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Emteq’s technology called “Faceteq” uses a range of biometric sensor techniques including electromyography (EMG), electrooculography (EOG), heart rate and more in the faceplate of VR headsets, such as Oculus Rift, which track the electrical current generated in the movement of facial muscles.
The team has also been working closely as an approved content provider for Oculus (Rift), Valve (Vive), Samsung (Gear VR) and Fove, plus building release VR demos for Autodesk, AMD and The Foundry. By focusing primarily on mobile VR, Breaking Fourth wants to make VR films accessible and easily distributable to a mainstream audience.
Right now we’re stuck thinking in terms of head-mounted displays (HMDs), like the Vive or the Oculus. Hand and finger tracking, gesture interfaces, and grip simulation: Leap Motion: Manus VR: Neurodigital: Gestigon: Handpose: Usens: Dexta Robotics: Minority Report (film). Neural plugins: The Matrix (film). Total Recall (film).
LET’S TALK OCULUS: DRM NO MORE AND PATENT FOR NEW VR MOTION. Teleportation has become a common way to move users around a virtual environment, but Oculus was just granted a patent for a novel method of movement that could be more intuitive. NEW LAUNCHES, MOVEMENTS, AND MONEY.
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