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When you think about “haptics,” particularly in the sense of extended reality , you probably think about hardware and wearables that let you interact with and feel your environment. The other product is an “interaction builder” for creating gesturecontrols. However, that’s only half the story. Interaction Builder Interface.
On a broad level, all forms of virtual reality attempt to immerse users in an experience using a combination of sensors, artificial intelligence, and hardware (such as wearable headsets). There are no advanced “spatial computing” features like sensors or gesturecontrols. How Does Virtual Reality Work for Non-Immersive VR?
The timing aligns with other big hardware announcements from HTC VIVE and Meta. First, the Pico 4s device looks to come with controllers for conventional XR navigation. Second, the promo images showcase a wristband-style controller that suggests hand tracking and gesturecontrol.
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