking and face tracking since launch, but it didn't include your tongue until December. Previously Virtual Desktop only forwarded face and eyetracking to VRChat specifically.
The main scope of this position is to prototype, ship, and support consumer gaming products leveraging visual-inertial tracking (HMD and controllers), camera passthrough, environment understanding, eyetracking, and hand tracking. Quest Hand Tracking v2.1 increases the reliability of hand tracking on Quest 2.
The report surveyed respondents from September last year to June to discuss findings across some of the world’s top firms, including Unity Technologies, HTC, manufacturers such as Jaguar Land Rover, and media firm Yahoo, among many others. What’s the Deal on Data?
A Grid Raster survey this spring found that 56 percent of executives said they had already implemented virtual or augmented reality, and 27 percent had fully deployed their solution and were looking to scale it up. Then, a funnel was created through Unity Analytics to evaluate how many employees completed the original baseline steps.
More info News worth a mention (Image by Cornell University) MouseGoggles bring eyetracking to mice Researchers at Cornell University have created new special virtual reality glasses for mice, which are better than the usual systems made with projectors. And these glasses for the first time eve r feature eyetracking.
References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyestracking Facial expressions trackingEye relief knob Granular IPD adjustment External charging station. Market analysis firm ARtillery Intelligence has conducted a survey about VR in the US.
This is confirmed also by a previous prediction by the CEO of Unity, which foresees that in 2030 VR headsets will be as popular as gaming console: that is mainstream, but still not as TV, for instance. The most notable to me is that the upcoming new headset featuring eye-tracking (that is, the Quest 2 Pro) has already a codename, “SeaCliff”.
The advantage of using 72 Hz is that everything appears smoother, plus the display becomes brighter and the colors warmer ; Fixed foveating : we all know what foveated rendering is and we all know that to be implemented it requires eyetracking. But we also know that when in VR, most people just look forward with their eyes.
French startup Lynx announced some months ago a quite interesting headset featuring pass-through augmented reality , hands tracking, eyetracking, and an innovative lens design. When your survey is a bit confusing Funny link. Lynx now aims at an MR headset costing “a couple hundred dollars”. Some XR fun. Funny link.
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