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HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

It was first theorized that the name Vive Focus was intended for the upcoming standalone Vive headset confirmed at Google I/O 2017 developer conference. It came to light via the Dutch publication Lets Go Digital that HTC has also applied for a trademark for the name ‘Vive Eclipse’ in New Zealand.

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HTC Files for ‘Vive Cosmos’ VR Headset Trademark

Road to VR

With middling smartphone sales and a loss of a major portion of its smartphone IP and engineering team to Google last year, HTC appears to be full steam ahead with VR headsets as of late. Now, a trademark filing has surfaced that throws the name ‘Vive Cosmos’ into the mix, possibly pointing to the company’s next VR headset.

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What Made VR Gaming Highly Popular

ARPost

The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. The VR head-mounted displays were initially created focusing on games mainly. Gaming genres like shooters, simulations or adventure got an enhanced look and feel owing to the impact of VR.

Gaming 392
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26 VR Apps for Remote Work, Education, Training, Design Review, and More

Road to VR

Collaborate on the data together in one room with two HoloLenses, or bring in more people from all over the world, wearing a Microsoft Mixed Reality Head-Mounted-Display (HMD). Work on them with others in your organization in real-time, like with a Google Doc. Oxford Medical Simulation. PiXYZ Review.

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Veteran VR Developers Reveal How Gaming Influences Enterprise XR Services

XR Today - Virtual Reality

By simulating a wide range of environments and scenarios, users can master critical skills and reactions, making VR an invaluable tool for education and training in high-risk fields.” ” Woosung added: HMDs (Head-Mounted Displays) come with various specifications and operating systems.

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How Will AR Transform Advertising?

AR Insider

Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR.

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Top 50 Terminologies related to AR/VR

ARVR

A form of non-verbal communication through the body (typically the hands or head) that, when tracked by a motion sensing device, can be interpreted as movement and mirrored in virtual reality. Google Poly ?—?a The simulation (or recreation) of sense of touch through the sensations of applying force, vibration, or motion to the user.

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