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The third day of AWE 2020 may go down in history as the most wholesome day in the history of XR technology. Ethics and Inclusion in XR Technology. We’ve seen people stressing the importance of including ethnic minorities and women in XR technology development, but Davis focused on those with disabilities. Let’s jump in.
Yesterday marked the launch of this year’s Tokyo Motor Show, a nearly two-week event dedicated to showcasing the latest technological advancements in vehicles and transportation. The post Lexus ‘Electrified’ Concept Car Features AR Displays, GestureControls, Personal Drone appeared first on VRScout. Image Credit: Lexus.
In the place of clunky plastic controllers and remotes, we’re seeing the rise of hand and eye tracking solutions, allowing users to move more freely throughout the digital world. But where exactly can the benefits of hand and eye tracking technology begin to reveal themselves? Data Collection and Insights.
Customize your hand gestures to activate specific visual and haptic feedback experiences. . The company NuEyes has partnered with ManoMotion to incorporate hand tracking and gesturetechnology into the NuEyes Pro 3 AR smartglasses, a move that will help make the 5G enabled glasses even more appealing to enterprise customers and even gamers.
German automotive manufacturer Mercedes-Benz has never been shy about its love for immersive technology. Now it appears as though the company is taking things a step forward by applying that same technology to the vehicles themselves. Also included is a 3D instrument cluster powered by onboard eye-tracking technology.
Yesterday, Mark Rabkin, VP of Oculus, sat down with CNET’s Scott Stein to chat about the companies advancements in VR avatar technology, during which a brand new VR avatar system for Oculus Quest/Quest 2 headsets was revealed. The new avatar system will debut first on Facebook Horizon for Oculus Quest headsets.
Developers will soon be able to integrate hand gesturecontrol into their projects on the ARKit platform, no extra hardware needed. So you think the technology would be slowing down as we start to wrap up this year, right? 2017 has been an absolutely enormous year for augmented reality.
This second virtual VR/AR Global Summit attracted thousands of XR technology enthusiasts as well, according to the VR/AR Association. The three-day event featured over 150 talks and sessions given by hundreds of XR technology experts and professionals. XR Technology in the Time of Coronavirus. A Watch Call From Lenovo.
And, with interest in XR technology at an all-time high, this might be the perfect time to launch a game-changing headset. Other webinar speakers were Mimbus CEO Laurent Da Dalto, Rainfall ’s AR/VR Director Keith Mellingen, and the Institute for Creative Technologies Director of Medical Virtual Reality Albert “Skip” Rizzo.
ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesturecontrol with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.
For many years, digital technologies have played an important role in reducing opportunity gaps, especially amongst members of disadvantaged and underrepresented communities – from assistive technologies that create independence for people with disabilities to learning platforms that provide access to educational opportunities.
New research shows how immersive technology can help patients treat recurring nightmare syndrome. Patients who reported having frequent nightmares were able to modify the visuals they found threatening using an Oculus headset and joysticks with gesturecontrols to make them less scary Click To Tweet.
New research shows how immersive technology can help patients treat recurring nightmare syndrome. This new therapy technique can leverage young people’s ability to adopt emerging technology in order to provide a more tangible approach to treating nightmare disorders.
While virtual screens make up most of the interface with other devices, there is an app marketplace for the Vision series that utilize more intensive spatial technology and provide more immersive experiences. Fantasy World is an immersive space that users navigate with voice commands, and head and gesturecontrols.
Pebbles Interfaces, a company specializing in gesturecontrol, was one of them. When asked about Resonai’s plans, Alon said that they are continuing to improve their core technology. He also talks about Vera, a powerful AI/AR platform. The Birth of Resonai. Alon founded and sold various companies prior to Resonai.
The role of the bridge watch officer is “quite often overloaded,” said Frank Cotton, BAE’s head of Technology for Navel Combat Systems, in an interview with The Engineer. The AR technology that BAE plans on applying is actually a modified system that the Royal Navy currently uses on the new Striker II pilot’s helmet.
The philosophy behind PhotonLens is to make everyday consumers’ lives more fun, enriching, and healthier with XR technology.”. The glasses themselves are similar to other models in the space or coming soon, though they will also be compatible with PhotonLens controllers and software. What We Know About the Photon MR Glasses.
EyeSight demos VR gesturecontrol using standard phone hardware Over the past few years EyeSight has been establishing a name for itself by bringing gesturecontrol to a series of computing platforms, from mobile devices to smart eyeglasses. The company isn’t letting out much info on the project.
The most recent MANUS product is the SteamVR tracker for precise gesturecontrols and motion capture. “As One model also features “microfluid technology” for “dynamic force feedback” that they claim is more realistic than that of competitors. See Also: HaptX Wants to Put You in Touch with the VR World.
According to a Bloomberg article, Microsoft HoloLens technology will be used to increase the lethality of soldiers by enhancing their ability to detect, decide, and engage the enemy. A Microsoft spokesman told Bloomberg, “Augmented reality technology will provide troops with more and better information to make decisions.
They were among the first in the industry to achieve a retina-level display, combined with gesturecontrol capabilities and a true “wireless” wearing experience. This could mean that if Xiaomi does release its specs to the public, it won’t be able to rely exclusively on gesturecontrol as a selling point.
