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Others prioritize flexibility for instance Google recently announced the creation of its Android XR system, which supports open standards. Evaluate how easy it will be to use the apps you already rely on, like Microsoft Office apps or prototyping software on the headsets youre going to use.
Developers have explored potential solutions in the past, such as Google Daydream’s ultra-fun Drum Keys or Logitech’s VR compatible keyboards. Those sensors are used to detect the rapid touch of your fingertips hitting a physical flat surface to provide haptic feedback as you type out words on a virtual keyboard.
This puts Meta in an entirely new position as a platform holder, as it now seems the company is trying to beat Google at its own game. Apple vs. Microsoft. Apple vs. Google. And you know what, it just might win. It’s a tale as old as time. Imagine one for exercise that extra-light, sweat-wicking materials.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. I think this decision may make a lot of sense: Meta is allegedly going to release glasses with a display at the end of this year, so launching something with fewer features may not have made much sense for Google.
Haptic technologies were represented at CES very well especially by two companies: OWO and bHaptics. OWO Haptic Vest (Image by OWO). bHaptics, a company we already know well, has instead announced TactGlove, a pair of very lightweight haptic gloves. Skinetic haptic suit (Image by Actronika). Further references.
Microsoft Flight Simulator releases VR patch. Microsoft Flight Simulator is now compatible with VR headsets : not only the HP Reverb G2 as initially teased but all the headsets that are compatible with OpenXR , so basically all the most famous devices. Google lets now everyone contribute to StreetView. Top news of the week.
Then in mid 2020, company founder and CEO Rony Abovitz stepped down, giving way to former Microsoft exec Peggy Johnson to take the reigns, who has thus far positioned the company to solely target enterprise with its latest Magic Leap 2 headset. Haptics: LRA Haptic Device. Here’s the full spec sheet below: CPU & GPU.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Overall, augmented reality brings robust capabilities to solutions across multiple modalities — visual, auditory, haptic, somatosensory, and olfactory. Sponsored content. Sponsored by Softeq. Mobile application.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware. Beyond this, Samsung isn't yet sharing specifications.
The award for Best Consumer App was presented by Hopscotch Interactive CEO Emily Olman to Google Maps Live View by Google. The award for Best Developer Tool was presented by Khronos Group President Neil Trevett to Mixed Reality Toolkit for Unity (MRTK-Unity) by Microsoft. ?. Best Consumer App. Best Creator & Authoring Tool.
Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook is also working with haptics, and it has presented two prototypes of the wristbands that could apply vibrations or pressure sensations on the wrist. Image by Microsoft).
SenseGloves Nova, which are haptic feedback gloves for professional VR training, were announced at CES. The product increases and improves upon haptic feedback, form factor, and hand tracking to enable a user’s feeling of shapes, textures, and resistance in VR. The company plans on raising more money in the near future.
Key features of HoloPatient Remote according to GIGXR: Remote and/or socially distanced student groups connect with their instructor, who is wearing a Microsoft HoloLens 2 mixed reality headset, using their iOS or Android device. Instead of a HoloLens, however, students view the content through a mobile device or tablet. . nanga o Awanui?rangi
Often incorporating various haptic feedback elements alongside advanced full-body capture, location-based VR has gone from niche to one of the more popular renditions of VR entertainment since there initial introduction. Image Credit: Baobab Studios / ILMxLAB / Oculus Facebook / Microsoft / Gap / Oculus Facebook.
Just to make an example, I was there when there was the Netscape vs Internet Explorer war, but now the leading web browser is Google Chrome. Google Chrome, for instance, has been helped a lot by the fact that it is the pre-installed browser on all Android phones. Google Glass v2. What will happen? Honestly, I don’t know.
Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the race for prime positioning to build the virtual and connected world.
You can design meeting rooms in apps like Horizon Workrooms and take advantage of exceptional visuals, audio capabilities, and even haptic feedback. Although countless other companies are working on developing robust app markets for headsets (Google even announced its own Android XR system in 2024), Meta still has the most variety to offer.
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.
The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years. Horror Games in VR. There is a strong market for the genre of horror games.
You can enjoy the full audio recording below: In this weekly VRScout Report, Google Earth in VR is a rush, Facebook analyzes your face w/ augmented reality, GE uses AR to talk to machines, the funding wrap-up, cure lazy eye with VR, and more…. GOOGLE EARTH IN VR IS A RUSH. GE USES AR TO TALK TO MACHINES IN MICROSOFT PARTNERSHIP.
Lyft drivers would access this information through an AR headset, such as a Microsoft HoloLens, Google Glass, or Magic Leap, which would place the digital content directly in the view of the Lyft driver, or through an AR enabled smartphone. You could also use your own smartphone or any type of wearable AR device to find them yourself.
Especially the DualSense is an amazing piece of tech, with very stable IMUs and haptic sensations that increase a lot the “immersion” in the games : they can provide you the sensation of resistance, of textures of materials, of movements. More info (New features of OpenXR) More info (OpenXR in Unity) More info (OpenXR in Microsoft products).
Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Other experiences to look forward to include Red Frog Digital’s Zombie Holomaze, which will offer a terrifying AR experience for attendees to explore while wearing a Microsoft HoloLens. Gary Radburn, Director, Virtual and Augmented Reality, Dell.
