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Yesterday it was the second press day before the big opening of the event, and the only big company explicitly talking about VR in its keynote was Sony that announced the XYN headset. XYN announcement Yesterday, Sony announced XYN, an ecosystem that lets creators bring real-world elements into immersive realities.
Shuhei Yoshida (aka ‘Shu’) has left Sony, closing a near 32-year chapter of his life with the company. Yoshida announced he was leaving Sony back in November, setting his retirement date for January 15th, 2025. I love PS5, I love the games that are coming out on this platform. Thank you very much, Yoshida-san!)
PlayStation 5 Pro is launching on November 7th, priced at $700, and while Sony is boasting a list of over 50 games getting day-one enhancements, so far only one PSVR 2 title has been confirmed to get a launch day bump: Kayak VR: Mirage from Better Than Life.
Introducing Sonys Spatial Content Creation System Sonys new XYN platform is nearing its full release. This suite combines various software offerings, including the XYN Motion Studio for motion capture and a spatial capture solution that transforms real-world objects into 3D assets.
Sony will also release an SDK that will allow you to import your motion capture data into 3D animation programs. Remember the impact the Sony Walkman had on music? Now Sony is back with another game-changing portable, the Mocopi motion capture system. Image Credit: Sony.
Apple is reportedly making good headway on its quest to bring controllers to Vision Pro, as Bloomberg’s Mark Gurman maintains a collaboration with Sony to bring support for PSVR 2’s controllers to Apple’s headset is still on track.
Of course not… Sony 3D Display. The first display I have been able to try has been at the Sony booth. I could play a bunch of small demos made with different engines, some about gaming, some with small volumetric videos, and I think that for all of them the 3D was of good quality. This is the picture of Sony 3D display.
We all know that Meta is more a software company than a hardware one, so hardware production is a problem for it. And with the announcement of Horizon OS, it is clear that Metas ambition is to become the software platform of XR headsets, something like the Android of XR. The Quest 3S instead, did not have stellar sales number s.
Sony has fully revealed PlayStation VR 2 at this point, but the company has still kept the PSVR 2 release date under wraps, with many wondering if it will come in 2022 or 2023. ” Earlier this week Sony revealed some new software features coming to PSVR 2. bold is our emphasis].
Apple and Sony are still working to bring PS VR2 Sense controller support to Vision Pro, Bloomberg's Mark Gurman reports. Gurman has a relatively strong track record of reliably reporting on Apple's product plans years in advance, and successfully described most of Apple Vision Pro's hardware and software before it was officially revealed.
Sony says it’s bringing some form of PC VR support to PSVR 2 at some point this year, although it’s not clear when, or even how the company will go about letting users play games like Half-Life: Alyx (2020) or popular social VR platforms equally missing from the headset’s game catalogue.
I had the great pleasure to interview SVP of VR at Sony Pictures Jake Zim on his experience with developing, producing, and launching VR games inspired by Sony Pictures’ movies Spider-Man , Jumanji , Groundhog Day , and most recently, Zombieland. Here at Sony Pictures, we publish VR games and experiences across all platforms.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. It will so have inside-out tracking.
Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
Don’t close your eyes… Reviews for the PlayStation VR2 are beginning to surface and so far Sony’s next-gen VR headset for the PlayStation 5 is proving to be a winner. In an official gameplay video provided by developer Supermassive Games, we catch a glimpse of the game in action.
Looking for PS VR2 games with PS5 Pro enhancements? This should allow developers to run PS VR2 games at a higher framerate and refresh rate, with many 60Hz games currently using reprojection to reach 120Hz as opposed to natively reaching that target. We've also highlighted any upcoming games with confirmed PS5 Pro support.
Sony announced a new addition to its growing lineup of Spatial Reality Displays. According to the company, the device is designed for use by architects, engineers, industrial designers, software and game developers, and various other professions. There are even practical use cases for modern retail spaces, as pictured below.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. She claims that this solution will add thousands of games overnight to the Meta Quest. It’s the end of an era.
With the overwhelmingly positive reception to the release of ASTRO BOT Rescue Mission on PSVR this week, fans were excited to discover that the back of the game box suggested a multiplayer feature would eventually come to the game via a post-launch update. Alas, Sony confirmed this was a mistake.
We’re still awaiting confirmation of the first VR game natively designed for PS5, but for now we know that many PSVR titles for PS4 are expected to support backwards compatibility on PS5. The company later updated the post to add detail about backwards compatibility for PS4 games running on PS5.
It is its Reality Labs division, the same one working on XR headsets, that is developing the hardware and the software for these AI-powered robots that can handle everyday household tasks. The company plans to roll out the features as part of a software upgrade and they could be available in beta version for developers as soon as this week.
One of the ongoing challenges in market sizing is to piece together clues to extrapolate things like unit sales and software revenues. Both exercises extrapolated hardware units based on software revenue disclosures. For this market-sizing exercise, Chennavasin used game review volume as a correlative factor to software sales.
This Sunday marks the three-year anniversary of PlayStation VR, Sony’s console-based answer to at-home VR entertainment. In celebration of this milestone, Sony is launching a handful of new titles on the PS4-powered headset, as well as a huge sale on over 70 PS VR-compatible experiences. Image Credit: Sony. Image Credit: Sony.
