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Now two more heavyweights, Microsoft and Sony, have joined the Alliance for OpenUSD in support of Universal Scene Description (USD) as the future of authoring and packaging complex 3D content. In addition to Apple, Microsoft and Sony join other members of the group with significant ties to the XR industry, like Meta and Epic Games.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Going Beyond Gaming. There’s no better example of this than the revolutionary entertainment experience, Fortnite.
Microsoft today announced that it’s entered into an agreement to acquire ZeniMax Media, the parent company of game studio Bethesda Softworks. I think Microsoft has been a good parent company for gaming IPs, and they don’t have a grudge against me, so maybe I will be able to re engage with some of my old titles.
Microsoft announced it’s planning to acquire Activision Blizzard for $68.7 billion, making it the largest gaming acquisition to date. Microsoft CEO Satya Nadella says the studio will play a key role in the development of its future metaverse platforms. I want to be able to have the experiences I have anywhere.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Australian publication Stevivor recently sat down with Xbox head Phil Spencer to broach the subject of whether or not the company’s upcoming next-gen console would be matching Sony’s continued VR ambitions with PlayStation 5. I've played some great VR games, I got to play HL:Alyx in the summer, amazing.
Amid mounting pressure from Sony with the recent launch of its PSVR 2 headset for PlayStation 5, Microsoft again affirmed that it’s still waiting for the technology to mature before offering any sort of dedicated VR software or hardware for Xbox. “I think for us, it’s just a bit of wait until there’s an audience there.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. It will so have inside-out tracking.
Microsoft says however that the error message was inaccurate, and that VR for Xbox is still not a happening. Some prognosticated that Microsoft has mistakenly leaked VR support for Xbox, something it has repeatedly rebuked in the past. This tracks with Microsoft’s long-term stance on VR for Xbox consoles going back to Xbox One.
All these buttons replicate the buttons of a standard gamepad, and this would allow players to play their whole Steam library on the Deckard headset , not only the VR games. Plus this would make the Roy controllers offer a totally different input scheme that would be a disaster for us developers that want to make cross-platform games.
We’ve seen a routinely strong showing for the tech at the games industry’s biggest event over the past few years, but it hasn’t yet truly dominated the conversation. Press conferences have been light on jaw dropping announcements and games are running a little thin on originality and inspiration.
Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype. And yes, they’re shooting proton energy from their hands. Otherwise you can sign up here (Japanese).
Sony Interactive Entertainment announced Monday that the company is acquiring Insomniac Games, a storied game studio and one of the most experienced in VR development anywhere in the world. Image courtesy Insomniac Games. Image courtesy Insomniac Games. SEE ALSO Xbox Game Studios Has (inadvertently?)
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
Back at E3 2016, Microsoft’s Head of Xbox Phil Spencer announced on stage that the Xbox One X (then ‘Project Scorpio’) would become the industry’s next VR-compatible console, positioning the platform to compete with Sony’s PSVR with what Spencer called “high fidelity VR.” Trouble in paradise?
The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Some VR Gaming Market Trends Which Determine Its Consistent Growth.
XR Games, the Leeds, UK-based studio known for Hitman 3 VR: Reloaded (2024) and Zombieland VR: Headshot Fever (2021), have laid off a reported 86 percent of its staff. The information was shared by María Fernanda Díez Huerta via LinkedIn , who was Head of Production at XR Games from 2021 – 2023.
A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
The Farnborough, UK-based studio maintains in the LinkenIn announcement that layoffs are in response to “a challenging VR games market, situated within a tough gaming landscape more broadly.” In 2023, Stockholm, Sweden-based gaming group Aonic acquired nDreams for $110 million.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. And though Epic hasn’t made any VR games since then, it seems that in 2018 it was still ready and willing.
For Microsoft it’s the Halo and Gears of War games. But for Sony, it’s changed with each console generation. Most of those games wouldn’t really be that great of a fit for VR you’d think. They’re all third-person action games. “So this is 2009, 2010,” Marks said.
Top news of the week (Image by Brad Lynch) Bloomberg got a preview of the Quest 3 Last week I predicted that Meta could have given us a glimpse of the Quest 3 during the Gaming Showcase on June, 1st, so that to create attention around its device before the announcement of the Apple headset.
A Microsoft patent application for a ‘virtual reality floor mat’ describes a special mat which defines a virtual playspace and can be used for tracking. The artwork in the patent clearly suggests a living room environment where the VR experience is powered by a game console. Image courtesy Microsoft.
