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While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). We invite all industry technology providers and stakeholders to join us in this meaningful program.”. Graz University of Technology, Austria. image courtesy VR First.
Yuka Kojima, co-founder and CEO at FOVE says “We believe that eye-tracking capability is the next big milestone in the VR industry and we’re excited to be at the forefront of that technology.” FOVE however is all about the eye-tracking, and with its 120fps infrared eye-tracking system, it proves to be extremely accurate.
3D character creation technology platform Didimo announced on Wednesday that AVALON and Colossal Order have joined its Popul8 partnership network. Additionally, Colossal Order, a Finland-based gaming development studio, has created best-selling titles like Cities: Skylines.
link] Varjo the technology leader in industrial-grade VR/XR hardware and software, today advanced the state of the art in highest-fidelity virtual and mixed reality with the debut of its next generation XR-4 series headsets – XR-4, XR-4 Focal Edition and XR-4 Secure Edition.
For example, Sony Music is recruiting a team “dedicated to reimagining music through immersive media” that will leverage Sony Music’s catalog and impressive roster of artists to implement a new category of music experiences using the Unreal Engine. Why the music industry cares. So how exactly do we level up? 5G and virtual music concerts.
And while Unreal Engine already supports OpenXR, Unity is a bit lagging, but support is coming in 2021. Santa Claus comes from Finland, and every Christmas many tourists go there to visit his home. This is something like a watershed moment that shows that OpenXR is a standard that is here to stay and won’t be useless like VirtualLink.
This weekend I’ve also organized together with SIDI a big VR workshop on new technologies (XR, AI, neural links, etc…). StageCraft is a new technology for shooting films. I’ve already talked about StageCraft some months ago, but now it seems that this technology is becoming more popular, so it’s time to mention it again.
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