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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

Despite all the activity, AR/VR hardware remains relatively crude. In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. To complete the illusion, hardware will need to shed manual inputs and enable the user to interact with the virtual world as they do with the real one.

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FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. FOVE 0 Specifications.

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Preorders for FOVE Eye Tracking HMD are now open

VR Bites

Some of you may have heard about the FOVE VR headset. FOVE is the first virtual reality headset that uses eye tracking. Just as Oculus with their Rift, FOVE started a Kickstarter back in May 2015. The backers who contributed $349 were ensured to receive the FOVE HMD. Unfortunately I didn’t had a change to try the FOVE.

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GDC 2017: FOVE and AMD Take Aim At Improving VR Rendering

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The more major headsets have their issues as well and FOVE has partnered with AMD to demo a new style of rendering that could influence the trajectory of the VR industry as a whole. FOVE developed their own VR headset, which was funded with over $400k in contributions via Kickstarter.

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Eye-Tracking Group Tobii Plans To Invest $16 Million In VR By 2019

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Tobii will continue to develop and supply new eye-tracking hardware and algorithms as part of its plans, which hopefully means it will be creating some of those solutions. Eye-tracking has a number of applications for VR, including foveated rendering and avatar replication, and can already been seen in upcoming headsets like the FOVE 0.

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90% of Chinese VR Startups Have Gone Bankrupt. Here’s Why That’s a Good Thing.

VRScout

With notable exceptions, these are often companies producing cheap replicas of existing mobile hardware like Google Cardboard and Samsung Gear without any additional, unique features. As it turns out, investment is still flowing into the Chinese VR industry. According to Zhao Ziming, an analyst from Analysys, Ltd.,

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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

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When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. At this point it’s important to note I’m not here to assess the FOVE itself; we’ll be doing that later on. So how did this unexpected partnership come about?

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