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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. VR Game of the Year went to A Fisherman’s Tale by Innerspace and ARTE France. Anybody can make nominations, which are then judged by a massive panel.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Between that, I worked on consumer cloud software with Google for five years… managing engineering teams for Gmail, Japanese mobile, Google Labs, and social (Blogger etc.) In Europe, there are venues in Britain, Spain, France, Serbia (by raw play stats it’s the most popular area in the EU; don’t ask me why), and Russia.

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Our First Look At Microsoft HoloLens 2

VRScout

One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. During the presentation, Mozilla announced that a prototype of their Firefox Reality browser would be heading to the device.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

Recommended: Google Chrome. Recommended: Google Chrome. From Unreal community plugin creator getnamo , NexusVR is a space between worlds, where you can move between different VR experiences. Created by recent engineering graduate Bastien MaureilleI, SmartApp was a winner at last month’s SmartApp contest in Nice, France.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). RUBIKA, France. image courtesy VR First. North Metropolitan TAFE, Australia. Oklahoma State University, USA. Paneuropean University Bratislava, Slovakia.

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