This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
New job listings recently posted by Google point towards potential VR streaming for the cloud gaming service. It’s been a rough year or so for Google Stadia. Despite these setbacks, however, Google has expressed zero interest in shuttering its cloud gaming platform. Image Credit: Google.
Stadia, Google’s cloud-gaming company, is looking for new hires with a preference for virtual reality development experience. Stadia is Google’s cloud-gaming service which runs games on powerful computers in the cloud and then streams them to your PC, laptop, or even smartphone.
First, Google will play a role in developing the device through the Android XR operating system. Google Invests $250 Million into HTC VIVE Following last months announcement of AndroidXR and this weeks teasers for Samsung’s Moohan, Google made a significant parallel move.
“Yo dog, we heard you like video games…” We’ve all been there. You’ve just finished an intense round of (insert your favorite VR game here) and one of your friends steps away to use the restroom or grab a quick bite to eat, leaving you and the rest of your party waiting patiently in the pre-game lobby.
This implies an enormous variety of software that will be used for its construction and for its application in our lives. There are and will be games for PCs, consoles, mobile devices, VR, and AR. Roblox (Nasdaq: RBLX) for Decentralized Gaming Creation. Amazon (Nasdaq: AMZN) and Google (Nasdaq: GOOGL) for Servers.
This puts Meta in an entirely new position as a platform holder, as it now seems the company is trying to beat Google at its own game. Apple vs. Google. Or maybe just a version that comes out of the box with Xbox controller and Game Pass, and you can immediately start playing on a big screen anywhere you go.”
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
Google has announced a $1.1 billion cooperation agreement under which certain HTC employees – many of whom are already working with Google to develop Pixel smartphones – will join Google. Separately, Google will receive a non-exclusive license for HTC intellectual property (IP). Google VR & HTC.
When YouTube channel Nat and Friends toured Google VR, we were honestly expecting to see experiments from Google’s Daydream Labs that we’ve already seen. Projects we’ve reported on like Google’s headset removal or last year’s social VR experiments have been some of our favorites. Putt-Putt Google Earth VR.
With new updates to Google’s Daydream View headset, the unveiling of Pixel 2, and a preview of AR Stickers that included packs for Stranger Things and Star Wars , Google also teased a slew of new apps and experiences built with ARCore by their partners. Image Credit: Google/Grab Games. We can’t wait to see more!
Google is acquiring "some of" HTC Vive's engineering team to "accelerate the development of the Android XR platform". As an interesting parallel: in late 2017 Google acquired some of HTC's mobile devices engineering team, and leveraged these engineers to vastly improve the hardware of its Pixel phones.
Having launched its pilot program on PC VR earlier this year, YUR is now officially making its software available on Oculus Quest. The plug-in tracks calories burned while in any VR game or app while using Quest, and also extends to a mobile app that syncs to Apple Health and Google Fit. Image courtesy YUR.
After examining Amazon and Microsoft , it’s time to zero in on Google. For Google that of course means search. So widening the funnel for bringing people into search is the name of the game. Several Google moves over the past decade had that same underlying goal. Google also wins on sheer scale.
Two OEMs are already onboard: Lenovo and ASUS are already working on devices whose software will be built on top of the Meta Horizon ecosystem. Meta risked being squeezed again between the two giants Apple and Google , ready to bring their domination directly from the phones to the XR headsets.
Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. With today’s news we’re hoping Oculus Store game developers will be getting that prototype sooner rather than later. version of OpenXR.
According to Meta CTO Andrew ‘Boz’ Bosworth, Google simply isn’t interested in bringing the full Play Store of apps to Quest. But what about the millions of apps on Google’s official Play Store? “We would love for Google to bring their Play Store of apps to VR. We’ve asked them.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Visual augmented reality became mainstream with Pokemon Go (2016) and Snapchat filters, but its use cases are now moving beyond gaming and entertainment. Sponsored content. Sponsored by Softeq.
Google announced Seurat at last year’s I/O developer conference, showing a brief glimpse into the new rendering technology designed to reduce the complexity of ultra high-quality CGI assets so they can run in real-time on mobile processors. Developer studio Seismic Games used the rendering tech to bring a scene of 46.6
It is its Reality Labs division, the same one working on XR headsets, that is developing the hardware and the software for these AI-powered robots that can handle everyday household tasks. The company plans to roll out the features as part of a software upgrade and they could be available in beta version for developers as soon as this week.
Space Invaders is a shooting video game created by Tomohiro Nishikado in 1978 and manufactured and sold by TAITO. It was the first fixed shooter video game and is considered one of the most iconic arcade games ever. It means that the AR game adapts to the player’s real-life surroundings.
Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. At launch, XR Casino will feature multiplayer games, public and private rooms, and text and voice chat. Image Credit: XR Casino.
Meta recently rejected Google’s bid to bring Android XR to Quest, although now it seems the company is looking to make it slightly easier to use 2D Android apps on its standalone headsets, but also possibly harder to mod Quest-native games. million apps built for iPhone and 1,000+ visionOS-native apps.
