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Google has released to researchers and developers its own mobile device-based hand tracking method using machinelearning, something Google R esearch engineers Valentin Bazarevsky and Fan Zhang call a “new approach to hand perception.” in palm detection, researchers claim.
ManoMotion, a computer-vision and machinelearning company, today announced they’re integrated their company’s smartphone-based gesturecontrol with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.
And super excited to have you on the call and really learn more about what's coming up next for North. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesturecontrol armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah, great. It felt right.
And super excited to have you on the call and really learn more about what's coming up next for North. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesturecontrol armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah, great. It felt right.
We’ll be learning about the challenges and learnings from his experience. What they learned was we have to exist within this existing ecosystem of these warehouses, and we changed their tagline to “change everything without changing anything.” Alan: I’m going to Google it here. Voice is everywhere.
We’ll be learning about the challenges and learnings from his experience. What they learned was we have to exist within this existing ecosystem of these warehouses, and we changed their tagline to “change everything without changing anything.” Alan: I’m going to Google it here. Voice is everywhere.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Alan: We actually did it.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Alan: We actually did it.
And super excited to have you on the call and really learn more about what's coming up next for North. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesturecontrol armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah, great. It felt right.
We'll be learning about the challenges and learnings from his experience. What they learned was we have to exist within this existing ecosystem of these warehouses, and we changed their tagline to "change everything without changing anything." You need to bring in a machine or in location, and that sort of thing.
You can learn more about Alex and Lumiere by visiting LumiereVR.com. And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. So, I’m looking forward to learning about what their plans are.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Alan: We actually did it.
You can learn more about Alex and Lumiere by visiting LumiereVR.com. And to your point, by the way, what you mentioned -- Google expeditions for the classroom -- they started off by tackling that problem of bringing VR and synchronizing it across headsets. So, I'm looking forward to learning about what their plans are.
You can learn more about Alex and Lumiere by visiting LumiereVR.com. And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. So, I’m looking forward to learning about what their plans are.
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