This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
From real to unreal, from unreal to real. ArcGIS Maps SDK for Unreal Engine blurs the distinction between the real world and the virtual world. Esri , the world’s largest GIS software firm, recently released version 1.0 of the ArcGIS Maps SDK for Epic Games’ Unreal Engine 5.
This afternoon I’m flying to Paris to then go to Laval to attend Laval Virtual, one of the oldest events about virtual reality, where I’ll be as an attendee , a virtual speaker (about the game HitMotion: Reloaded), a host of the AWE Nite Florence (featuring great speakers like Charlie Fink… ), and also as a. Image by Epic Games).
Unreal Engine is changing how filmmakers and advertisers are making movies and commercials with a new virtual production tool that allows them to add special effects in real-time. Image Credit: Epic Games. Image Credit: Epic Games. Image Credit: Epic Games. Is real-time VR technology the future of filmmaking ?
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. That makes Unreal Engine 4.27 Epic says that the OpenXR support in Unreal Engine 4.27
Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 In a dev blog post announcing the news, Meta says developers who choose to work with Epic’s game engine should start thinking about using UE5 for their Quest apps. Games using dynamic lighting need to use unshadowed Sky Light on mobile.”
Despite not yet being available, Unreal Engine’s MetaHuman Creator is already making people talk. Back in 2016, we saw our first look at Epic Games’ game-chaning digital human technology with its Hellblade: Senua’s Sacrifice preview at the Game Developers Conference. HD stubble // Image Credit: Epic Games.
The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. video game trade association that owns and manages E3, in an officia release. of showfloor into an interactive AR jungle.
Developers of immersive games and apps, rejoice! And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. An Epic Games MegaGrant Brought VIRTUOSO SDK to the Unity World. VIRTUOSO SDK (VSDK): Making XR Development More Streamlined.
Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal. This is why many PC VR games still use SteamVR's legacy OpenVR API, rather than any OpenXR implementation.
Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 update, now including official support for Apple’s ARKit and Google’s ARCore software dev kits, and support for SteamVR on Mac. ” Unreal Engine 4.18 ” Unreal Engine 4.18
The company joined VIVE X, HTC’s global VR/AR accelerator program, for its second batch back in 2017, which included investments and mentorship for a total of 33 startups working in the areas of software and hardware for both augmented and virtual reality. Mindesk was founded in Bari, Italy.
Our team has been researching and developing open-source hardware and software to help our larger community of independent researchers, academics, DIY engineers, and businesses at every scale create products that bring us closer to solving society’s greatest challenges , from mental health to the future of work. Can you make us some examples?
By replicating your in-game movements as they happen in the real world, Yaw VR claims that its motion simulator can actually reduce motion sickness. Compatible with major VR headsets—including the Oculus Quest, HTC Vive, and PlayStation VR—the Yaw2 is compatible with 20 popular VR games via the Yaw VR Game Engine app.
Khronos Group is attempting to create a standard API (application program interface) across VR components and, announced via press release , they recently received the co-sign from Epic Games. He also believes having the creators of the Unreal engine behind them “would enable wider adoption of the standard”.
The enterprise-grade immersive software-as-a-service (SaaS) now supports RT3D design projects from Unity and Unreal Engine 5 (UE5). Reality Cloud’s integration enables businesses to stream more XR projects for use cases in gaming, entertainment, and healthcare.
Unity is one of the most popular and powerful engines for creating VR games. Their VR Developer certification is, therefore, one of the best AR/VR certifications you can obtain if you are passionate about creating immersive games. Professional Certificate in Unreal Engine Foundations.
Hellblade: Senua’s Sacrifice (2017) was one of the most visually amazing games to get official VR support, however developers Ninja Theory decided not to go that route with the game’s recently released sequel, Senua’s Saga: Hellblade II (2024).
Beyond the obvious use-cases of gaming, socialVR, workforce training, and education, VR can also be used to collect deep marketing data in new and exicting ways. These same tools could also prove useful within the gaming sector. Game developers could use Claria to determine if you’re having fun or feeling frustrated.
According to the company, the device is designed for use by architects, engineers, industrial designers, software and game developers, and various other professions. In terms of SDKs, the device is compatible with Unity and Unreal Engine and supports development using Open GL and DirectX11/12 (Open XR coming later this year).
What other devices are so cheap, have the best games, a continuous stream of updates? I remember many people laughing at me when we of New Technology Walkers released a fitness game for the Vive Focus Plus ( HitMotion: Reloaded ) because they said it was a big and overpriced headset. Image by Epic Games). Other relevant news.
Apple’s senior vice president of software engineering Craig Federighi took the stage and confirmed that “Valve is bringing SteamVR to Mac.” ” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API.
The article is a summary of the most interesting information that came from our chat… including the mind blowing moment when I realized that with this technology, people in Unity and Unreal Engine could work together on the same project :O. And a consequence of this openness is that… people in Unity and Unreal could work together!