Today the company says it’s formally branding the Quest operating system as Meta Horizon OS, and with it, plans to allow third-parties to make new headsets that run the software stack. The company has already confirmed that Asus and Lenovo are building new headsets for Meta Horizon OS. Will the same thing happen with XR headsets?
The gamification trap… XR is always linked to gaming, whether business like it or not. The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. Especially in the past 20 years, when gaming has become massively mainstream.
Samsung has partnered with Google to make an XR headset, although the South Korean tech giant hasn’t tipped its hand on what to expect just yet. The answer may be Google, but only if it can commit. Meta has games and Apple has its ecosystem. Samsung doesn’t really have either.
Snap Inc, the company behind the ever popular Snapchat, plans to raise $1 billion in short-term debt to further develop the content, gaming, and AR features of its platform. The post Snapchat to Raise $1 Billion to Further Build Content, Gaming, and AR appeared first on Road to VR.
A report from The Information last week alleged Meta and Google held talks in effort to bring Android XR to Quest. Google abandoned Daydream after less than 2 years, while Meta grew Oculus (now Quest) to tens of millions scale,” explains Heaney. million apps built for iPhone in addition to 1,000+ visionOS native apps.
Xbox Cloud Gaming finally came to Quest earlier this week, letting Game Pass Ultimate members play the service’s full catalogue of flatscreen games on Quest for the first time. Keep in mind: we’re talking about traditional flatscreen Xbox games played on a virtual screen. So, what’s the big deal?
Unlike Meta’s current line of Quest headsets, the alleged Microsoft headset will be used for “enjoying or watching content such as games or movies rather than the metaverse,” the report maintains (machine translated from Korean), potentially putting it in competition with Apple Vision Pro.
Hong Kong-based tech company Lenovo recently announced several game-changing updates to its VR education platform designed to assist schools in creating blended learning curriculums using their Lenovo VR Classroom 2 headset powered by ThinkReality , Lenovo’s AR/VR enterprise software platform.
Unveiled at a press event last month, Google’s Daydream View headset is now on sale from retailers like Best Buy, Verizon, and Google’s own store. Like the Google Cardboard and Gear VR, Daydream View is powered by your phone (in this case a Google Pixel or Pixel XL device).
After covering Apple last week, what moves is Google making in wearables? And like Apple, Google’s motivations for wearables are to protect and future-proof its core business. For Google that of course means search. So widening the funnel for bringing people into search is the name of the game. Sensory Nerves.
Thanks to its motion-tracked input, VR can be a surprisingly physical activity, and even a great workout if you’re playing the right games. This article explains why working out in VR is game-changing for those of us who have a hard time staying motivated with a typical gym routine. Cas & Chary Present. Quest starts at $400.
The advent of the VR art game Tilt Brush enabled users to paint in 3D space using virtual reality. Moreover, VR games , such as The VR Museum of Fine Art , have allowed visitors to interact with timeless masterpieces on a freer and more personal level. She also uses Tvori, NeosVR, and Gravity Sketch, among other software.
Game developers are also preparing for it: popular games like SuperHot, Red Matter , and Arizona Sunshine will publish new updates to take in count the new horsepower of the Quest 2. Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. Image by Google).
Moon Rider is a free VR rhythm game built on the WebVR standard which means it runs directly from a web browser rather than being downloaded and installed on a specific VR storefront. Its creators say the game has garnered thousands of daily players. That makes Moon Rider likely the leading WebVR game to date by those metrics.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. I went hands-on with an early headset developer kit showcasing Google'ssoftware and Samsung's hardware. Beyond this, Samsung isn't yet sharing specifications.
PSVR 2 won’t work as a PC VR headset, and according to the developer behind unofficial conversion software iVRy Driver , you shouldn’t buy one with the anticipation that it ever will. That was the starting point back in late 2016 for many to begin cobbling together unofficial support for PC VR games. But what about PSVR 2?
Meta is rebranding its Quest software platform to Meta Horizon OS, and opening it up to third-party headset makers. They'll have access to the same core software and platform services as Meta Quest headsets, including Meta's tracking and mixed reality technology and store.
Samsung announced last month it was partnering with Google and Qualcomm to develop an XR device, something the company said at the time was “not too far away.” ” Google is building the software, while Samsung builds the hardware.
. “We’re beginning the process of removing the barriers between the Meta Horizon Store and App Lab, which lets any developer who meets basic technical and content requirements ship software on the platform. Meta still clearly wants that, and is trying to signal that Google is the reason it hasn’t happened yet.
Google has reportedly shelved a multi-year project that sought to commercialize an AR headset, known as Project Iris. Provided the report is true, it appears Google will now need to rely on Samsung to compete with Meta and Apple in XR. And Google’s ambitions were, let’s say, very big.
My experience in game development accounts for 15 years, with one of my first projects being launched back in high school. By 2018, the company released 36 VR applications with a total 21,000,000 of downloads in the AppStore, GooglePlay, Oculus Store, Google DayDream, HTC Viveport, and Pico Store. ” “Mr.
Instead of using the trackpad on a motion controllers to teleport or artificially sliding throughout the VR environment, AgileVR allows you to move in-game by physically running in place, offering a more authentic immersive experience while simultaneously reducing motion sickness by putting you in full control of your actions.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content