PSVR 2 won’t work as a PC VR headset, and according to the developer behind unofficial conversion software iVRy Driver , you shouldn’t buy one with the anticipation that it ever will. That was the starting point back in late 2016 for many to begin cobbling together unofficial support for PC VR games. But what about PSVR 2?
Sony announced last month it was bringing PC VR support to PSVR 2 sometime this year, although the company didn’t specify how or exactly when this would happen. While we’re no closer to knowing when , all signs now point to a direct wired connection—holding a few implications for Sony’s VR strategy. It might be.
The VR gaming market is constantly evolving and has grown significantly in the past few years. With key developments in VR technology, hardware, and software driving the market forward, VR game revenues are projected to increase sixfold in five years , from $0.5 Games must be playable for people of all ages and abilities.
I went body-in with Sony's new mocopi Pro motion capture system with 12 points of body tracking at GDC 2025. The mocopi Pro system from Sony aims to elevate its body tracking system beyond the six points of the base system by adding six more. Mocopi is both modular and expandable. 0:00 / 0:58 1 High-intensity testing.
Sony today announced that its next-generation VR headset is coming —not in 2021, but it’s definitely a thing. In an interview with GQ , Sony Interactive Entertainment CEO Jim Ryan says dev kit headsets are close to landing in the hands of developers. We like to innovate; we think our community likes us to innovate.
Meta Horizon OS Will Run On Headsets From Asus & Lenovo Meta is rebranding its Quest software platform to Meta Horizon OS and opening it up to third-party headset makers, including Asus and Lenovo. Now, Luna has received apparent details of the Asus ROG Horizon OS headset.
We’ve seen over 100 VR titles break $1 million in revenue, growing the total VR software market by 3x in 2019. He has looked at over 5,000 companies in the space and has invested in 35, including the makers of hit VR games like Beat Saber , Rec Room , and Job Simulator. Tracking VR Software Sales. All Major VR Storefronts.
Meta is well-known for having performed some key acquisitions related to hardware, but also to software (e.g. Beat Games). Many great XR games are controlled by Meta. I think it’s impossible to create a healthy competitive space in the XR field for both hardware and software if the trend is this one. Image by Sony).
billion, making it the largest gaming acquisition to date. The company says Bobby Kotick will continue to serve as CEO of Activision Blizzard, however the soon-to-be subsidiary will eventually report to Phil Spencer, CEO of Microsoft Gaming. The Activision deal follows a September 2020 acquisition of gaming powerhouse ZeniMax for $7.5
Among other additions to the console’s base experience, the forthcoming PS4 System Software Update 4.50 will bring improved tracking and 3D Blu-ray playback to Sony’s PlayStation VR headset. In time for the launch of Farpoint and the PSVR Aim controller, the PS4 System Software Update 4.50 Easy Aim Development.
Amid mounting pressure from Sony with the recent launch of its PSVR 2 headset for PlayStation 5, Microsoft again affirmed that it’s still waiting for the technology to mature before offering any sort of dedicated VR software or hardware for Xbox. “I think for us, it’s just a bit of wait until there’s an audience there.
The Quest 2 is a great gaming machine offered at a ridiculous price, and it has totally crushed the competition. Not HTC, which has very little money compared to Facebook/Meta; not Valve, who is focused mostly on PC gaming; not HP which seems interested only in the pro/business market. No one can compete now.
While Samsung's headset will be the first device to run Google's latest OS, Sony, Lynx, and Xreal are building Android XR devices too , and other companies including Play For Dream say they want to use it in the future. Worse, Google's most recent attempt at working with game developers, Stadia, spectacularly failed.
Microsoft today announced that it’s entered into an agreement to acquire ZeniMax Media, the parent company of game studio Bethesda Softworks. I think Microsoft has been a good parent company for gaming IPs, and they don’t have a grudge against me, so maybe I will be able to re engage with some of my old titles.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Visual augmented reality became mainstream with Pokemon Go (2016) and Snapchat filters, but its use cases are now moving beyond gaming and entertainment. Embedded Software.
While PlayStation VR2 officially supports PC VR through Sony's SteamVR driver, the headset currently lacks its standout features on PC, including eye tracking, HDR, headset rumble, and adaptive triggers, though the developer of Cactus Cowboy got the triggers working back in September.
A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.
It seems we’re closer to seeing a viable workaround that could allow PSVR 2 owners to play PC VR games. In a recent tweet , iVRy creator Mediator Software outlined some new milestones reached after 143 days of development, which were unlocked recently by gaining access to PSVR 2’s camera.
Sony says it has a “major” software update coming for the PS5 later this year, so to help test out the new software before it gets officially released, you can now sign up for a today PS5 software beta program. Read more.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Sony and Nintendo were all set to release a collaborative game system known as the SNES-CD back in the 90s as an add-on device for the Super Nintendo. It’s been a long time coming and now Sony is finally putting all of its wacky peripherals to use in one immersive experience. Funny how that works out, isn’t it?
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