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These virtual offerings are split into three categories: the VeeR VR Cinema, the Unity for Garden Showcase, and the Cannes XR Developer Showcase. This includes SteamVR headsets such as the HTC Vive and Valve Index as well as the Oculus Rift. VRScout is a 2021 media partner for Cannes XR – Marché du Film*. Image Credit: VRScout.
Although The Lion King (2019) might have garnered a tepid reception from film critics, there’s no debating that Jon Favreau’s photorealistic remake of the 1994 original film roars in the visual department. Cinematographer Caleb Deschanel lines up a shot using an HTC Vive, Image courtesy MPC, Technicolor.
Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtual worlds, too. It allows developers to create multiple shots within a scene with intuitive controls, and then hit record to film gameplay or cutscenes in a cinematic fashion.
It’s a mind-blowing format that we’ve been pioneering at VRScout’s studio over the years to film everything from original art series , Super Bowl commercials , to even full-blown music videos. But for years now, only Unity developers have been able to add mixed reality capture support to their VR games and experiences.
To learn more about the collaboration as well as each festival’s unique approach, I caught up with Michael Swierczynski, Director of NewImages Festival; Guillaume Esmiol, Deputy Director of Cannes’ Marché du Film; and Loren Hammonds, Vice President of Immersive Programming of the Tribeca Festival. The XR community are really experts on that.”
From live VR concerts in Wave coming from some of the biggest names in music, to HTC’s annual developer conference taking place in Engage , social VR is picking up the slack where video chatting platforms simply don’t cut it. SEE ALSO Social VR App 'VRChat' is Seeing Record Usage Amidst the Pandemic.
I’ve traveled the world through VR film, exercised and had fun with VR games, and networked and done business through industry events held in VR,” Mitchell continues, “Moving forward we will see the continued growth of social VR for business, and every time an outbreak like the coronavirus happens, we will see that growth spike.”.
Serenity, the firefly-class spaceship from cult TV show Firefly (2002) and film Serenity (2005), is now full explorable in VR. With many years in the making, Unity developer and 3D environmental artist Kaveh Tabar’s Serenity VR fan project is finally here. According to Tabar, “any HMD with SteamVR support should work.”
The game will be released in Early Access and only with official support for the HTC Vive, though the developer says that support for the Rift is expected “really soon.” ” Image courtesy Construct Studio. Construct Studio also developed The Price of Freedom VR (2016).
View your 360° video projects in realtime on a HTC Vive. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. I can’t forget the VR headset playback either.
For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device. Unity and Android Permissions. What does this mean if you want to request some permissions inside Unity?
The company says Metal 2 will also support Unity, Unreal Engine and the Steam VR SDK, making Apple’s new operating system a true VR-native. In the Star Wars- themed creation, Epic’s Lauren Ridge demonstrated by putting on a HTC Vive and building a basic scene by picking assets and resizing them, including an animated Darth Vader.
Now it looks like HTC and VIVE are doing something similar. If you followed Facebook’s GDS, whether with Facebook, with us, or with someone else, you may be wondering why HTC has elected to live stream content. After all, Facebook’s GDS used already-filmed content and it went great.
Light&Shadows for “ Stipple ,” a point cloud editor plug-in for Unity. VR Film of the Year. Transitional Forms and the National Film Board of Canada for “ Agence ,” an interactive film asking viewers “Would you interfere with intelligent life?” HTC for the VIVE Focus 3. Make Real Ltd. The Book of Distance.
Furthermore, HTC already has a setup that works without SteamVR stations , and it is more expensive than this one, but HTC has more experience with trackers. This could be huge. But we need more hands-on impressions on them to see how much this could become feasible. Expect it to be pricey, though.
The virtual reality toolset makes it easier than ever to create VR content from live film. Another method involves using a special camera to film events from multiple angles, which are then spliced together. This method merges the potential for imaginative computer imaging with the realism of 3D filming. How 3D Imaging Happens.
Escape Code is a 360-degree short film directed and animated by Josh Hassin and the San Diego, CA based studio, Look Mister that seems inspired by many of these ideas. The entire short film, embedded below, was created in Unity and is driven by a synthwave soundtrack scored by Emmy award winning composer RAD LAZER (aka Rafter Roberts).
In today’s films, those responsible for visual effects have a crucial role. Although they are unsung heroes in most cases, these creators shape the layer that can make a film’s many scenes leap from the screen and leave an impression on the audience. Blortasia will be available on January 5th on Steam for $4.99.
Initially shown at VRX Networks kiosks across the US and UK in tandem with the release of the 2017 franchise reboot film starring Dwayne ‘The Rock’ Johnson, the app actually went live on Steam yesterday for a few hours before being pulled for no discernible reason. Here, Twitch streamer XatomUK shows what the endgame looks like.
As you can see, it is a hybrid event, a bit like the just organized HTC event that was held simultaneously in Shanghai and on ENGAGE. I’m visiting the preview world every day and I’ve seen this project grow under my eyes and go from a flat Unity plane to a full stage with so many special FXs and… WOW. You should see it.
The team of curators consists of top-level decision-makers from Vulcan Productions, Kaleidoscope, and Unity. All the curated projects will be judged during the XR event by a review committee that includes experts from the XR and film production fields. What Are the Selection Criteria for the “Best in XR” Projects?