First technologies emerge, and then they converge. Blockchain and extended reality technologies have been knocking on one another’s doors for a while now and doors are starting to open. Byte is a marketing technology company that recently merged with award-winning international digital agency Dept. First, What’s an NFT?
Ambinder says that BCI is still “speculative technology,” but could play an important role in the way players interact with the games of the future. And while early, there’s exciting potential for the technology to transform the way we interact with computers, and how computers interact (and react) to us.
A startup that allows a smartphone’s own camera to be used to track hand gestures has received a $20 million investment. Chinese technology conglomerate Kuang-Chi will invest in Israel-based provider of software-based machine vision and gesture recognition...
Apple’s always expressed a commitment to accessibility, but today it announced a plethora of upcoming features that could make a huge difference in how people with disabilities can interact with technology. Read more.
XRSpace’s Peter Chou believes 5G will usher in “the social reality of the future” Peter Chou, ex-CEO and co-founder of Taiwanese consumer electronics company HTC, has some bold opinions regarding the future of VR technology. “There is a chance that 5G will make the experience of VR much more relevant to consumers. .”
Greenlight Insights , a company specializing in XR technology market intelligence and organizer of xRS Week , together with Adlens , a company developing adaptive lenses, recently released a study on optics in XR. It also looks at how and when these developments are likely to impact the XR technology market. The Optical Interface.
The Meta Quest 2 and Meta Quest Pro are just two examples of the latest immersive technologies offered by Meta. The Quest 2 is a cutting-edge consumer-grade VR headset, with black-and-white passthrough, gesturecontrols, powerful processing, and exceptional visual clarity. Meta Quest Pro vs Meta Quest 2: Features.
HoloLens 2 also brings hand-tracking which goes much further than the coarse gesturecontrol in the original headset. Now with full hand-tracking, users can interact much more directly with applications by touching, poking, and sliding controls directly rather than using abstract gestures.
BMW has been equipping its cars with in-air gesturecontrol for several years and I never paid attention to it. I didn’t know the 850i used gesturecontrol, because, frankly, I had forgotten BMW had this technology; I stumbled upon it. It seemed redundant. This is about the future.
Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion’s new 180-degree hand-tracking to bring gesturecontrol to mobile VR headsets. Leap Motion has been working on hand-tracking technology since 2010, and in recent years has pivoted their focus toward use as an input technology for VR.
Wristbands like Mudra Link are an exciting development in wearable technology and hold a lot of promise for robust input within glasses and headsets. Until then, I look forward to hearing more from Mudra Link and about other wearable XR technologies.
If you can’t resist subtly waving your hand in the air like a Jedi when you approach an automatic sliding door, get ready for this: a manually operated touchless sliding door that senses and matches the movements of a hand waving back and forth in front of it. Read more.
While in theory it would be possible to make custom models using technology like 3D printing, this would be prohibitively time-consuming and costly. Xenco Medical has pioneered a computer learning algorithm that uses ray tracing technology to stitch a series of 2D diagnostic images together to instantly create patient-specific 3D models. “We
The platform is set to include software for: Environmental understanding; Standardized gesturecontrols through a hand interaction SDK; Voice commands. A session with Vice President of AR/VR Andrew “Boz” Bosworth saw the announcement of the “Presence Platform”, a suite of tools to help developers create mixed reality applications.
This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap.
Companies like Nestle, McDonalds and Danone all demonstrated how big businesses can approach the opportunity for AR on a global scale, further legitimizing the technology and creating a ripple effect that hopefully other brands are paying attention to. Most importantly, together both technologies will drive more mainstream adoption of AR.
At AWE this week, leading XR headset vendor Magic Leap and gesturetechnology innovators Doublepoint Technologies are highlighting a deep product partnership to distribute WowMouse, an input device that leverages Android smartwatches to enable gesturecontrols such as pinch and gaze for AR applicaitons.
Why should we invent another joystick, gamepad or controller, if we already have, thanks to millions of years of evolution, the most perfect controller for interaction with the environment – hands? Gestural interface; Source: Shutterstock.com. Same goes for gesturecontrol, it is basically used for video game industry only.
That, in turn, allowed their partner developers to secure key contracts as they figured their way around the new technology. Because of that we hope – and it would make sense – if they adopt an OEM for their Mixed Reality technology. Between Magic Leap and HoloLens, which is going to win over developers?
Gradually, VR headsets became more intuitive and sophisticated, and new technologies emerged to give us a unique experience of the digital landscape. There are no advanced “spatial computing” features like sensors or gesturecontrols. Instead, you use controllers to interact with a digital landscape.
Qualcomm shut it down to focus on Snapdragon Spaces Learn more News from partners (and friends) Distance Technologies got a €10M investment Distance Technology, the glass-free AR startup founded by two of the co-founders of Varjo, just got €10M investment from Google Ventures. Big kudos to the team and good luck for the future!
Not all smart glasses include augmented reality technology, but we did make sure all of the specs on this list have something unique or immersive to offer. The Best Smart Glasses in 2025: Our Top Picks Ready to take the leap into a new age of wearable technology?
Let’s take a look into how Aerosmith was able to use VR technology to tell a love story. Bearing physical similarities to other 90’s data gloves, he is given full hand and finger tracking as well as gesturecontrol of the user interface. Or, would it have just confused people with it’s future technology?
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