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The new avatar system will debut first on Facebook Horizon for Oculus Quest headsets. Yesterday, Mark Rabkin, VP of Oculus, sat down with CNET’s Scott Stein to chat about the companies advancements in VR avatar technology, during which a brand new VR avatar system for Oculus Quest/Quest 2 headsets was revealed.
The company’s original Reverb headset is well known to industry users, but is less popular among casual users than models by companies like VIVE and Oculus. And, with interest in XR technology at an all-time high, this might be the perfect time to launch a game-changing headset. You’ve Heard That Name Before. Why We Love It Already.
This second virtual VR/AR Global Summit attracted thousands of XR technology enthusiasts as well, according to the VR/AR Association. The three-day event featured over 150 talks and sessions given by hundreds of XR technology experts and professionals. XR Technology in the Time of Coronavirus. A Watch Call From Lenovo.
New research shows how immersive technology can help patients treat recurring nightmare syndrome. Patients who reported having frequent nightmares were able to modify the visuals they found threatening using an Oculus headset and joysticks with gesturecontrols to make them less scary Click To Tweet.
New research shows how immersive technology can help patients treat recurring nightmare syndrome. This new therapy technique can leverage young people’s ability to adopt emerging technology in order to provide a more tangible approach to treating nightmare disorders.
Pebbles Interfaces, a company specializing in gesturecontrol, was one of them. Facebook bought it to power its Oculus Rift headset. When asked about Resonai’s plans, Alon said that they are continuing to improve their core technology. He also talks about Vera, a powerful AI/AR platform. The Birth of Resonai.
The most recent MANUS product is the SteamVR tracker for precise gesturecontrols and motion capture. “As These include charging stations and interchangeable battery packs for long or frequent use, and adaptors for hardware from companies like VIVE , Oculus , and Antilatency. SenseGlove.
Leaks in advance of Facebook Connect, particularly around the time that VIVE Flow was announced , had many anticipating new devices from Oculus. He also more than suggested at a couple of points that Facebook logins would no longer be required for Oculus headsets in the near future. Horizon Updates and an Interoperability API.
Since purchasing Oculus, Meta has made significant strides in the extended reality (XR) world. The Meta Quest 2 and Meta Quest Pro are just two examples of the latest immersive technologies offered by Meta. The Meta Quest 2 and Meta Quest Pro are just two examples of the latest immersive technologies offered by Meta.
Greenlight Insights , a company specializing in XR technology market intelligence and organizer of xRS Week , together with Adlens , a company developing adaptive lenses, recently released a study on optics in XR. It also looks at how and when these developments are likely to impact the XR technology market. The Optical Interface.
The existing models were already top of the class, but the announcement comes amid similar announcements from Pico and Oculus, and hardware updates from VIVE. Oculus Rift used to be a powerhouse enterprise VR headset line. This was discussed in “Oculus for Business” at Facebook Connect in September.
Why should we invent another joystick, gamepad or controller, if we already have, thanks to millions of years of evolution, the most perfect controller for interaction with the environment – hands? There is a big difference between VR-helmets (or AR-glasses) with controllers and ones that can be controlled by hand gestures.
Facebook frenzy: new 360 app + live streaming in VR + voice search, our Avegant future looks like Star Trek, ZeniMax and Oculus: the plot thickens, VR companies grew 40% in 2016, investment & funding wrapup, and more… FACEBOOK FRENZY: NEW 360 APP + LIVE STREAMING + VOICE SEARCH. ZENIMAX AND OCULUS: THE PLOT THICKENS.
The existing models were already top of the class, but the announcement comes amid similar announcements from Pico and Oculus, and hardware updates from VIVE. Oculus Rift used to be a powerhouse enterprise VR headset line. This was discussed in “Oculus for Business” at Facebook Connect in September.