As for resolution, the company maintains the screen door effect (SDE) is diminished with the headset’s dual 1440×1600@90 Hz LCD displays, a 70 percent increase in pixels over consumer devices like Oculus Rift and HTC Vive. Supported by all major game engines including Unity, Unreal and more. image courtesy Sensics.
It can be used for any type of virtual meetings, including discussing projects with work colleagues, watching films and TV series, and playing games. You can create your own world using the Unity SDK. It is available for HTC Vive, Oculus, Windows Mixed Reality, and PCs (both Windows and Macs). Then you need to try vTime XR.
HTC is set to reveal its new VIVE Mars CamTrack solution at the SIGGRAPH 2022 in Vancouver, Canada, where it will showcase the immersive production tool with Departure Lounge and Arcturus, it was revealed on Tuesday. HTC VIVE (@htcvive) August 8, 2022. A host of filming environments in a compact, lightweight form factor.
Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. Vancouver Film School, Canada. image courtesy VR First. image courtesy VR First. University of Florida, USA.
Despite being part of the OZO brand, the SDK works with any VR video content, not just that filmed with Nokia’s OZO VR camera. We introduced [the OZO Player SDK] available for Oculus Rift, HTC Vive, Gear VR, Google Daydream, and Cardboard (iOS and Android),” Sayed told Road to VR.
I had a chance to walk the showroom floor of VRLA 2017 with Root where he took me on a guided tour through the history of VRLA, his thoughts on AR, using VR for film production, the future of privacy in AR/VR, as well as why he is interested in seeing where eSports in VR is headed. VRLA is happening this year on May 4th and 5th.
The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. Unity’s HDRP is now VR-compatible. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects. Very good news for all us Unity VR developers. This is so sad.
As one of the better-known companies in the virtual reality space, HTC VIVE has already proven to be a valuable partner for countless companies transitioning into the XR space. The HTC Vive headset is a common choice for entertainment companies looking to bring unique gaming and competitive experiences to hybrid environments.
Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. HTC – Vive. Nominees for Interactive VR Media/Film of the Year. The complete list of judges can be found here. Oculus – Rift.
The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. Someone is Always Ready to Help THIS version of the HTC Vive…. Someone is Always Ready to Help THIS version of the HTC Vive…. Two well-established companies with serious Hollywood money are joining forces.
Starting off the highlights, we have an escape the room experience that’s tied into an upcoming feature film. We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. Recommendation: A free and cool way to garner excitement for the film.
As the two premiere VR hardware manufacturers, Oculus Rift and HTC Vive both recognize this impediment to adoption and are lowering the price to play, albeit in different ways. HTC Vive has launched their own financing program which relieves the upfront pricing burden of their system– although still maintaining the total cost at $800.
These are realistic places you can explore in your Oculus Rift or HTC Vive. You can either get immersive stuff by building on top of Unity or Unreal, but you’re stuck in a videogame world. But the tracking volume is still limited compared to other VR experiences made using graphic engines like Unity or Unreal.
Kevin Mack is a digital fine artist and prolific visual effects designer known for his work across films such as Fight Club (1999), A Beautiful Mind (2001) , The Fifth Element (1997), and What Dreams May Come (1998) for which he won an Oscar. Enter Blortasia. Even the platform below your feet shifts in color and shape.
Co-creator Aaron Koblin states that this was Within’s first project made with Unity, so the whole thing is real time rendered, enabling the viewer to interact with the virtual environment.
On one hand, they are able to distribute their content cross platforms (including Oculus Go , Oculus Rift, Gear VR , Steam VR, HTC Vive, MIVR, Android, iOS etc) just with one single click on VeeR; on the other hand, we have developed the free web-based interactive experience creation tool VeeR Experience back in August 2018.
Development — Get hands-on training for how to build the world’s best VR applications, from tutorials covering the latest Oculus Mobile and PC SDKs, to workshops on top game engines including Unity and Unreal. Explore the endless possibilities for VR across 360 video, film, art, and education.
Eye Tracking Apart from sessions a few years ago using the HTC Vive Pro Eye and Microsoft Hololens, I didn’t have any experience with eye tracking. There is a small tab (visible in the image above) that starts a simple Unity-based application, with a series of white and green dots that must be followed by the user.
It’s made up of several industry veterans with experience ranging from working at companies like Unity, Pixar, Google, and more. Will you mostly be focused on VR games, or will you produce film-like experiences as well? One such company is 3rd Eye Studios. I can’t imagine better platform to tell stories than VR.
The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. Their partnership with Unity will get them there quickly. There are already a lot of developers on Unity, so I understand that developing for the Vision Pro will be quite effortless. It remains to be seen.
In doing so, she has been pursuing the mission of bridging the gap between lightning-fast advancements in technology and film. Using an HTC Vive and a gaming PC, the viewer enters Nick’s studio, where he explains why he feels that those around him do not understand him. Image Source: Cassandra De Klerck. ” Future plans.
.” The conference description states that VRX is “the only B2B event which covers the full spectrum of where VR is having the biggest impact; with insights and solutions from those leading the charge in gaming, film, broadcasting, automotive, engineering, architecture, healthcare, retail, tourism, hospitality, marketing and beyond.
Companies like HTC have employed it in their promotional materials, and from what we’ve seen, this production style is the best way to convey VR from a third-party view. To maintain the integrity of the video we decided that all compositing would be handled in real-time as we filmed. LIV’s support was astounding. Let the testing begin.
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