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‘Sword Art Online’ Experience Comes to FOVE 0

Road to VR

Sword Art Online (SAO), the VR-centric manga and anime series, will soon be gracing the eyeballs of Fove 0 owners in a new VR experience featuring the series’ female protagonist, Asuna. Fove 0 is compatible with Valve’s OpenVR API, giving it basic access to a swath of SteamVR-compatible content. SEE ALSO Sorry, Internet.

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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

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When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. At this point it’s important to note I’m not here to assess the FOVE itself; we’ll be doing that later on. So how did this unexpected partnership come about?

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River Ecosystem is more than just Mike Rothenberg. It's a f **g ecosystem of hungry innovators and tech talents looking to prove themselves. Check out just a few.

Cats and VR

The River Accelerator provides startups with mentorship from top frontier tech leaders through the River Network, creative space in the River Lounge in SOMA, and the opportunity to present at the River Accelerator Demo Day and Founder Field Day at AT&T Park.

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Hands-on: HoloLens 2 is a More Than Just a Larger Field of View

Road to VR

Image courtesy Microsoft. The last portion of the demo had one of the most plainly practical uses I’ve seen for eye-tracking thus far: reactive text scrolling.

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A Brief History of Virtual Reality at CES

Road to VR

With that in mind, and with CES 2017 imminent, we thought we’d take a look back at the notable VR events from past shows, charting VR’s progress to the present day. Virtual reality has figured prominently at the event in recent years of course, quickly rising to become one of the shows hottest technologies.

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Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

We preview the event by speaking with five speakers presenting at the show. Road to VR London Correspondent Jon Tustain previews the conference with a series of five interviews from speakers presenting at tomorrow’s conference. Develop:VR Presentation: VR Analytics: Is Gaze Tracking Enough?

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Here’s How 4 Predictions By The Head of Oculus Research Turned Out

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Abrash’s 2021 predictions for VR, presented at Oculus Connect 3 in 2016. Companies are starting to dabble with foveated rendering but we only have eye-tracking in one VR headset, FOVE. This year, Abrash made some bold predictions about what VR headsets will look like half a decade from now. Was he right?: