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This month marked the launch of DropLabs’ EP 01 Triple Black , an updated version of the companies previously-released EP 01 haptic sneaker. compatible device, including most wireless headphones, gaming consoles, and—of course—VR headsets. Image Credit: DropLabs, PRNewsfoto.
When you think about “haptics,” particularly in the sense of extended reality , you probably think about hardware and wearables that let you interact with and feel your environment. Haptics require hardware but they also require software. If you want to provide haptics in your application, you have to code for haptics. “If
bHaptics , the Korean company focused on providing consumer-oriented haptic devices, has announced the launch of a new product of its suite: TactGlove, a wireless glove to provide haptic feedback. bHaptics is a startup that offers a suite of products to provide haptic feedback. bHaptics announces TactGlove.
VR has come a long way over since launch of the Oculus DK1. The exoskeletal devices also feature haptic feedback technology capable of delivering detailed physical sensations, whether it be a bullet hitting your leg or the feel of different terrain and conditions, such as moving water or high winds. Because VR teleportation is so 2016.
Sliding plates and a cylindrical form-factor offer a more engaging haptic eperience. VR/AR haptic feedback specialists Tactical Haptics this week revealed a new addition to its lineup of haptic controllers designed specifically for VR sword fighting, fishing, and tool training.
Haptic feedback is an awesome addition to any VR experience, whether it be the feeling of two swords clashing in Blade & Sorcery or the rumble of a violent explosion in Half-Life: Alyx. Combined with the haptics in your controllers, the feelbelt promises more cavernous and emotional VR experience that engage all of your physical senses.
Facebook Connect (formerly Oculus Connect) kicked off with a bang this morning with the official reveal of the highly-anticipated Oculus Quest 2. All this power means faster load times, better-looking games and apps, and an overall smoother in-headset experience. Pre-orders are available now over at oculus.com/quest-2/.
Striker VR, maker of high-end haptic VR gun peripherals for the out-of-home market, announced today it has raised a $4 million investment and plans to use the funds to make its first move into the consumer VR space. With full details not yet released, we don’t know exactly what haptic technology the Striker VR consumer product will use.
Tactical Haptics’ newly developed haptic controller prototype uses mechanical sockets that allow them to be mated in different configurations on-the-fly, in order to match a particular virtual interaction more closely than standard VR motion controllers. Image courtesy Tactical Haptics. Image courtesy Tactical Haptics.
Are custom-build drones retrofitted with touchable surfaces the future of VR haptic feedback? Serving as a levitating haptic feedback proxy, these specially-designed drones are outfitted with unique touchable surfaces and track a users position to provide real-time haptics to virtual objects.
The new IMAX VR Centres aim to fuse the best arcade VR games with the best peripherals, for an experience you can’t get from your home VR headset. For the new (and awkwardly named) Justice League: An IMAX VR Exclusive experience the Centre is set to debut the ‘Reactive Grip’ haptic controller from Tactical Haptics.
In the world of haptic feedback accessories, the SUBPAC Wearable Physical Sound System is a favorite among VR entertainment providers. Image Credit: Beat Games, SUBPAC. Today, SUBPAC revealed a new partnership with Beat Saber developer Beat Games to release a limited edition Beat Saber-themed SUBPAC vest.
Tactical Haptics has been working on a unique haptic controller design since its founding in 2013. Reactive Grip is a haptic controller that relies on third-party positional tracking standards such as Oculus Touch, SteamVR tracking, and OptiTrak. Image courtesy Tactical Haptics.
Disney has some form of VR content on the way to the Oculus Rift and Gear VR before the end of the year, but this new project from the company’s Research division looks like something else entirely. A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience.
Since that debut, BeBop Sensors has been working non-stop on its enterprise-friendly haptic technology. The latest iteration of its one-size-fits-all Forte Data Glove can now be combined with the Oculus Quest controllers, integrating BeBop’s hand tracking technology with the Quest’s 3D tracking. Image Credit: BeBop Sensors.
Today I made two little big discoveries about the Oculus Quest 2 that together mean that you can use this headset as an AR device whenever and wherever you want. Some people even used this feature to play standard games all via room-scale. Let me explain everything to you! Guardian disabling is now persistent.
For instance, I’ve been doing cool stuff like this experiment in mixing AR passthrough, music, and haptics. and we of New Technology Walkers have launched our game HitMotion: Reloaded in passthrough MR on SideQuest ( try it here )! Oculus Passthrough APIs video tutorial. Oculus Passthrough APIs textual tutorial.
Tactical Haptics, creators of the ‘Reactive Grip’ controller are due to begin taking dev kit pre-orders on May 29th. Tactical Haptics has been part of the modern VR scene since day zero. Later this month, Tactical Haptics says it will show off the controllers with an integration of the VR LBE game Sweet Escape.
Yaw VR’s smart chair offers a 40-degree motion range for roll, 70-degree for pitch movements, and haptic vibrations. There’s also built-in vibration haptics capable of simulating acceleration, speed, an engine’s RPM, and gunshots. Image Credit: Yaw VR.
Gamescom is one of the few truly gargantuan expos dedicated to gaming, holding within its massive Zeppelin hanger-sized halls all manner of ostentatious booth featuring all the big names in gaming. The post bHaptics’ TactSuit Promises Better Actuator-Based Haptics at a Lower Price-Point appeared first on Road to VR.
ProTubeVR , the Marseilles, France-based makers of the titular VR gunstock accessory, is hoping to make a splash later this month with a Kickstarter campaign for a new haptic devkit that promises to dial-up immersion in VR shooters. ForceTube is said to work natively on “some [PCVR] games” running through OpenVR or Oculus SDK.
The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Some VR Gaming Market Trends Which Determine Its Consistent Growth.
