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Why The 360 Film Industry is in the Midst of a Reboot – Part 1

Road to VR

The 360 film industry is still young and it’s maturing rapidly. With his name on more than 22 360 film projects to date, Armando Kirwin has had an inside view as to where things started, where they’re going, and why. a five minute film could cost $40,000 to $100,000 just to stitch). Guest Article by Armando Kirwin.

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OVER’s Map2Earn Beta Program to Make the Creation of 3D World Maps More Accessible

ARPost

See Also: ArcGIS Maps SDK for Unreal Engine Brings Real-World Data Into Unreal Environment. To access the Beta program, download the OVER app on Google Play or the App Store and follow the directions, which you can find under “Map2Earn”. How the Map2Earn Beta Program Works.

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The VR Society’s ‘On The Lot’ is Back—and Fully Augmented

VRScout

” In addition, Unreal Engine will premiere The Giant: Michelangelo’s David in VR to the public, which lets audiences get up-close with the iconic statue unlike ever before. LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company). thelotstudios #filming #hollywood #studio #weho #summer.

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The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).

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DragonFly: Glassbox Releases New VR Technology for 3D Video

ARPost

The virtual reality toolset makes it easier than ever to create VR content from live film. Another method involves using a special camera to film events from multiple angles, which are then spliced together. This method merges the potential for imaginative computer imaging with the realism of 3D filming. How 3D Imaging Happens.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. The experience now sits in the hall of fame with Google Tilt Brush , which won the category in 2017. VR Film of the Year. VR Lifetime Achievement.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Vancouver Film School, Canada. image courtesy VR First. image courtesy VR First. University College Cork, Ireland. University College London, UK. University of Florida, USA.

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