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The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. Following the announcement of the Microsoft HoloLens 2, Unity has revealed a new partnership with the US-based multinational technology company to release a developer-focused version of the upcoming mixed reality headset.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
The headset is already selling well, and it is currently the most-sold gaming console on Amazon. More info (Vive Focus Vision hands-on) More info (Vive Focus Vision teardown) Unity launches Unity 6 Unity has finally launched its new version: Unity 6.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. This is why many PC VR games still use SteamVR's legacy OpenVR API, rather than any OpenXR implementation.
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. This inflection point has accelerated our efforts to enable OpenXR in Unity,” writes Matt Fuad , Sr.
Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
Microsoft is laying off 10,000 employees, and with it the company is axing social VR platform AltspaceVR and its XR interface framework, Mixed Reality Toolkit. In a Hail Mary that few expected, Microsoft turned around and snapped up the ailing platform only two months after the planned shut-down date.
Brandon Bray, Principal Program Manager at Microsoft, took the stage at Unity’s Vision VR/AR Summit 2017 to show a little more of what Microsoft has planned for the VR side of things when the first Windows Holographic headsets come later this year. image courtesy Unity Technologies. .”
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
The online platform promotes interactive social and immersive gaming worlds with rich branding and content creation opportunities. Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages.
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat.
In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one. So, how to do you export a WebVR project from inside Unity?
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. With today’s news we’re hoping Oculus Store game developers will be getting that prototype sooner rather than later. version of OpenXR.
Today, Microsoft is making its long—awaited Mesh for Teams immersive VR meeting platform available for enterprise end users. The service is now available for clients, allowing them to access Microsoft’s dynamic virtual remote meeting solution via desktop or Meta Quest headsets. Mesh is helping us achieve that.
More info Anduril takes over the IVAS project Anduril , the defense technology company founded by Palmer Luckey, has taken over the IVAS project, which was previously managed by Microsoft. Microsoft will still provide the Azure cloud, but all the hardware and software should be provided by Luckeys startup.
Microsoft Ignite was a three-day conference that took place virtually on YouTube, Microsoft.com, and in Altspace from March 2-4. Surprisingly, there was little at the conference directly related to HoloLens , Microsoft’s mixed reality headset. Nadella described Mesh by inviting users to “think about what XBox Live did for gaming.”
XR Games, the Leeds, UK-based studio known for Hitman 3 VR: Reloaded (2024) and Zombieland VR: Headshot Fever (2021), have laid off a reported 86 percent of its staff. The information was shared by María Fernanda Díez Huerta via LinkedIn , who was Head of Production at XR Games from 2021 – 2023.
The Farnborough, UK-based studio maintains in the LinkenIn announcement that layoffs are in response to “a challenging VR games market, situated within a tough gaming landscape more broadly.” In 2023, Stockholm, Sweden-based gaming group Aonic acquired nDreams for $110 million.
OpenXR is a royalty-free standard that aims to unify the underlying connections between VR and AR hardware, game engines, and content, making for a more interoperable ecosystem. Microsoft has released initial support for OpenXR on both HoloLens and Windows VR headsets , and Collabora has released its Monado open-source Linux OpenXR runtime.
We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. In case you don’t know how, it’s the biggest game and app design platform out there.
Using cards to spawn creatures, the game’s developers say Echelon builds on gameplay mechanics as seen in many traditional physical board games but “augments” them with mixed reality creatures and game pieces, enabling the players to experience an immersive augmented reality gaming experience.
For VR enthusiasts, the idea of picking up a brand new AAA flat game, pressing a button and then ‘magically’ being able to play that same game in full 6DOF VR natively-in-the-engine if they wanted to seems more like a thing of science fiction than reality. to only certain game engines.
Meta Quest Gaming Showcase is coming on April, 20th. Meta is back with its Gaming Showcase, and this year, it is going to be aired on April, 20th at 10 am PT. Last year, it was still called Oculus Gaming Showcase, and it featured important updates on games like Pistol Whip, The Climb 2, I Expect You To Die 2, and Resident Evil 4 VR.