These days we have had various leaks about a new upcoming Oculus Quest , with also renders and photos shared by the famous leaker Walking Cat. Oculus is going to release a new Oculus Quest. Various rumors and leaks in the past weeks hinted to an upcoming release of a new Oculus Quest headset. The comfort enigma.
Battle friends and family in immersive free-roam battles using your Oculus (Meta) Quest VR headset. The game features five different laser tag arenas in which to do battle, including CS Military Camp, SpaceShip, Pirates Hunter, Snow Town, and Ghost Castle. Improved game map selection, layout, and playtime via PC Spectator Control.
Plexus Immersive Corp, a San Francisco-based startup, announced a pair of VR gloves that integrate haptic feedback and interface with multiple tracking standards, including SteamVR, Oculus Rift, and Windows “Mixed Reality” VR. Compatibility : VR Integration / tracking options: Vive, Oculus Rift, Windows Mixed Reality.
RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Used correctly, haptics make VR games more playable and immersive. Looping haptic playback support, as well as granular controls for the haptics.
Today SteamVR is still the gold standard for what concerns PCVR tracking and many enthusiasts have Lighthouses installed in their rooms to play VR games on their Valve Index, HTC Vive, or Pimax Crystal Light. Tracking range Visual representation of the field of view of the tracking of the controllers on the Vive Cosmos.
Horizon is a popular exclusive IP of Sony, and this new game will be built from the ground up for the new PSVR headset. And this great games will shine on a display featuring OLED bright colors and HDR. It has also ergonomic controllers with advanced haptic feedback.
Sony’s next VR device is shaping up to be a game-changer. Most interestingly of all, Sony has confirmed haptic feedback technology, foveated rendering powered by built-in eye-tracking, and improved motion controls. The post The PlayStation VR2 Might Feature A Game-Changing Display appeared first on VRScout.
Oculus has provided the ‘Touch Accessory Guidelines 1.0’ Available for download on the Oculus developer website , the Touch Accessory Guidelines 1.0 Available for download on the Oculus developer website , the Touch Accessory Guidelines 1.0 SEE ALSO Oculus Touch Insides Revealed in Detailed Teardown.
Even though the headset doesn’t ship for another three weeks, the Rift S already works just about flawlessly with SteamVR games, save for a bug which prevents the Rift S controllers from rumbling. SEE ALSO Oculus Rift S Review – A Good Choice for VR Newcomers, a Difficult Choice for VR Vets. See our Rift S review here.
The two companies have a great relationship and Apple is realizing that the fact that its headset lacking controllers is a problem for certain types of content, gaming in particular. I reviewed the demo of COLD VR (the opposite of SUPERHOT VR) a few months ago and I truly appreciated it, so Im happy to see this game launching soon.
This year we saw a ridiculous-looking haptic suit complete with 1,333,337 integrated haptic sensors, from computer peripheral manufacturer Razer to a gorgeous VR role-playing game from developer SmileGate. The gameplay shown is pretty hilarious and made even funnier by Vitillo’s stone-cold delivery.
Oculus Quest 2 has a release date of October 13th. Quest 2 has effectively zero new features compared to the original, and Oculus says both headsets will share the same game library. Quest 2 has effectively zero new features compared to the original, and Oculus says both headsets will share the same game library.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
Brain-computer interface systems like Neurable’s VR game Awakening uses an electrode-laden headband, connected to an HTC Vive HMD, to track brain activity. The software analyzes the data to figure out what should be happening in a game. Brain-Computer Interfaces. It’s a risky business, but also an absolute reality. “
This week I have been pretty busy working on our mixed reality fitness game that is very close to launch and in preparing some amazing articles for next week (I will publish a review of the Valve Index and a super-amazing interview to Jeri Ellsworth, the creator of TiltFive augmented reality glasses!) The Oculus Connect 6 is coming!
Head-mounted haptics. This, along with the following information, was supposedly released yesterday at a virtual summit for prospective game developers. It sounds similar to Oculus’ fixed foveated rendering (FFR) technique, which automatically adjusts the level of eye texture foveation based on GPU utilization.
Zen Studios, one of the most prolific virtual pinball creators, has teamed up with Disney and Lucasfilm Games to release a Star Wars- themed VR game filled to the brim with pinball machines. The game also ‘helps’ a bit by keeping your ball on the table longer, but more on that below. Image courtesy Zen Studios.
The Room: A Dark Matter is an upcoming VR puzzler from Fireproof Games , the same minds behind The Room (2014), its beloved predecessor for PC and mobile, and VR shooter-adventure Omega Agent (2016). The game’s linear story is punctuated with hand-written notes that you find along the way in a each level.
PS5 VR users can look forward to improvements such as adaptive triggers, finger-touch detection, and haptic feedback, just to name a few. Similar to the Oculus Touch controller, each PS5 VR controller features a conventional analog stick, trigger, and grip button. Now we’re bringing that innovation to VR gaming.”
Soon, you will not just watch a game from the outside, but be at the very heart of the action thanks to the soon-to-be-launched virtual reality stadium. Virtex Stadium is the result of a dream: the dream of a team of esports organizers and competitors who wanted a more immersive and exciting game experience. Esports fans, rejoice!
Oculus’ annual developer conference is back—Connect 4 will be hosted on October 11th and 12th in San Jose, California at the McEnery Convention Center. Check out the official Oculus Connect 4 website to apply for registration. Come for practical problem solving, best practices, workflows, and more.
The time has come: one of the most awaited VR games of the year (or better, one of the most awaited VR modes of a 2D game) has been released. This was one of the most awaited VR modes because Flight Simulator is a very famous game, and in this edition, there is a very special representation of the surroundings around you.
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