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There were also huge announcements from Unity, HP, Microsoft, and others. For example, how does someone with Parkinson’s navigate gesturecontrols? HP and Microsoft. Designers also brought in two extra side-facing cameras to increase the range of gesturecontrols – a trick borrowed from Microsoft’s HoloLens.
It was really interesting to see Microsoft pivot towards enterprise with the HoloLens and I think it was absolutely the right move for them to make Click To Tweet. For starters, they’re based in Oregon as opposed to Silicon Valley.
More info (Logitech MX Ink now available) More info (My hands-on with the device) The end of HoloLens 2 Microsoft has officially announced the end-of-life of the Microsoft HoloLens 2: the company is now selling the last stock and will slowly discontinue the headset.
For frontline workers, it’s important that they have technology at their disposal that is entirely voice-controlled and, therefore, hands-free. In addition to comfort, AR glasses should have intuitive controls and user-friendly interfaces. This aids collaboration and productivity between staff on – and off-site.
Doing so will also provide greater interoperability with additional platforms such as Unity and Xcode, among others. This ranged from user interfaces (UIs), filming, controls, and hardware optimisation. He continued, “Without controllers, you open the space to a lot of people who are not used to having controllers as well.
So I'm assuming you're streaming this down from the cloud, using probably Unity or something= Florian: Yeah. Why not just use it, bring that application you have -- at the moment, a Unity application you have -- on the server or on premise or in cloud. You can simply integrate the stylus as it is in every other Unity application.
So I'm assuming you're streaming this down from the cloud, using probably Unity or something=. Why not just use it, bring that application you have -- at the moment, a Unity application you have -- on the server or on premise or in cloud. As you know, if you take a Hololens or any other smart glass, you have the gesturecontrol usage.
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