Remove Filming Remove Portland Remove Unreal
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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

In 2016, Paul moved to Portland, Oregon, where he founded Torch to address this very problem. ” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news.

AR 78
article thumbnail

Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

In 2016, Paul moved to Portland, Oregon, where he founded Torch to address this very problem. ” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news.

AR 78
article thumbnail

Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

In 2016, Paul moved to Portland, Oregon, where he founded Torch to address this very problem. So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news. Paul, welcome to the show.

AR 60