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Magic Leap Update Brings Hand Occlusion, Expanded Multiplayer Support & More

Road to VR

Despite securing $280 million from Japan’s largest telecom earlier this summer, we’ve heard surprisingly little from the multi-billion dollar AR startup of late regarding its flagship headset, Magic Leap One. Image courtesy Magic Leap, Weta Workshop. Officially support for Unity 2019.2

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LYNX Has Raised $2 Million for Its R-1 Headset, and Other Background on the XR Newcomer

Road to VR

The France-based company revealed its R-1 headset earlier this month and expects to deliver the first units this Summer for $1,500. A Unity plugin will be offered, and Larroque says the headset will support OpenXR, which means any content or developer tools built against that API should have little problem getting up and running on the R-1.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. In Europe, there are venues in Britain, Spain, France, Serbia (by raw play stats it’s the most popular area in the EU; don’t ask me why), and Russia. As platforms for LBAR is conceptually better Hololens or Magic Leap? Locations where you can play HADO (Image by Meleap).

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Digital Real Estate in AR, with Darabase's Dominic Collins

XR for Business Podcast

In terms of who's on the flip side of that marketplace, actually-- we're about to launch our first SDK and that's-- we think of it much more at a Unity level, than necessarily as an Apple or a Google level. We kind of see ourselves, I suppose, as the permission layer between the spatial web and the physical world.

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Digital Real Estate in AR, with Darabase’s Dominic Collins

XR for Business Podcast

In terms of who’s on the flip side of that marketplace, actually– we’re about to launch our first SDK and that’s– we think of it much more at a Unity level, than necessarily as an Apple or a Google level. We kind of see ourselves, I suppose, as the permission layer between the spatial web and the physical world.

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Digital Real Estate in AR, with Darabase’s Dominic Collins

XR for Business Podcast

In terms of who’s on the flip side of that marketplace, actually– we’re about to launch our first SDK and that’s– we think of it much more at a Unity level, than necessarily as an Apple or a Google level. We kind of see ourselves, I suppose, as the permission layer between the spatial web and the physical world.

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Snap Spectacles 5 hands-on: a nice devkit towards a brighter future

The Ghost Howls

The very recent news, that Snap announced at AWE EU, is that Spectacles are also coming to Europe, and to be exact in Germany, France, Spain, Italy (yay!), I would say the glasses have probably more things in common with HoloLens 2 than Magic Leap 2 because of the constrained FOV and the visual artifacts.