The Quest 2 is a great gaming machine offered at a ridiculous price, and it has totally crushed the competition. Not HTC, which has very little money compared to Facebook/Meta; not Valve, who is focused mostly on PC gaming; not HP which seems interested only in the pro/business market. No one can compete now.
VR may still be young, and adoption still low compared to the world of traditional gaming, but it can’t be ignored that mounting sales of the Playstation VR headset—effectively a very expensive accessory for the PS4—is adding up to considerable revenue. VR and AR intelligence firm Greenlight Insights estimates that Sony has sold 1.5
It appears as though Xbox is playing the long game. Compared to competing gaming platforms, Xbox is way behind the curve in terms of VR. Meanwhile, Sony is effectively dominating the console VR space with the Playstation VR. Image Credit: Microsoft Xbox. Even Nintendo has gotten in on the action via Nintendo Labo VR.
A terrible Microsoft Flight Simulator ripoff took #1 in Europe's PlayStation VR2 download charts for March, and #4 in the US. The game was originally titled "Flight Simulator 2025 VR" on the PlayStation Store when it launched last month, and has now been changed to "Flight Simulator Delivery 2025 VR".
Image courtesy Sony Japan Studio. Featuring the cute bots first seen in The Playroom (2013) , Sony Japan Studio’s upcoming platformer Astro Bot Rescue Mission uses similar controls and gameplay mechanics as any other 3D platformer, but it has been created from the ground up with VR in mind. Image courtesy Squanch Games.
PS Remember that there is an ongoing giveaway of physical copies of the Sam&Max game for PSVR for all people in North America! But unluckily, their tracking performance was bad, especially for what concerns controllers, the manufacturing quality was debatable, and especially Microsoft never invested enough into dedicated content.
Today, the UK Competition and Markets Authority (CMA) blocked Microsoft’s $69 billion acquisition of Activision Blizzard, which provides the “ building blocks ” for its Metaverse. Microsoft first announced its acquisition in 2022.
Gabe Follower also maintains Valve is also set to ship games or demos that are already done specifically for Deckard. And indeed the device should be able to play SteamDeck flatscreen games, but on a big screen in VR. Fast Travel Games just made Mannequin free to play. 400 seems like a good price for it, in my opinion.
Mojang, the Microsoft-owned studio behind Minecraft , announced it’s dropping support for the original PSVR next year, leaving any hope for PSVR 2 support firmly at (bed)rock bottom. Then, there’s Mojang’s parent company Microsoft, which has been fairly wary of VR gaming in general over the years.
For some developers, porting an Oculus Rift or HTC Vive game to PlayStation VR is easier said than done. Sports Bar VR and Job Simulator both came from Vive to PS VR with a good degree of success, while games like The Brookhaven Experiment have only made small compromises to make it onto the platform. DiRT Rally, from Codemasters.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Beat Games). Many great XR games are controlled by Meta. Image by Sony). The most bullish of them is, of course, Meta. Other relevant news.
.” The so-called Metaverse Standards Forum was founded by platform holders, hardware companies, engine/tool creators, and users, with participants including companies such as Adobe, Autodesk, Epic Games, Unity, Meta, Microsoft, nVidia, OTOY, Qualcomm, and Sony. ” Image courtesy Metaverse Standards Forum.
Image by Sony). And both the journalists of Road To VR and Upload VR agree on the fact tha t it doesn’t represent an improvement for VR gaming yet. The result of all of this is that games run exactly as on a PS4 Pro, with no other advantage than faster loading times (thanks to PS5’s SSD drives). Image by Microsoft).
Microsoft is showing some commitment to the idea of Windows Mixed Reality (formally known as Windows Holographic) with not just a single headset, but with five headsets. Back in February, Sony announced that they sold 915,000 PlayStation VR headsets since it launched in mid-October, while Microsoft focused on their HoloLens MR headset.
The total revenues on the Quest Store alone had been $1B since its foundation in 2019, and this shows that many people are enjoying Quest games. This is good news also for the developers: 120 titles on Quest store have made more than $1M , and 8 even more than $20M, proving once more that some studios can make a living out of VR games.
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
Oculus’ whirlwind Kickstarter success led many to believe that established entertainment companies such as Sony, Microsoft, or even tech giant Google might look to buy the company, but Facebook’s decisive choice wasn’t something anyone could have predicted. Image Credit: Benjamin Formaker-Olivas.
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