Remove France Remove Unity Remove Unreal
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Reverb G2 Omnicept, with Eye, Mouth, & Heart Rate Sensors, Priced at $1,250 for May Launch

Road to VR

USA, Canda, UK, Germany, France, Italy, Spain, Netherlands, Australia. HP says the Omnicept features are supported across both Unity and Unreal Engine. Pulse Rate Variability API. Developer Support. Online self-help. Premium support. Country Availability. 68 countries (same as headset). HP Omnicept SDK. Free to download.

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Magic Leap Update Brings Hand Occlusion, Expanded Multiplayer Support & More

Road to VR

Here’s a quick rundown of some of the other features hitting ML1 with Lumin’s 6th OS update: Internationalization and localization for UK, France and Germany. Officially support for Unity 2019.2 binary builds for Unreal available through the Epic Launcher). OAuth support for 3rd-party apps through C API.

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Achieving Marketing Success with AR

XR Today - Augmented Reality tag

AR software development kit (SDK) providers like Apple, Xreal, Niantic, 8 th Wall, Unreal, and Unity give developers the tools to make and distribute custom AR content that naturally drives retention and engagement with new interactive experiences to “wow” potential buyers. Although, this is quickly changing.

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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

This project involved creating augmented reality statues of women alongside men in eight major cities in France. You can discover more on the dedicated Linkedin post that I’m sharing below.

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HaptX News | February 2023

HaptX

The HaptX SDK provides SteamVR support, plug-ins for Unreal Engine and Unity, and a C++ API, along with a trove of haptic effects, templates, and demos, making it easy to create haptic VR experiences for HaptX Gloves. The prototype is built with Unity, integrating ArcGIS Maps SDK and the HaptX SDK.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. In Europe, there are venues in Britain, Spain, France, Serbia (by raw play stats it’s the most popular area in the EU; don’t ask me why), and Russia. Although we use Unity in-house for development, we don’t require it specifically.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. Interface: HDMI 1.4 / USB 3.0 / USB 2.0×2.

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