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Qualcomm has debuted an updated version of their VR Headset Reference Design now with LeapMotion’s new 180-degree hand-tracking to bring gesturecontrol to mobile VR headsets. The new headset and LeapMotion tracking module was shown off during last week’s GDC 2017.
Kim, Director of Content and Services at Samsung, explained: “[It’s] a useful tool to 1) create an interactive, immersive presentation in VR (or using traditional desktop), and 2) consume immersive informative, platform agnostic VR content that can be experienced inside any VR headset.”. Follow the developers on Facebook.
About a year ago actually, at the last VEC, I had announced that we were going to bring gesturecontrol to VIVE, using the existing cameras that are on both the VIVE and the VIVE Focus. Now, the best part of this is that you don’t need a new camera. You don’t need new processing equipment.
About a year ago actually, at the last VEC, I had announced that we were going to bring gesturecontrol to VIVE, using the existing cameras that are on both the VIVE and the VIVE Focus. Now, the best part of this is that you don’t need a new camera. You don’t need new processing equipment.
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