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The other product is an “interaction builder” for creating gesturecontrols. These controls are showcased to many XR users in a gaming environment but have huge practical implications in enterprise training. Controllers are more precise from a tracking perspective, but they are a barrier to entry,” said Vezzoli.
There are no advanced “spatial computing” features like sensors or gesturecontrols. Instead, you use controllers to interact with a digital landscape. These technologies can create collaborative environments, like Microsoft Teams’ Immersive spaces, training simulations, and more.
Alan: We’ve got to call out Microsoft on making videos that people will go, “We want that!” ” Lance: It was Microsoft, SAP did one in 2014. Hand gesturecontrol, hand using hand gestures. So, yeah, we’re gonna enable some gestures and it’s super limited and all that stuff.
Alan: We’ve got to call out Microsoft on making videos that people will go, “We want that!” ” Lance: It was Microsoft, SAP did one in 2014. Hand gesturecontrol, hand using hand gestures. So, yeah, we’re gonna enable some gestures and it’s super limited and all that stuff.
As you know, if you take a Hololens or any other smart glass, you have the gesturecontrol usage. If you want to do content creation in AR, then you need something a little bit more powerful than gesturecontrol. In future it should also run on VR devices like Oculus, or HTC Vive, or any other. But totally, yes.
As you know, if you take a Hololens or any other smart glass, you have the gesturecontrol usage. If you want to do content creation in AR, then you need something a little bit more powerful than gesturecontrol. In future it should also run on VR devices like Oculus, or HTC Vive, or any other. But totally, yes.
Alan: We've got to call out Microsoft on making videos that people will go, "We want that!". Lance: It was Microsoft, SAP did one in 2014. Hand gesturecontrol, hand using hand gestures. So, yeah, we're gonna enable some gestures and it's super limited and all that stuff. you're like "Oh, OK." What is it.
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