Remove Google Remove Head Tracking Remove Machine Learning
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The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

Image by Google). Google completely opensources Cardboard. With a surprise move, Google has announced with a blog post that it ha opensourced completely Cardboard. Google affirms that Cardboard has been a huge success to introduce people into VR, and more than 15 million headsets have been distributed.

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

To learn more about what he’s doing, you can visit augmentedreality.org and awexr.com or superventures.com. I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. We learn better when we interact with things.

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

To learn more about what he’s doing, you can visit augmentedreality.org and awexr.com or superventures.com. I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. We learn better when we interact with things.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?

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Cinematic VR: 10 Avoidable Rookie Mistakes

Headjack

All the big names in tech are working on their own devices, including Apple, Sony, Samsung, and Google. We at Purple Pill learned a lot from Jaunt, and have developed our own VR camera system and workflow. It’s because most people are unable to run even the simplest demos on their machines. This requires massive GPU power!

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OSVR - a Look Ahead

VRGuy

For example, head tracking can come from optical trackers or inertial ones. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. Some accept a high-end gaming PC, while others prefer inexpensive Android machines. Google Glass has not been as successful as hoped.

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