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Fans Get A VR Tour Of LA Stadium Ahead Of Super Bowl LIII

VRScout

Built in Unity , the VR experience gives fans an in depth look that the stadiums various luxury accomodations, from the beachside view provided by the Champions Plaza level, to the exclusive Club level suites located right on the sideline. Image Credit: United Way, Futurus, Georgia University.

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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. It also helps to enhance customer engagement and marketing with immersive custom campaigns. But what does gamification add to immersive training systems?

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This Restaurant Will Let You Paint With Sauces in VR

VRScout

Especially for fans who’ve never experienced room-scale immersion before. This Unity-based VR application was built from the ground up just for this activation, with the style and details matching the Zaxby’s environment. 15 – Georgia Tech vs. Georgia Southern. 5 – Ole Miss vs. Georgia Southern. Texas State.

Arkansas 150
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Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms’ Cortney Harding

XR for Business Podcast

We just worked with Unity, building augmented reality projects. And also we keep people immersed as much as possible. So the idea is, you don’t break the immersion. So you don’t have to build something that’s custom for like California, or Georgia, or Illinois, or New York.

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Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms’ Cortney Harding

XR for Business Podcast

We just worked with Unity, building augmented reality projects. And also we keep people immersed as much as possible. So the idea is, you don’t break the immersion. So you don’t have to build something that’s custom for like California, or Georgia, or Illinois, or New York.

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Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms' Cortney Harding

XR for Business Podcast

We just worked with Unity, building augmented reality projects. And also we keep people immersed as much as possible. So the idea is, you don't break the immersion. So you don't have to build something that's custom for like California, or Georgia, or Illinois, or New York. And I can't say which one yet, TBD.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Ilia State University, Georgia. image courtesy VR First. development at Carleton University, image courtesy VR First. Dania Academy of Higher Education, Denmark.

AR 254