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. This vision can be expanded to all fields.
The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. The person who is in charge of Unity’s xR strategy is Tony Parisi, who is a co-founder of VRML and a long-time open web advocate.
There are and will be games for PCs, consoles, mobile devices, VR, and AR. Microsoft (Nasdaq: MSFT) for AltspaceVR. Microsoft again, because some time ago they bought AltspaceVR , a VR social platform that was on the verge of bankruptcy. Unity (Nasdaq: U) for 3D Modeling and Animation Tools. Infrastructure.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
More info (Getting started with VR) More info (Best 5 Quest games to start with). I am a bit sad no one gave an award to The Unity Cube , though… I would have loved to get a “Worst Application Award 2021” from Road To VR…. More info (Somnium Space headset details) More info (The first game built on top of Somnium Space).
Many games are getting a mixed reality update, and the most impressive for me was Eleven Table Tennis, which lets you play in mixed reality with other people that are in your same physical room, so it is like you are playing ping pong for real on the table of your living room!
With great pleasure, I announce to you that we have updated our game HitMotion: Reloaded (the first mixed reality fitness game ) on Viveport, and now we have far better bonuses management, apart from having fixed lots of bugs. Or that Microsoft is working on a new reference design that fixes the issues of the first one?
The Unitygame engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. This year alone it provided a slew of games like Firewatch , Oxenfree , I Am Setsuna , Pokemon Go , ReCore , and the upcoming Cuphead. You can find the Unity 5.5
.” The so-called Metaverse Standards Forum was founded by platform holders, hardware companies, engine/tool creators, and users, with participants including companies such as Adobe, Autodesk, Epic Games, Unity, Meta, Microsoft, nVidia, OTOY, Qualcomm, and Sony. ” Image courtesy Metaverse Standards Forum.
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
In my opinion, Magic Leap 2 is a superior device to HoloLens 2 (see my hands-on here ), so I think that with these prices, it can have good success in the enterprise market, starting to gain shares with regard to Microsoft. Nano-tech wants to be the Nanite of Unity. Of course, this is good news for all the VR gaming ecosystem.
Presented by Epic Games Head of Brands and Advertising, Raffaella Camera, Best Campaign Auggie Award went to Countdown Super Insects by Zappar. The award for Best Developer Tool was presented by Khronos Group President Neil Trevett to Mixed Reality Toolkit for Unity (MRTK-Unity) by Microsoft. ?. Best Game or Toy.
Microsoft Ignite was a three-day conference that took place virtually on YouTube, Microsoft.com, and in Altspace from March 2-4. Surprisingly, there was little at the conference directly related to HoloLens , Microsoft’s mixed reality headset. Nadella described Mesh by inviting users to “think about what XBox Live did for gaming.”
The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. What We Know .
NVIDIA joined Meta , Epic Games, Khronos Group, Avataar , Microsoft, Unity, XR Association , and many other founding members to lead the development of interoperability standards to drive the growth of the metaverse. The company’s influence expanded from artificial intelligence and cloud computing to game development.
Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms. Image courtesy Epic Games.
Microsoft, Qualcomm and Magic Leap announced a partnership to “guide the evolution” of the Mixed Reality Toolkit (MRTK), a cross-platform AR/VR development framework which has now gone open-source. Meanwhile, Microsoft announced MRTK3 is on track to reach general availability to developers on the second week of September 2023.
For sure the headset won’t be only about games, but Apple is going to propose it as an extension of existing Apple devices. In general, the Quest ecosystem is going to get games with better graphical quality soon. There was even a pre-show in which they announced news about existing games. There is going to be A LOT.
Google has unveiled its Geospatial Creator for Unity platform, allowing developers to preview 3D assets via the Unity Editor. How Does Google’s Geospatial Creator for Unity Work? Currently, Google’s Geospatial Creator for Unity offers visualisations of more than 2,500 cities in 49 nations.
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