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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. The duo deployed realistic digital training tools to MAIZEs deep client list.

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The XR Week Peek (2025.01.29): Google acquires HTC engineers, Meta plans to release Oakley smartglasses, and more!

The Ghost Howls

Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.

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HTC Announces Vive Business Platform

VRScout

HTC reveals a new platform designed specifically for major corporations and family-owned businesses. HTC is also launching the VIVE Business AppStore, a store catering specifically to VR business tools. Much like the Oculus app store has games, the VIVE App store will offer any VR app or tool designed for business use.

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Sony Shows Off ‘The Last of Us’ Immersive Attraction Concept That Should Be VR, But Sadly Isn’t

Road to VR

Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. The trailer gives us a few clues how the company hopes to do this, showing off a group of users carrying flashlights and weapons, the latter of which appear to be tracked by SteamVR base stations via HTC Vive tracking pucks.

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Hands-On With The New HTC Vive Flow VR Glasses

VRScout

HTC’s lightweight VR device is designed primarily for lifestyle and light entertainment. HTC today unveiled the Vive Flow, a portable VR glasses device. Unlike existing VR headsets such as the HTC Vive or Oculus Quest 2, the Vive Flow is aimed primarily at mental and physical wellness rather than AAA gaming or enterprise.

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Big XR News from Samsung, HTC VIVE, Google, Sony, Pico, NVIDIA

XR Today - Virtual Reality

However, as the second half of the decade begins, it is clear that the XR industry will see growth in various ways, namely, through the continued business and consumer adoption of RT3D immersive solutions. This collaboration is a significant development for the industry, as HTC has a rich history in the market.

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A Mystery HTC VR Headset Appears In FCC Filings

VRScout

A newly public FCC Test Report uncovered by Road to VR shows that HTC, the company behind Viveport and the Cosmos Elite VR headset, has recently submitted a new filing for what looks to be a new VR headset that would expand HTC’s lineup of immersive tech hardware. Image Credit: FCC.

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