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Microsoft set machinelearning to design the MR headset to be as usable as possible despite the fact that it works entirely using gesturecontrols. MagicLeap 1. The only real competition for the Microsoft’s HoloLens is the MagicLeap 1. Varjo XR-1.
But this poses a tricky problem for MR headsets: how should users interact with a machine that they’re wearing on their faces? Meta is working on an AR headset, which puts them in the same league as Microsoft and MagicLeap. Implicit in such a machine is the conclusion that it must function as an extension of your brain.
And super excited to have you on the call and really learn more about what's coming up next for North. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesturecontrol armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah, great. It felt right.
And super excited to have you on the call and really learn more about what's coming up next for North. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesturecontrol armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah, great. It felt right.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Yeah.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Yeah.
And super excited to have you on the call and really learn more about what's coming up next for North. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesturecontrol armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah, great. It felt right.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Yeah.
You can learn more about Alex and Lumiere by visiting LumiereVR.com. What they were saying was, “we’re now excited to introduce the natural user interface,” and it’s called like “intuitive gesturecontrol.” So, I’m looking forward to learning about what their plans are.
You can learn more about Alex and Lumiere by visiting LumiereVR.com. What they were saying was, "we're now excited to introduce the natural user interface," and it's called like "intuitive gesturecontrol." Just seeing a technologist refer to hands as this natural gesture interface is hilarious. Alex, welcome to the show.
You can learn more about Alex and Lumiere by visiting LumiereVR.com. What they were saying was, “we’re now excited to introduce the natural user interface,” and it’s called like “intuitive gesturecontrol.” So, I’m looking forward to learning about what their plans are.
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