This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
I am standing in a virtual living room rendered via Unity. Varjo is a startup of 19 employees that is only 10 months old based in Helsinki, Finland. My experience in that Unity-based living room and other demos, using what Varjo is calling the “20/20” prototype, shows that they are working in the right direction.
I’ve traveled really a lot, visiting countries like Italy (my country), China, the USA, Finland, England, Germany, and the Czech Republic, to name a few. For instance, this year, on my last trip to Finland, I was also able to visit a bit of the Lapland, see a reindeer farm, speak with the people there, and learn how life is for them.
More info A Universal Unity VR injector may be in the works, or maybe not Raicuparta has just added an old simple Universal Unity VR Mod tool to its Rai Pal tool. If all the existing flatscreen Unity games could become VR-compatible, that would be huge. But for now, we are not sure at all this is going to happen.
MeKiwi is a very interesting indie studio in Finland : they have published a very popular VR game like Cave Digger, and they have also experimented with something artistic with ArtPulse. Going deeply technical, how you managed your workflow for handling so many different Unity projects? Git is of course a god-send.
Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Zoan (Finland) Launched in 2010, Zoan is the largest VR studio in Finland that specialises in 3D and VR storytelling. 12% of Finland’s total population attended this massive concert and 1.4 Trending AR VR Articles: 1.
The trip to Finland left me with a bad cough, but especially with many sweet memories of the experiences I had there and the amazing people I spent my time with. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly. I’m back in Turin, Italy! And that I also visited a chocolate factory?
About 3rd Eye Studios Located in Helsinki, Finland, 3rd Eye Studios was founded in June 2016 by a group of game industry veterans, who previously worked in senior positions at Remedy Entertainment, Unity Technologies, Bugbear Entertainment, RedLynx and Moon Studios.
Demonstrated live on-stage during the Unity Vision Summit, you can already try it out for yourself in the Unity 2017 beta. Based in Helsinki, Finland, Vizor raised $2.3M THE STREAMING SERVICES BATTLE IT OUT IN VR: CRACKLE ANNOUNCES THEIR PLANS. THE INVESTMENT & FUNDING WRAPUP. in funding.
And while Unreal Engine already supports OpenXR, Unity is a bit lagging, but support is coming in 2021. Santa Claus comes from Finland, and every Christmas many tourists go there to visit his home. This is something like a watershed moment that shows that OpenXR is a standard that is here to stay and won’t be useless like VirtualLink.
Additionally, Colossal Order, a Finland-based gaming development studio, has created best-selling titles like Cities: Skylines. Furthemore, the platform is compatible with most gaming engines, including Unity, Unreal Engine, and others. AVALON, a massively multiplayer online (MMO), is currently under production.
The report surveyed respondents from September last year to June to discuss findings across some of the world’s top firms, including Unity Technologies, HTC, manufacturers such as Jaguar Land Rover, and media firm Yahoo, among many others. What’s the Deal on Data?
More info (Daniel Beauchamp’s experiments) More info (Hands tracking + physics) More info (Quest’s hands tracking inside Unity) More info (Oculus’s hands tracking UX guidelines) More info (All apps currently employing Quest’s hands tracking). Do yourself a favor and invest 30 minutes of your life to read it all. It is very interesting.
With the two companies working together, the Helsinki, Finland-based extended reality (XR) firm will leverage NVIDIA’s industry-leading technologies to support applications with photorealistic, real-time ray-tracing. Numerous tech giants have joined the event, including Meta Platforms, Unity, NVIDIA, Adobe, Vicon, and many others.
The Varjo-ready software ecosystem of over 100 third-party PC applications and 3D engines, including Unreal Engine and Unity, integrates the XR-4 series into the world’s most demanding workflows across training and simulation, design and engineering, healthcare and more. “As
Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. HoloLens 2 availability has been expanded to 15 new regions : Italy (YESSS!),
Now Microsoft is expanding the regions where it will sell HoloLens 2 to 15 new countries: Italy, Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. 3-month Unity Pro license. ” Image courtesy Microsoft. Value (MSRP; in $USD). HoloLens 2 device.
And talking about “cool” things (pun intended), today I’m traveling to Helsinki, Finland, where I hope to have a great time at MatchXR. More info Get started with Apple Vision Pro development Unity has just released the tools to start developing for Apple Vision Pro and interested developers can already start experimenting with them.
The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.
The Virtual Reality nordic is an interesting event about Virtual Reality organized by my partners at MeKiwi (who sponsor some posts on my blog), that will take place in Oulu, Finland. More info (Cotard’s Syndrome) More info (Special VR dinner) More info (Flaming point clouds).
While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Kajaani University of Applied Sciences, Finland. image courtesy VR First. Darmstadt University of Applied Sciences, Germany. Doña Ana Community College, USA.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content