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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. That makes Unreal Engine 4.27

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Oculus is (still) Covering Unreal Engine Royalties for $5M in Revenue Per-game Through 2025

Road to VR

With the recent news that Unreal Engine was permanently waiving engine royalties for the first $1 million in app revenue, we were reminded of a similar program for VR apps based on Unreal Engine 4 that Oculus established back in 2016. SEE ALSO Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed.

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Meta’s Twisted Pixel Studio is Building an Unannounced VR Title with Unreal Engine

Road to VR

Following the studio’s acquisition by Meta late last year, we haven’t heard much about Twisted Pixel, a veteran VR game studio which made several exclusive titles for Meta. Following the launch of several non-VR games, Twisted Pixel Games in recent years has become largely focused on VR.

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Unreal Engine 5 Launches in Early Access with New VR Template Built on OpenXR

Road to VR

Epic Games today announced that Unreal Engine 5 is now available in early access, including a new template for VR projects built on OpenXR 1.0, Epic Games is bringing heaps of new features and improvements to the latest version of its game engine, Unreal Engine 5. Oculus Quest with Oculus Link.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene. But for years now, only Unity developers have been able to add mixed reality capture support to their VR games and experiences. Image Credit: VRScout.

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Super Fan Remaking Original Witcher Game In VR Using Unreal Engine

VRScout

Originally a series of novels and short stories, the dark fantasy series starring a mutated monster hunter has since been adapted into an award-winning video game trilogy and—most recently—an episodic Netflix show that’s managed to draw in both fans of the series as well as total newcomers. .

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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. Oculus released controllerless hand-tracking on Oculus Quest as a beta feature back in late 2019. 2020 color space for Oculus Quest, and Rec.709 709 color space for Oculus Go. .”