Qualcomm shut it down to focus on Snapdragon Spaces Learn more News from partners (and friends) Distance Technologies got a €10M investment Distance Technology, the glass-free AR startup founded by two of the co-founders of Varjo, just got €10M investment from Google Ventures. Big kudos to the team and good luck for the future!
From the world-changing augmented experiences offered by Pokémon Go, to the incredible worlds unlocked by the Oculus Quest, the innovations of XR in gaming are quickly becoming mainstream. AI technology can work together with sensors and other feedback tools to allow users to interact with games in a more organic way.
Or put more simply: A killer app “turns a technology into a product.”. Multi-user B2B software for creating and playing 360° VR presentations, the app is optimized for Oculus Rift, Samsung Gear VR, and Cardboard. Contest judges (left to right): Paul T. Kim, Nicole Lazzaro, Taylor Freeman, and Philip Rosedale. Really excited about that!”
The challenge facing today’s developers is to recognize that the paradigm for personal technology is shifting. Corporations see the potential, and hardcore hobbyists are feverishly experimenting, but the core technology remains inaccessible to the everyday user. Gesturecontrols preclude hands-free operation.
Holo-Light’s Florian Haspinger wants to help with problems like this using XR technologies, to enable an XR economy. And today we're going to be learning how Holo-Light is redefining engineering across automotive, manufacturing, chemical, and myriad other industries using XR technologies. Florian, how are you, my friend?
Holo-Light’s Florian Haspinger wants to help with problems like this using XR technologies, to enable an XR economy. And today we're going to be learning how Holo-Light is redefining engineering across automotive, manufacturing, chemical, and myriad other industries using XR technologies. Florian, how are you, my friend?
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. It's pretty quick.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. It's pretty quick.
Everybody talks about the dizzying ROIs that are out there to get, and all the wonderful things and advantages that this technology brings. The ROI was there their technology could save millions of dollars, yet it wasn’t getting traction. Frustrated with the lack of companies deploying augmented reality at scale.
Everybody talks about the dizzying ROIs that are out there to get, and all the wonderful things and advantages that this technology brings. The ROI was there their technology could save millions of dollars, yet it wasn’t getting traction. Frustrated with the lack of companies deploying augmented reality at scale.
Everybody talks about the dizzying ROIs that are out there to get, and all the wonderful things and advantages that this technology brings. The ROI was there their technology could save millions of dollars, yet it wasn't getting traction. They -- B -- they are generally looking for new technology and new ways to train their workforce.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. It's pretty quick.
XR technologies are undeniably a leap forward in humankind’s mechanical evolution. Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. Just seeing a technologist refer to hands as this natural gesture interface is hilarious. Alex: Right. Alex: It does.
Requires: Windows, Oculus Rift. Designed by a team of students at Game-U ( @gameu_nj ), Nerves is an intense visit to the operating room for a motion-control surgeon. Two programmers, Stephan Gensch and Ronny Esterluss, worked on gesture detection, navigation, and development in Unity3D. Requires: Mac, Oculus Rift.
The latest generation of XR technologies introduces radical new capabilities, from multi-user tracking in massive spaces, to 6DOF standalone headsets, to the ability to track hands, eyes, and lips. Alvin Wang Graylin is an industry leader, evangelist and passionate driver of XR technologies, particularly virtual reality. Alvin: Yeah.
The latest generation of XR technologies introduces radical new capabilities, from multi-user tracking in massive spaces, to 6DOF standalone headsets, to the ability to track hands, eyes, and lips. Alvin Wang Graylin is an industry leader, evangelist and passionate driver of XR technologies, particularly virtual reality. Alvin: Yeah.
XR technologies are undeniably a leap forward in humankind's mechanical evolution. Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. Alan: I have to say, as somebody who's doing a podcast about the business use cases of XR technologies. Alex: Right.
XR technologies are undeniably a leap forward in humankind’s mechanical evolution. Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. Just seeing a technologist refer to hands as this natural gesture interface is hilarious. Alex: Right. Alex: It does.
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