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Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
This game has had a very long and interesting story (maybe one day I’ll write a long post about it), and it has lived various transitions, with the last one being from a passthrough AR game to a standard VR game. It was an AR game that could be played on a VR headset , in 2019. The setting.
Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!
In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene. But for years now, only Unity developers have been able to add mixed reality capture support to their VR games and experiences. Image Credit: VRScout.
I’m trying to do my best… I hope you’ll appreciate that Before leaving you to the news… I’m hosting a giveaway of Gang V keys… it is a cool VR battle royal game with strong GTA V vibes that has just been released in Early Access on Steam ! This game will attract many fans of the saga to the Quest, increasing its sales even more.
Modbox (2016) , the multiuser VR physics sandbox from indie studio Alientrap , is getting an update next month in hopes of making the app more of a “Unity-like experience – only simplified,” says developer Lee Vermeulen. Modbox is currently in Early Access on Steam , supporting HTC Vive and Oculus Rift.
On the software side, we’ll be enabling users to bring tightly time-locked data into development engines like Unity and by building on open-source protocols like BrainFlow , the raw data will be available in most common programming languages as well. NeverMind, a game by Flying Mollusk. There are also many applications in healthcare.
Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. WEARTs TouchDIVER Pro product works across headsets, including Meta Quest, Pico, HTC, and Windows Mixed Reality compatibility.
Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. With today’s news we’re hoping Oculus Store game developers will be getting that prototype sooner rather than later. version of OpenXR.
VRChat , one of the earliest social VR apps, announced that they’ve completed a $4 million Series A investment round lead by HTC’s Vive group. Joining HTC are venture capital firms Brightstone VC , GVR Fund and Rothenberg Ventures. VRChat says HTC is both a key investor and strategic partner now.
All these buttons replicate the buttons of a standard gamepad, and this would allow players to play their whole Steam library on the Deckard headset , not only the VR games. Plus this would make the Roy controllers offer a totally different input scheme that would be a disaster for us developers that want to make cross-platform games.
.” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system.
This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR Niantic enters the AR platform race, and Spatial leans in to NFTs. The debate has drifted into questions about what defines a video game. Is Fortnite a video game, or is it a metaverse with games inside of it? What about Roblox?
Home A Drone will allow players to fight off invading swarms of enemies by placing structures that automatically target and shoot at whatever approaches, similar to other tower defense-style games like Defense Grid 2. Image courtesy Construct Studio. Fight for friendship, and discover the truth about DroneCorp and Scrappy!
Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. That is if regulators approve the deal, taking its valuation to $2.6
Jonathan Blow, the creator of one of indie gaming’s fomative successes, Braid , has begun hiring a team to develop his first VR game. Before Fez (2012) , before Limbo (2010) , and before Minecraft (2009) , Braid (2008) was one of the breakout successes in the formative years of indie game development and distribution.
By replicating your in-game movements as they happen in the real world, Yaw VR claims that its motion simulator can actually reduce motion sickness. Compatible with major VR headsets—including the Oculus Quest, HTC Vive, and PlayStation VR—the Yaw2 is compatible with 20 popular VR games via the Yaw VR Game Engine app.
RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Used correctly, haptics make VR games more playable and immersive. Custom waveform editor window, allowing you to design waveforms without ever leaving Unity.
No grey zones like HTC did in the past. Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. In fact, at launch, it won’t even be possible to create Unity content for it. Meta is under heavy pressure. Meta releases Movement SDK.
Finally I have been able to try Viveport Streaming , the solution that lets you use your Vive Focus Plus to play PC VR games via Wi-Fi streaming. As I said in the introduction, Viveport Streaming is HTC’s solution to let you play PC VR games with your HTC Standalone headset (in the future, with all Vive Wave standalone devices).
With much surprise for us all, HTC has just announced the Vive Focus Plus , its first full 6 DOF standalone headset! The Vive Focus Plus, in all its majesty (Image by HTC). Internal view of the Vive Focus Plus (Image by HTC). Do you want to know more? Well, you are in the right place. The Vive Focus Plus.
Bradley, who began animating on Blender at the age of 10, thought it would be a cool idea to combine her love of RC cars and social VR to create one unique VR racing game. She could also use this platform to create her own unique behaviors and add interactivity between the cars and the in-game world. Image Credit: Chris Bradley.
