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Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

Of course, the beauty of real-time VR rendering combined with a multi-axis robot arm means that its potential applications are almost endless and can be improved over time; initially designed for the attractions industry, the same software can be used to safely simulate high-risk scenarios for training purposes. image courtesy Holovis.

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‘FlyInside Flight Simulator’ Preview – A Promising Start in VR-native Flying

Road to VR

FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim. SEE ALSO This Awesome DIY VR Cockpit Hides a Flight Simulator in Plain Sight.

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Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. Cat Explorer is an educational app made to show you all the anatomy of a cat and it obviously employs Leap Motion as the only medium of interaction.

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Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Arranging or assembling virtual objects is a common scenario across a range of experiences, particularly in education, enterprise, and industrial training—not to mention tabletop and real-time strategy gaming. Barrett is the Lead VR Interactive Engineer for Leap Motion. Guest Article by Barrett Fox & Martin Schubert.

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New VR Glove Uses Muscle-Like Chambers To Simulate Touch

UploadVR Between Realities podcast

In theory, the gloves could paired with other technologies like a Leap Motion sensor to simulate a wide range of activities. Our final goal is to create a device that provides a richer experience in VR…but you could imagine it being used for surgery and video games, among other applications.”.

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Exclusive: Summoning & Superpowers – Designing VR Interactions at a Distance

Road to VR

As part of its interactive design sprints, Leap Motion , creators of the hand-tracking peripheral of the same name, prototyped three ways of effectively interacting with distant objects in VR. Barrett is the Lead VR Interactive Engineer for Leap Motion. Guest Article by Barrett Fox & Martin Schubert.

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These Gloves Let You Play Piano in VR—and Feel It

VRScout

Combining three discrete technologies, researchers at UC San Diego have created a glove that simulates real-life force in virtual worlds. But you could imagine it being used for surgery and video games, among other applications.”. Just don’t expect the technology to transform you into an overnight Liberace). “By

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