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Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

This frontier state is radically different from modern game and film graphics. We cover a wide domain of applications, including self-driving cars, robotics, and game and film graphics. But first, to put them and our vision for future AR/VR systems in context, let’s examine how current film, game, and modern VR systems work.

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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

As for resolution, the company maintains the screen door effect (SDE) is diminished with the headset’s dual 1440×1600@90 Hz LCD displays, a 70 percent increase in pixels over consumer devices like Oculus Rift and HTC Vive. image courtesy Sensics. image courtesy Sensics. image courtesy Sensics. image courtesy Sensics. .”

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Jaunt Launches Custom App on PSVR

VRScout

Just in time for the holiday season, cinematic VR pioneer, Jaunt, has launched its custom Jaunt VR App for PlayStation VR, adding it to their existing integrations in iOS, Android, Gear VR, Google Daydream, Oculus Rift, HTC Vive, and major desktop browsers. ” The post Jaunt Launches Custom App on PSVR appeared first on VRScout.

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Jaunt Brings Award-Winning VR Content To PlayStation VR

UploadVR Between Realities podcast

Today, Jaunt has applications on just about every consumer VR platform including the Oculus Rift, HTC Vive, Samsung Gear VR and Google Daydream. The only notable exception to Jaunt’s availability on the various hardware platforms was Sony’s PlayStation VR headset.

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HTC’s New ‘VR Ad Service’ Can Tell If You’ve Looked at an Ad or Not

Road to VR

Now that virtual reality is coming to a wider audience, it seems the medium is mature enough to open the conversation about funding games with ads, something HTC is letting developers enable in a big way with their newly announced VR Ad Service—and VR ads are different. Very different. A full list is available on the Vive developer site.

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Why are there no 3D movies on OTT?

RealVision VR

This brings up the question: Why aren’t the OTT apps offering stereoscopic 3D versions of films when available, that are perfect for such immersive viewing platforms? With newer Immersive eye-wear such as the HTC Vive Flow due out this month, OTT platforms are missing out. Enter… YouTube Immersive.

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Keeping VR users from hurting themselves

Doc-Ok

To prevent this kind of thing from happening — at least in most cases — Valve implemented a system called “Chaperone” into the SteamVR run-time framework that runs their and HTC’s Vive VR headset (and potentially other headsets, through Valve’s OpenVR layer). Video filmed on August 14th, 2013.