Speaking on the Unity integrations, Ivan Rajkovic, CEO of SpectreXR, noted: We’re excited to expand hand-tracking support for OctoXR and enable even more Unity developers to create immersive and engaging interactive VR/AR experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.
Companies such as Fable , HTC, and Oculus have each walked away as winners for their groundbreaking hardware, alongside genre-defying titles such as War Remains , Tilt Brush and ImmersiCare. Since its release back in 2017 the game has attracted a sizable community of players thanks in large part to its $0.00
And while developers can play with that version of the engine and its XR tools, the engine’s creator (Epic Games), doesn’t recommend the early access version of Unreal Engine 5 for anything more than experiments at this point. That makes Unreal Engine 4.27 Unreal Engine 4.27 ” For PC VR, Unreal Engine 4.27
Developers of immersive games and apps, rejoice! And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. An Epic Games MegaGrant Brought VIRTUOSO SDK to the Unity World. This open-source SDK is only the beginning for us.
I was porting our Unitygame Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 I wrote to HTC and in the end, I managed to someway solve the issue… so I am writing this post for everyone that may find him/herself in the same situation. How to make controllers’ buttons to work in Unity with Vive Wave SDK 3.0?
Instead of using the trackpad on a motion controllers to teleport or artificially sliding throughout the VR environment, AgileVR allows you to move in-game by physically running in place, offering a more authentic immersive experience while simultaneously reducing motion sickness by putting you in full control of your actions.
More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit. Lone Echo). But for now, we are not sure at all this is going to happen.
The Game Developers Conference (GDC) got canned this year due to the coronavirus outbreak (COVID-19), but that’s not stopping some companies from releasing their developer talks on the web for all to see. HTC is doing just that throughout the next few months in a live webinar happening every Tuesday, from now until mid-May.
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub. They’re easier to project.
Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms. Image courtesy Epic Games.
Imagine standing on the top of the highest mountain inside of a virtual mountain looking down to see thousands of users exploring the world beneath in real-time; unlike a majority of multiplayer VR games where players are divided into sub servers and mirrored instanced rooms, Somnium 2.0 Image Credit: Somnium Space.
From live VR concerts in Wave coming from some of the biggest names in music, to HTC’s annual developer conference taking place in Engage , social VR is picking up the slack where video chatting platforms simply don’t cut it. SEE ALSO Social VR App 'VRChat' is Seeing Record Usage Amidst the Pandemic.
Pre-order customers will also receive a free set of Pico Motion Trackers as well as four games : Blade & Sorcery Nomad, Infinite Inside, Let’s Get Fit VR, and FootPool. Furthermore, HTC already has a setup that works without SteamVR stations , and it is more expensive than this one, but HTC has more experience with trackers.
This means that PCVR people can play the game again. So maybe the project has not been totally disposed of… More info Meta is investigating controllers’ tracking issues It seems that some people complained about the tracking of the controllers of Quest 3, especially for games requiring very fast movements of the controllers.
The COVID-19 pandemic has shown us how important immersive and interactive apps and games are in our everyday life. Immersive games and apps and 3D videos have opened a new world for emotionally exhausted people staying at home 24/7. AIXR Insights Live: Marketing in VR Games. When: October 19. Where: Online. ICHVR 2021.
Investors include HTC, Rothenberg Ventures, GREE VR Capital, and Brightstone Venture Capital. Supporting Oculus Rift and HTC Vive, VRChat currently offers over 200 user-created worlds, everything from simple environments to some of the most complex creations currently in social VR. million seed investment round.
Trying to capture what someone is experiencing when they’re head-first in a VR game has been an interesting problem to crack. ” Among Oculus’ setup guide, other guides for integrating mixed reality capture support Unity and Unreal apps are also available ( Unity , Unreal , Native ). image courtesy Oculus.
Combining both branded content such as its Star Trek: Discovery experience and in-house developed games, Sandbox offers its experiences in 20-minute gameplay chunks for around $40 per person, accommodating up to six people per session.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Editor VR is designed to make developing both VR and non-VR content much easier by allowing creators to make games without needing to remove their headset.
We had at the same time the Game Developer Conference (the GDC) and the GPU Technology Conference (GTC) by NVIDIA, so we had lots of announcements about 3D technology in general and also about XR. There have been companies that have tried to compete with HTC in this market, but they all had their big share of trouble in doing that.
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