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Leap Motion Teases Prototype ‘Collapsible’ User Interface for AR Headsets

Road to VR

Leap Motion, the company behind the hand-tracking depth sensor, recently tweeted out another through-the-headset view of a prototype UI, this time centered on how some simple elements might work in the “augmented office” of the near future. ” Image courtesy Leap Motion. .”

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Leap Motion ‘Virtual Wearable’ AR Prototype is a Potent Glimpse at the Future of Your Smartphone

Road to VR

Leap Motion , a maker of hand-tracking software and hardware, has been experimenting with exactly that, and is teasing some very interesting results. Leap Motion has shown lots of cool stuff that can be done with their hand-tracking technology, but most of it is seen through the lens of VR.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! Hands tracking for Vive Pro. I’m especially curious to try the first and last one.

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An FUI designer, VR community leader and VR healthcare.

AllThingsVR

Just before tuning in to the Apple WWDC2017 Keynote on Monday, I had a meeting with Jayse Hansen , master of the Fictional User Interface (FUI), Hologram and HUD design for film franchises like Star Wars, Iron Man, and The Hunger Games, and Alex Colgan , Leap Motion ’s digital content and community lead. Read more here.

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The XR Week Peek (2023.05.15): Google confirms headset with Samsung, Ultraleap teases a new device, and more!

The Ghost Howls

The sentence with which they have started the tease is “Big things are in motion here at Ultraleap”, which makes me think about something big that moves… may it be a new device to perform body tracking? It’s something crazy that I would like to try.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

Quest hand tracking is perfect for slower experiences with light interaction. During Oculus Connect 6 in San Jose, CA, Mark Zuckerberg unveiled that the Oculus Quest would allow for hand and finger tracking without the need of any hand controllers, and of course, I couldn’t wait to try it.

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Social Dynamics in AltSpaceVR After the Consumer Launch of VR

Road to VR

We also talk about some of the social dynamics that occur when they mix together the full range of interaction fidelity between hand-tracked Vive, Leap Motion hands in the Rift, and just the head rotation of the Gear VR. — AltspaceVR (@AltspaceVR) May 6, 2016. pic.twitter.com/9x3KGMTbdL.