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The XR Week Peek (2025.01.29): Google acquires HTC engineers, Meta plans to release Oakley smartglasses, and more!

The Ghost Howls

Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.

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2021 Burning Man: A Virtual Reality Experience Is Coming Your Way

ARPost

However, this year, Burners can enjoy a virtual reality experience from the comfort of their own home. The virtual festivities will begin on August 22, while the Burn Week Global Live Streams will run from August 29 through September 7. Virtual Burn: A Virtual Reality Experience.

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How Different Age Groups Can Use Virtual Reality

ARPost

Virtual reality is becoming increasingly popular among consumers and businesses. It can power various genres of video games, and people use headsets for fun, fitness , and social interaction. However, virtual reality is still relatively new. As it evolves, more use cases will emerge. Children (13-18).

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Virtual Reality should acknowledge its “kids issue”

The Ghost Howls

We just had our Christmas holidays, and it is common knowledge that Virtual Reality, and especially Quest 2, had its greatest day on Christmas. When I started using virtual reality in 2014, the age limit for using the Oculus Rift DK 2 was 7 years, but then it was incremented to 13 years old. horror games).

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OVR Technology Creates First-of-Its-Kind Virtual Reality Experiences With Scents

ARPost

OVR Technology, a virtual reality startup, recently introduced the Architecture of Scent platform. Whether for gaming, education, or therapy, setting up higher-quality experiences makes the technology more effective for users. Unlocking the True Potential of Virtual Reality. Scentware ION. It also fits most HMDs.

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Virtual Reality and Team Building: An Outlook

ARPost

These days, most folks have experienced virtual reality in some shape or form: it could be a Google cardboard, VR kiosk at a local mall, or an at-home VR headset from HTC or Oculus. Many people wonder which industry virtual reality will find the most sustained longevity and success. Sponsored content. Let’s begin.

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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

Leading into the new year, virtual reality training is growing as the broader XR market also emerges as a tool for work and everyday life. Moreover, virtual reality learning environments provide a training experience that can mimic real-world spaces, objects, machinery, people, and situations.

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