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Meta Quest developers looking to port their Unity-based apps to Google’s newly unveiled Android XR operating system shouldn’t have a tough time of it, Unity says, as the game engine creator today released all of the tools devs need to get cracking. “This is as simple a port as youre ever going to encounter.
The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. The only announced content is the G-suite and some games like Demeo or Vacation Simulator, but more is to come.
Top news of the week (Image by Samsung) Samsung XR headset may launch in Q3 2025 Two new reports gave us potential updates on the Samsung Project Moohan headset. South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch Animal Company is a game from the same team behind the Spatial.io
While StadiaGoogle’s short-lived cloud game streaming serviceis probably the most recognizable example in recent years, the XR industry already has first-hand experience with the practice. ” Izadi further highlighted the buy-in of Samsung and Qualcomm as close-knit partners on Android XR. It’s an Android vertical.”
The online platform promotes interactive social and immersive gaming worlds with rich branding and content creation opportunities. Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages.
According to the Korean outlet JoongAng (which we all read every day), Samsung headset is codenamed “Infinite” and will be announced at a Samsung Unpacked event happening in the second half of 2024. The new course of Spatial is trying to become a platform for social games, a bit a la Roblox. has pivoted again.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Beyond this, Samsung isn't yet sharing specifications. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware.
All these buttons replicate the buttons of a standard gamepad, and this would allow players to play their whole Steam library on the Deckard headset , not only the VR games. Plus this would make the Roy controllers offer a totally different input scheme that would be a disaster for us developers that want to make cross-platform games.
Owlchemy Labs and Resolution Games announced they’re adopting support for Android XR, bringing some of their most popular titles to Google’s upcoming XR operating system. Android XR is set to make its debut on Samsung’s ‘Project Moohan’ mixed reality headset , which is slated for consumer launch sometime in 2025.
Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it. The report talks about Samsung wanting to target the $1000–2000 range, which in my opinion risks being neither expensive nor affordable.
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.
The gamification trap… XR is always linked to gaming, whether business like it or not. The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. For example, Unity is a critical component of the workplace-focused Vision Pro.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Examples of how apps could use this include scanning and tracking QR codes, detecting a game board on a table to add virtual characters and objects to it, detecting physical objects for enterprise guide experiences, or integrating the visual AI functionality of cloud-hosted large language models (LLMs).
Cloudhead Games is one of the most successful and senior VR studios in the industry. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games. Will Cloudhead Games be buying one to better understand Apple’s approach? AVP is a development platform also serving an enthusiast demographic.
Many games are getting a mixed reality update, and the most impressive for me was Eleven Table Tennis, which lets you play in mixed reality with other people that are in your same physical room, so it is like you are playing ping pong for real on the table of your living room! It would be a pity because we all were waiting for it!
More info (VisionOS 2 features — Road To VR) More info (VisionOS 2 features — Upload VR) More info (iPhone 16 can shoot spatial photos and videos) Unity cancels its runtime fee Unity has finally canceled the abomination of the “Runtime fee” , which was meant to charge developers based on revenue in the last 12 months and lifetime installs.
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Thanks to Davy Demeyer for the tip!) Who will it be… Sony or Meta?
Pre-order customers will also receive a free set of Pico Motion Trackers as well as four games : Blade & Sorcery Nomad, Infinite Inside, Let’s Get Fit VR, and FootPool. It’s interesting to see that the partnership between Google, Samsung, and Qualcomm is a long-term one.
When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. Unity’s HDRP targets high-end PCs and consoles, allowing creators to build high-definition and photorealistic visuals.
A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience. Disney engineered the system for VR movies, though it is noted that the concept is usable with games, and other experiences like social networking. Currently the system can produce five effects.
The use cases are not clear, apart from gaming. Will this use case be gaming? (I I don’t think so, Apple is not much into games). And when it entered a field, it has often dominated it: the Apple Watch is the most sold wearable, even if it came years after Samsung and other smartwatches brands. Think about ARKit.
Developers looking to use ARCore to create augmented reality apps can start building right now on both the Pixel line and Samsung S8 line. Built with Unity and ARCore. Built by Jane Friedhoff with friends at Google Creative Lab using Unity and ARCore. Built by George Michael Brower with friends at Google Creative Lab.
