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First look at Apple Vision Pro development in Unity

The Ghost Howls

After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.

Unity 451
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New Unity 6 Feature Makes it Easier for XR Devs to Maximize Text & UI Quality

Road to VR

The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview (formerly known as 2023.3 Unity’s Foveated Rendering API also supports eye-tracked foveated rendering for headsets like Quest Pro and PSVR 2.

Unity 288
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Sony Unveils ‘Spatial Reality Display’ with Eye-tracking for Glasses-free 3D Viewing

Road to VR

inch 4K panel that includes both eye-tracking and embedded lenticular lens array so users can view 3D content with the naked eye. The company is also providing compatibility with Unity and Unreal Engine 4, making it easier to export 3D content using its own SDK. Sony recently unveiled Spatial Reality Display, a 15.6-inch

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Gaining Behavioural Insight with Eye-Tracking VR Tech

Tech Trends VR

Companies can now track where a users’ gaze wanders and use that data to design fine-tuned experiences. Eye-tracking technology is nothing new in itself, but it is gaining rapidly both in scope and popularity as immersive virtual experiences become more widely used both in business and leisure contexts.

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7Invensun aGlass DK II unboxing, setup and review: a great dev kit for eye tracking in VR

The Ghost Howls

In China I met the company 7Invensun , that is a worldwide leader for what concerns eye tracking. Being them very kind, they gave me as a gift an aGlass DK II eye tracking add on for HTC Vive and I used it to experiment with eye tracking interfaces. aGlass DK II box on top of HTC Vive one. The device.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Spatialized audio.

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Tobii Leads Charge in Eye Tracking, Attention Computing

XR Today - Mixed Reality tag

Hand and eye tracking are crucial, integral tools to create the most authentic extended reality (XR) experiences. Tobii has remained at the forefront of these solutions, recognising that eye-tracking tools pilot the world’s top immersive experiences. The only way to accomplish this is through eye tracking.