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VR Content Revenue Grew by 30% in 2020, Becoming Media’s Fastest-growing Market

Road to VR

Virtual reality gained impressive ground in 2020, a recent PwC study finds. Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and music. As reported by Protocol , VR’s global content revenue is estimated to be around $1.8 billion, or 31.7% billion, or 31.7%

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VRX 2019 Announces Speakers from HTC Vive, Oculus, Snap & More

ARPost

LONDON, November 23, 2019 – Focused on filtering through the hype around VR, AR and immersive tech, the VRX Conference & Expo 2019 speaker line-up includes senior executives from HTC Vive, ExxonMobil, DreamWorks, Paramount Pictures, HP, Survios, Nestlé, Bayer Pharma USA and others. 44 (0)207 375 7567. kbloxham@vr-intelligence.com.

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Calculus Is Way More Fun With An HTC Vive & Tilt Brush

VRScout

So when I tell you I couldn’t look away watching John McGregor work through complex calculus using Tilt Brush for the HTC Vive, you know it must be something special. Using the HTC Vive’s room-scale technology he’s able to walk list his problems vertically, opening up a whole new method of organization. Trust me, it is.

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8 Inventive Examples Of Immersive Technology In Education

VRScout

The company eliminated the need for VR headsets by fixing transparent 4K displays and switchable glass film to the windows of an actual school bus. Students can use VR to study the principles of atomic structures, animal genetics, fermentation, and much more. These interactive displays offered high-res visuals of the planet Mars.

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The VRScout Report – HTC Vive Drops $200, Clash of Clans in AR, & VR Mind Control

VRScout

Time to applaud for a sweet deal on the HTC Vive, Clash of Clans partners w/ Facebook to bring AR to fans, control VR with your mind, new predictions for spending & investment are out, the investment & funding wrapup, and more… 1. … well, sort of. Iñárritu’s new virtual reality film is showcased at LACMA.

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Oakland based VR studio Steel Wool raises $5 million from HTC.

Cats and VR

Steel Wool Studios – an independent VR development studio formed by creative veterans of Pixar Animation Studios, Lucasfilm, and Telltale Games – today announced that it has raised $5 million in Series A funding from HTC Corporation. In April, the studio launched Quar: Battle for Gate 18, an action strategy title, on Steam for the HTC Vive.

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The XR Week Peek (2022.06.20): Roblox may come to Quest, Meta launches Avatar Store, and more!

The Ghost Howls

Tribeca Film Festival has awarded three VR experiences. More info (VR edition of Tribeca Film Festival) More info (All the winners of Tribeca Film Festival). Meta study the use of iPhone for scanning Codec Avatars. More info (Horizon Worlds lands in the UK) More info (New “garbling voices” feature).

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