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Google Survey: How Shoppers Actually Feel About AR-Enabled E-Commerce

ARPost

Tech publications have been showing you loads of AR experiences by major retail brands, distributors, and producers. How Retailers Approach AR. But, do people use them? How does the average person actually feel about these experiences? Google did the math on e-commerce. The number was slightly higher for automotive brands.

Survey 421
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NYC VR Center, VR World, Re-Re-Opens Its Doors To The Public

VRScout

The venue currently includes multiple floors of mixed reality content, including games, films, experimental works, and music experiences, plus a bar area and rotating selection of new media art installations. Watch some VR-ready art films? Don’t forget the gift shop, too. Technology can make people feel disconnected. “I

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Pinfinity Partners With Star Wars, Marvel, Capcom On AR-Enhanced Pins

VRScout

Whether you’re looking to express your interest in a film or television show, show your support for a specific political candidate, or simply raise awareness for a particular cause, these nifty little accessories have stood the test of time as a powerful form of self-expression and individuality.

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How Augmented Reality is changing Retail

ARVR

The retail industry has experienced numerous changes in recent decades and is one of the sectors of the economy that has benefited most from digitalization. After examining why and how retail is a fast evolving vertical, we’ll take a look at the opportunities offered by Augmented Reality to upgrade how retail sales are managed.

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Barneys Launches In-Store VR Dance Experience

VRScout

Luxury retailer Barneys is known for its high end on trend fashion collections from the season’s hottest designers. Launched in Barneys stores on March 6th, Mantle is an 11-minute VR short film that brings the fashion of four modern designers to life through modern dance. The VR film is being shown of Samsung Gear VR headsets.

Retail 225
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Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator

VRScout

MetaHuman Creators isn’t available just yet, but Epic Games did give us a sneak-peek at its powerful tool, showcasing a line of hyper-realistic digital humans ready for use in gaming, film, socialVR, fashion, retail, and so much more.

Unreal 518
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How and Why Brand Engagement Is Driving XR Development

ARPost

However, as we’ll see, in-store and on-site AR experiences often come out of promotion or retail considerations. Most of their experiences have been related to art and culture rather than to retail and brand engagement, but their application has a lot to do with AR experiences more broadly. MonitAR – Darabase. MVP Interactive.

Retail 392