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NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. Nvidia has long offered a very similar streaming service called GeForce Now, but it’s for traditional games rather than XR. Image courtesy NVIDIA.
New job listings recently posted by Google point towards potential VR streaming for the cloud gaming service. It’s been a rough year or so for Google Stadia. Despite these setbacks, however, Google has expressed zero interest in shuttering its cloud gaming platform. Image Credit: Google.
According to a report from Korean tech outlet The Elec , Microsoft has contracted Samsung to supply micro OLED display panels for what is described as “next-generation mixed reality devices.” Samsung and Google confirmed in July their forthcoming “XR platform” will be announced sometime this year.
CloudXR, NVIDIA’s real-time XR cloud streaming technology, is now publicly available through the Google Cloud Marketplace with Nvidia RTX Virtual Workstations as a Virtual. The post NVIDIA CloudXR Now Publicly Available on Google Cloud appeared first on Road to VR. Machine Image (VMI).
Microsoft announced it’s released a public preview of Azure Remote Rendering support for Meta Quest 2 and Quest Pro, something that promises to allow devs to render complex 3D content in the cloud and stream it to those VR headsets in real-time. Image courtesy Microsoft, Fracture Reality The JoinXR model above was said to take 3.5
Peggy Johnson, Microsoft’s Executive VP of Business Development, is slated to take the reins as the new CEO of Magic Leap, effective August 1st. Image courtesy Microsoft. At Microsoft Johnson oversaw strategic partnerships and transactions, as well as strategic investments through Microsoft’s corporate venture fund, M12.
All these buttons replicate the buttons of a standard gamepad, and this would allow players to play their whole Steam library on the Deckard headset , not only the VR games. Plus this would make the Roy controllers offer a totally different input scheme that would be a disaster for us developers that want to make cross-platform games.
Microsoft’s HoloLens already has a physical input device, the HoloLens Clicker, but in a recently published patent, we may be getting a peek into what the company was initially planning before they decided to include each HoloLens with the tiny 3DoF device. image courtesy Microsoft. image courtesy Microsoft.
This puts Meta in an entirely new position as a platform holder, as it now seems the company is trying to beat Google at its own game. Apple vs. Microsoft. Apple vs. Google. And you know what, it just might win. It’s a tale as old as time. Imagine one for exercise that extra-light, sweat-wicking materials.
Microsoft says however that the error message was inaccurate, and that VR for Xbox is still not a happening. Some prognosticated that Microsoft has mistakenly leaked VR support for Xbox, something it has repeatedly rebuked in the past. This tracks with Microsoft’s long-term stance on VR for Xbox consoles going back to Xbox One.
Later this year, Microsoft is increasing the cut developers earn when publishing on the Microsoft Store. The raise in revenue share is slated to affect developers of non-gaming apps, amounting to between 85-95 % of revenue going to the creator of the application depending on how customers find the content.
After examining Amazon and Microsoft , it’s time to zero in on Google. For Google that of course means search. So widening the funnel for bringing people into search is the name of the game. Several Google moves over the past decade had that same underlying goal. Google also wins on sheer scale.
There is a bit of turmoil in the VR developer communities because developers are experiencing more difficulties in making their games noticed on Quest. So when App Lab was eliminated and all the games were merged into the main (Quest) Horizon Store , I was very happy. And these are all lost sales for the developer of that game.
Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. The first time I tried the HoloLens I knew I was experiencing the first generation of a game-changing technology. So, here’s the full low-down on Microsoft’s newest immersive device: It’s all about the Cloud. Spatial Anchors.
Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. At launch, XR Casino will feature multiplayer games, public and private rooms, and text and voice chat.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. There is a lot to unpack, so make sure to read this roundup of news till the end where there will also be a giveaway of keys for a cool mixed reality game! Another device they are working on together is XR glasses.
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat.
It was even featured on Google News. Image by Google). Google acquires micro-LED startup Raxium. This week Google has performed another strategic move towards the development of its future XR glasses. Microsoft IVAS program is not doing great. More info (Quest 2 new parental controls?—?Road Upload VR).
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. With today’s news we’re hoping Oculus Store game developers will be getting that prototype sooner rather than later. version of OpenXR.
Skin in the Game. After examining Amazon last week, it’s time to zero in on Microsoft. In addition to standard audio fare like music and phone calls, they’ll integrate natively with Microsoft products like Office. Microsoft had a similar fate in smartphone era. So how do wireless earbuds better position Microsoft?
The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Some VR Gaming Market Trends Which Determine Its Consistent Growth.
Google Lens is great for when you want to quickly translate a menu written in a foreign language, or visually explore the world around you simply using your Android smartphone. Considering however it’s using the full Google Lens suite of tools, we bet a lot more is possible. — Phasedragon (@Phasedragoon) August 22, 2019.