By the virtue of its Windows operating system, the basis of which nearly every PC VR headset uses to function, Microsoft joining the OpenXR initiative represents a win for the others involved, which include industry players like Google, Oculus, HTC, AMD, NVIDIA, Epic Games, Unity, Intel, Qualcomm, Sony, Samsung and Valve.
Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community. Many Unity developers have slammed the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
In an answer to Apple’s recently released ARKit , a developer tool used for making augmented reality apps and games that run on newer iPad and iPhones, Google today released a preview of a new Android-compatible software development kit (SDK) called ARCore. Nougat and above.
CrossVR’s Revive , the software that allows HTC Vive users to play games from the Oculus platform, today announced it’s joining one of the leading initiatives in creating an open standard for VR and AR apps and devices, otherwise known as OpenXR. image courtesy Khronos Group.
The Unitygame engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. This year alone it provided a slew of games like Firewatch , Oxenfree , I Am Setsuna , Pokemon Go , ReCore , and the upcoming Cuphead. You can find the Unity 5.5
Unity Support. Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. So, if you are in this business, try to pick an SDK that is compatible with Unity. ARToolKit has plugins for Unity, which we mentioned earlier, and also works with OpenSceneGraph.
Mobile VR solutions like Samsung’s Gear VR currently employ rotational tracking only. The data is sent to a computer via UDP packet over Wi-Fi, and the results are displayed using the game engine Unity, as shown in the brief demonstration video heading this article.
3D social and shared immersive space platform Spatial announced on Monday that its Unity Creator Toolkit had moved to its beta version. The new iteration of Spatial’s widely-celebrated extended reality (XR) platform now integrates Unity Technologies’ industry-leading solutions.
Awards were also given across various categories such as Best Game, Best Live-Action Experience, and the Artistic Achievement Award. Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Best Film / Interactive Story. Technical Achievement Award.
Planet Whack , is a whac-a-mole-inspired game, where two players participate in the same VR space trying to hit cartoon worms emerging from a sphere, with the giant beach ball providing haptic feedback. The system uses Samsung Gear VR headsets for visual output. The usual limitations of this mobile VR solution—i.e.
Meta Horizon Home has been launched as an update to the Quest 2 headset, joining Meta Horizon Worlds – another VR app for socializing focused on playing games and attending concerts and sports events. In Rec Room, you can also build games, not only play existing ones. You can create your own world using the Unity SDK.
(PS Remember that there is an ongoing giveaway of physical copies of the Sam&Max game for PSVR for all people in North America! For this reason, even if across the years some good headsets came out from that ecosystem, like the Samsung Odyseey+, the platform never took off. Microsoft in the end has decided to deprecate it.
The road to photorealistic VR is long, but OTOY is helping to shorten it with the integration of its technology into the free version of Unity. You could import a simple item from the Unity asset store, apply the renderer, and have it look strikingly realistic. ” Tagged with: cloud , development , Octane , orbx , otoy , unity.
Todays release is a preview for developers, and by supporting tools like ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR from the beginning, developers can easily start building apps and games for upcoming Android XR devices.
When we last heard from OTOY , the company revealed it was bringing light field baking and more to its Unity integration. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine. Items captured could be turned into a Unity asset to be brought into VR or MR experiences.
Samsung is searching for the next killer GearVR app and is incentivizing devs with an app challange. If your app has not been published for Samsung Gear VR yet, send them yourdemo/app experience created in the Oculus SDK with Unity or Web VR. It doesn’t have to be a game also.
Her first VR creation, Cardboard City , earned an award at the Samsung Gear Indie Milk VR contest in 2016. We’re working with Unity on this project. So there are game-like elements, but it is not a game. ”. But that wasn’t her first rodeo by a long shot. And specifically with Intel’s technology, they’re generating voxels.
Peter Vindevoge, speaking on the entry of Meta Platforms, Apple, and many others, could lead to a trend of greater VR gaming adoption. Finally, Christoph Fleischmann told XR Today that there was “so much momentum happening in the technology with mixed reality that [has] changed the game again.” It will be a mess.
Currently VR First is boasting more than 50 projects in development at the labs, and not just games. In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). image courtesy VR First.
Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Along with categories that you would expect, such as gaming and entertainment, I was excited to see a category for VR education and training.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). VRTUOLUO is a vertical industry media that is subordinate to TUOLUO Tech, which is incubated by the Game industry media YOUXITUOLUO.
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