According to CBINSIGHTS , tech giants like Facebook, Amazon, Microsoft, Google, and Apple (FAMGA) have all been acquiring AI startups aggressively in the last decade. Artificial intelligence has been the most happening and hottest technology of this century. Apple leads when compared with other giants in terms of acquisitions made.
Google recently announced Android XR, a new operating system designed explicitly for XR (Extended Reality) devices and services, which the company describes as the next generation of computing. Notably, Google is developing the XR OS in collaboration with Samsung, which also revealed plans to release an XR headset in 2025.
A headset "fully optimized for gaming with support for all kinds of different peripherals and haptics." Additionally, Meta is working with Microsoft's Xbox division to create a "limited-edition Meta Quest" headset with Xbox branding. Google seems set on owning a full XR platform though, not just the 2D app section of Meta's.
CEOs means a lot for a company: think about how Microsoft has changed going from Ballmer to Nadella. Ultrahaptics is the English company producing a haptic device that works without being worn by the user: it emits ultrasound waves that colliding with the skin of the fingers of the user provide him a sense of touch. Its peculiarity?
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. More info (XTAL 3 hands-on) More info (Haptic gloves hands-on). The most bullish of them is, of course, Meta. Many great XR games are controlled by Meta.
Watch YouTube in VR with your friends, Google pours resources into shared social VR experiences, upcoming standalone headsets will be wireless, the Snapchat vs. Facebook continues, the investment & funding wrapup, and more… You can enjoy the full audio recording below: WATCH YOUTUBE IN VR… WITH YOUR FRIENDS! WEIRD OR AWESOME?
Not so long ago, if you wanted a cheap VR headset, you’d be limited to phone-based devices like Google Cardboard. For instance, the Meta Quest 3 comes with virtual keyboards and similar tools that are ideal for use with collaboration platforms like Microsoft Teams.
Tender Claws and Google ARCore. As extended reality gaming experiences continue to take the world by storm, leading cloud and technology vendors like Google are offering game creators and developers an easy avenue into the ecosystem. RoboRaid and Microsoft HoloLens. Alta VR, AWS, and Oculus.
According to the patent filing, the headset will incorporate AI and haptic integration. As technology evolves, we can expect AI to play a significant role in future headsets; however, implementing haptic features and their effects will be particularly interesting to observe.
Although Google Tango-style software that enables smartphones to sense their surrounding environment is required, you can choose from premade holograms and position the 3D model in your real world room (ICYMI here’s a primer on Google Tango ). GET YOUR FEELS IN VR: NEW HAPTIC VEST ABOUT TO LAUNCH ON KICKSTARTER. …and more.
Over the last two years, metaverse technologies have matured due to investments from firms such as Meta Platforms, Microsoft, Epic Games, and many others. It essentially comprises VR headsets, smart glasses, and haptic technologies that where users can navigate digital worlds. billion in 2020 and would reach $829 billion by 2028.
Some of the biggest names in social impact will be in attendance, including: Participant Media, Conservation International, the Rainforest Alliance, Connect for Climate/World Bank, and the Milken Institute, as well as tech companies like Google, Microsoft, and Oculus.
From headsets to haptic suits, there is going to be a lot of accessories and apparel in XR to chose from, including some that expand senses you didn’t even know were XR-compatible. You’ve got things like haptic suits, haptic gloves. Let’s start at something crazy; haptic suits.
Long considered the holy grail of immersive computing, all-day AR headsets represent a way of interacting with new layers of information in daily life which would span everything from turn-by-turn directions to gaming applications—like Google Maps directions floating on the street in front of your car or a city-wide version of Pokémon Go.
Microsoft has released the news that it is increasing the availability of HoloLens 2 and that tens of thousands of units have been shipped to date. Basically, projects that give value to the device and to Microsoft in general. Google Glass can help Autistic kids. HoloLens 2 is expanding its availability. News worth a mention.
Goertek NReal Lenovo Iristick Vuzix Magic Leap XYZReality Longan Vision Rokid ThirdEye Google Toshiba Epson RealWear Microsoft Lumus TCL RayNeo Goertek Offering a variety of extended reality products for virtual and augmented experiences, Goertek has a range of smart glasses included in its portfolio.
The original Meta AR headset was a great proof of concept with a great 40° field of view much like Microsofts Hololens is today. The Meta team also tapped into the Google Project Tango framework to acquire the expertise of Alan Betran in developing a sensor array capable of dexterous hand interaction. That was three years ago.
From headsets to haptic suits, there is going to be a lot of accessories and apparel in XR to chose from, including some that expand senses you didn't even know were XR-compatible. You've got things like haptic suits, haptic gloves. Let's start at something crazy; haptic suits. You can have haptic feedback.
From headsets to haptic suits, there is going to be a lot of accessories and apparel in XR to chose from, including some that expand senses you didn’t even know were XR-compatible. You’ve got things like haptic suits, haptic gloves. Let’s start at something crazy; haptic suits.
To mimic the tactile feedback that you experience in real life, you’ll need sensors and haptics all over your body or at least in significant areas, like the face, hands, and feet. The first hardware generation attempting to solve the body feedback problem will likely use full bodysuits with haptic responses aligned to the VR experience.
Goertek NReal Lenovo Iristick Vuzix Magic Leap XYZReality Longan Vision Rokid ThirdEye Google Toshiba Epson RealWear Microsoft Lumus TCL RayNeo Goertek Offering a variety of extended reality products for virtual and augmented experiences, Goertek has a range of smart glasses included in its portfolio.
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