This week Facebook announced the launch of cloud-streamed games from Facebook Gaming. These are games which are rendered in the cloud and then streamed to your computer. Cloud-based gaming has been seen by the industry at large as a way to make games more widely accessible by making them playable on less powerful hardware.
Work and game on a 148″ augmented reality screen using the companies Pro 3e 5G smart glasses. AR company NuEyes is taking its passion for AR and gaming to the next level with the launch of the Pro 3e 5G-enabled smart glasses through their gaming division, NuGaming. Image Credit: NuEyes. Image Credit: NuEyes.
Apple Intelligence on the Vision Pro would be a big deal, and especially it would let Apple compete better with Google , which made the integration with Gemini one of the best features of its Android XR operating system. Microsoft will still provide the Azure cloud, but all the hardware and software should be provided by Luckeys startup.
Microsoft Flight Simulator releases VR patch. The time has come: one of the most awaited VR games of the year (or better, one of the most awaited VR modes of a 2D game) has been released. Asobo and Microsoft have worked hard for this and on 22nd, the VR patch has been released. Top news of the week. Image by HP).
Xbox Cloud Gaming finally came to Quest earlier this week, letting Game Pass Ultimate members play the service’s full catalogue of flatscreen games on Quest for the first time. Keep in mind: we’re talking about traditional flatscreen Xbox games played on a virtual screen. So, what’s the big deal?
One of the biggest news of the last days is that finally, Google Chrome for Windows has added support for WebVR. It was absurd that Google, that is pushing on WebVR and WebAR (let’s say WebXR and we’re all happy, apart from Charlie Fink that hates the term XR), wasn’t supporting it in its famous browser.
There are and will be games for PCs, consoles, mobile devices, VR, and AR. Microsoft (Nasdaq: MSFT) for AltspaceVR. Microsoft again, because some time ago they bought AltspaceVR , a VR social platform that was on the verge of bankruptcy. Roblox (Nasdaq: RBLX) for Decentralized Gaming Creation. Infrastructure.
PS Remember that there is an ongoing giveaway of physical copies of the Sam&Max game for PSVR for all people in North America! But unluckily, their tracking performance was bad, especially for what concerns controllers, the manufacturing quality was debatable, and especially Microsoft never invested enough into dedicated content.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
Zuck’s genius move before Google I/O I was kinda shocked reading this piece of news, but I was also quite happy because I’m all in for open platforms, and seeing finally Meta breaking the walls of its walled garden is for me a good thing.
Beyond debates about specs or features, one major factor is likely to determine whether Meta can fend off growing pressure from Google and Apple in the XR landscape: flat apps. While Meta’s headsets excel in gaming, it’s clear that XRs potential extends far beyond gaming alone. Android XR, of course.
This includes a system-level fitness tracker, native support for 90Hz gaming (Quest 2 only), improvements to Oculus Link, as well as new updates to the Oculus app just to name a few. Let’s break down all of today’s big announcements: OCULUS MOVE. NATIVE 90HZ SUPPORT FOR QUEST 2. OCULUS LINK EXITS BETA.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware. Beyond this, Samsung isn't yet sharing specifications.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Visual augmented reality became mainstream with Pokemon Go (2016) and Snapchat filters, but its use cases are now moving beyond gaming and entertainment. Sponsored content. Sponsored by Softeq.
Starting next month, the NBA and NextVR will be broadcasting 26 basketball games live in VR, some of which are free to watch for US-based users with a VR headsets. The VR viewing schedule tips off October 26th with the New Orleans Pelicans vs. the Houston Rockets, and will feature a top game each week throughout the NBA regular season.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google.
Meta announces at Connect Quest Pro and a partnership with Microsoft. There have been a few key announcements at Connect: Meta has launched Quest Pro , its new premium headset, for $1500 Meta announced its focus on a new vertical, productivity Meta has partnered with Microsoft and Accenture to tackle the XR enterprise world.
As a long-time AR enthusiast, and one of the first to have tried Google Glass in Italy, I have to admit that I will consider AR mainstream only when it will be on glasses that we will wear all day , when we’ll live in a completely shared mixed reality world (the AR Cloud). Didn’t work (Image by Microsoft). Sounded good.
According to Jiang, he noticed that in-person experiences, such as sports games, are vastly different when viewed on TV. Through Jiang’s experiences, studying at the Harvard School of Design, working as a Microsoft intern, and working at Google, he discovered how users interact with personal technology.
The Quest 2 is a great gaming machine offered at a ridiculous price, and it has totally crushed the competition. Just to make an example, I was there when there was the Netscape vs Internet Explorer war, but now the leading web browser is Google Chrome. No one can compete now. Meta has clearly won the first round of the VR match.
Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms. Image courtesy Epic Games.
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