Survios CTO Alex Silkin will teach a semester-long course called Unreal Engine VR Master Class. Have you ever wanted to attend a course on VR software design from the comfort of your own headset? Courtesy of VR education startup Axon Park , the ‘Unreal Engine VR Master Class’ will debut in VR this autumn.
The gamification trap… XR is always linked to gaming, whether business like it or not. The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. Especially in the past 20 years, when gaming has become massively mainstream.
In the best-case scenario, you are the developer of the VR experience, and you want to shoot a 360° video of your own game for promotional purposes. Basically in most cases, you set the Recorder settings, you play your game inside Unity, and you have the video ready without any hassle. The dev tools. How to Record 360 videos.
An AR software development kit or AR SDK is the key to AR app development. In this blog, we will cover some highly popular software development tools used for AR app development. Unity is unarguably the most powerful and prevalent game engine worldwide. or newer, Unity for iOS and Android, and Unreal Engine.
This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. . Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System.
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub. They’re easier to project.
In this guest post, Gourav Sharma from Arka Softwares lists some popular software development tools used for AR app development. Dive Into a Hyper-Realistic Metaverse Built on Unreal Engine. In this article, we introduce you to Victoria VR, a hyper-realistic metaverse created and owned by users, and powered by Unreal Engine.
Epic Games, the parent company of the popular real-time 3D (RT3D) development suite Unreal Engine 5, recently released MetaHuman, a framework for creating highly realistic digital human avatars. Epic Games designed the MetaHuman project alongside longstanding avatar creation experts 3Lateral and Cubic Motion.
Space Invaders is a shooting video game created by Tomohiro Nishikado in 1978 and manufactured and sold by TAITO. It was the first fixed shooter video game and is considered one of the most iconic arcade games ever. It means that the AR game adapts to the player’s real-life surroundings.
In April, real-time 3D (RT3D) engine developers Epic Games and NVIDIA debuted easy-to-use photogrammetry tools to streamline the creation of RT3D assets. Accessible photogrammetry tools also allow developers to facilitate system-intensive RT3D production pipelines using consumer-grade hardware and software. Reality Scan.
Epic Games, the company that makes Unreal Engine, recently released a substantial update to its MetaHuman character creation tool which for the first time allows developers to import scans of real people for use in real-time applications. A 3D character made with MetaHuman | Image courtesy Epic Games.
Today at AWE 2021, Qualcomm announced Snapdragon Spaces XR Developer Platform, a head-worn AR software suite the company is using to kickstart a broader move towards smartphone-tethered AR glasses. Snapdragon Spaces includes SDKs for Unreal Engine and Unity, and is based on OpenXR. Image courtesy Qualcomm Technologies.
Unity vs Unreal: Which is the best option for companies creating content for extended reality ? Unreal, or “Unreal Engine”, on the other hand, excels at enabling the creation of visually stunning graphics. However, each option has its own unique pros and cons to consider.
From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App —a single, platform-defining piece of software that compels buyers—has not yet arrived. Epic’s Nick Whiting weighs in on how we might come to find it.
WebVR — which Google has also officially embraced — can offer immersive room-scale VR software through a web browser without downloads or installs. The graphics quality is a long shot from what you can build in systems like Unreal Engine , but it’s still powerful. ” Watch the video below to see more apps made with WebVR.
Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Eye tracking. Gesture and hand tracking.
Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google are providing integrations for “Unity, Unreal Engine, FMOD, Wwise, and DAWs,” along with “native APIs for C/C++, Java, Objective-C, and the web.”.
inch tablet features an AI face-tracking system that allows you to enjoy 3D games and videos without the need for additional eyewear. You can even pair the device to various software for an enhanced creative experience. Revealed during Mobile World Congress 2023, the 12.4-inch Discover #nubiaPad3D , with: 12.4
Available for demo July 28th – August 1st at the Immersive Pavilion, Undersea harnesses the power of the Magic Leap One, as well as Unreal Engine 4 and Vulcan 3.1 mobile, to transport users to a photorealistic undersea environment featuring life-like animated sea life inside a dynamically generated coral reef biome.
The 1:30 minute demo apparently operates on a specialized version of ARKit that runs a plugin, which easily integrates the software into Unreal Engine 4. “They’re amazing storytellers and they wanted to take their experience and use their skills and take them into this new medium.”.
The initial lawsuit stemmed from (among other claims) Oculus’ alleged use of code developed by John Carmack, who was at the time an employee of Id Software, a subsidiary of ZeniMax. The lawsuit further alleged breaches of a non-disclosure agreement between Oculus founder Palmer Luckey and Id Software.
As developers explore the limitless potential of VR, performance and efficiency continue to be an essential focus of hardware and software. ” Nvidia has also integrated VRWorks into the latest versions of Unreal Engine , Unity’s closest competing game engine for VR development.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content