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Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Vive Facial Tracker works also with non-HTC headsets.
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
Just to make an example, I was there when there was the Netscape vs Internet Explorer war, but now the leading web browser is Google Chrome. Google Chrome, for instance, has been helped a lot by the fact that it is the pre-installed browser on all Android phones. Hero view of PSVR 2 (Image by Sony Interactive Entertainment).
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. The post Google, Sony And Oculus Unite To Establish VR Industry Standards appeared first on VRScout.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset. Google is hiring waveguide developers for AR. billion valuation.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). HTC Vive Wrist Tracker. HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). HTC has made an announcement at this CES and it has been a pretty cool one. Click to read the thread on Twitter… it is worth it. Further references.
When it comes to the most-searched-for headsets, there’s been three clear leaders during the 2016, ’17, and ’18 holiday shopping seasons: PlayStation VR, Oculus Rift, and HTC Vive. US search volume, Black Friday weekend 2019 | Data courtesy Google. Data courtesy Sony, chart by Road to VR.
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. We can find educational VR content in a variety of sources, such as: VR apps in the App Store, Google Play, or Steam directories. Google Earth VR.
The Vive is the ‘room-scale’ VR system created by HTC and Valve. Find an HTC Vive Demo Location. HTC hosts a list of stores across the US and Europe where you can try the Vive for free. SEE ALSO HTC Vive Review: A Mesmerising VR Experience, if You Have the Space. Google Daydream. PlayStation VR (PSVR).
For some developers, porting an Oculus Rift or HTC Vive game to PlayStation VR is easier said than done. We honestly believe any studio could take a good shot at bringing their game to Sony’s headset regardless of features and, with an install base of over 40 million PS4s, it’s in their best interest to.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. And a big company like Google could also afford to sell it at the same price as the Quest 2, hoping for a future domination of the VR ecosystem. The rise of enterprise.
As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices.
The results suggested that marginally more developers were working on the HTC Vive than the Oculus Rift. Sony’s PlayStation VR (PSVR) has made some gains, jumping from 12.9% Other platforms like Google Daydream and Microsoft HoloLens are all up, though it’s surprising to see the slightest decrse for Gear VR from 33.8%
Google Daydream Systems/ Headsets. Assorted Microsoft Systems/ Accessories/ Controllers. Sony PS4 Systems/ Accessories/ Controllers. We’ve also spotted some HTC Vives & Vive Pros, a stack of SteamVR basestations, and some controllers. Samsung Odyssey Systems/ Headsets. Oculus Systems/ Headsets.
For every Nintendo there is a Sega and for every Apple there is a Microsoft. There are a handful of major players already cutting their teeth in VR including Google, Sony and Samsung; but the two titans sitting at the top of the heap are Oculus and HTC. HTC/Microsoft . For every Facebook there is a Twitter.
I’m sorry about that, but it’s still a miracle I’ve managed to write it… Top news of the week (Leaked image from Samsung video) Samsung is back to XR with Google and Qualcomm The big news of the week is that Samsung is back to XR. What is even more interesting is that this device will be built in partnership with Google and Qualcomm.
The first version of Valve’s SteamVR platform provided us with superior 360 degree room-scale tracking and position-tracked hand input at the hefty price of $799 via HTC’s Vive. Will HTC cut Vive’s price? But regardless of context, these moves put a heck of a lot of pressure on HTC’s Vive.
The report suggests that premium headset shipments like Google Daydream will see more growth over light mobile headsets. Google Daydream will sell the most premium headsets in 2017, getting 6.8M devices into the hands of users. Also touched on was the outlook of augmented and mixed reality, stating combined earnings of $30.4B
” 2016 saw the arrival of 3 major consumer virtual reality headsets, the Oculus Rift, HTC Vive and PlayStation VR. Samsung confirmed at CES in January that its Oculus engineered Samsung Gear VR headset had passed an install base figure of 5 Million and more recently Google affirmed that it had shipped over 10 Million Cardboard viewers.
Image by Google). Google’s next flagship phone, the Pixel 4, won’t be compatible with Daydream View headset and Google has also stopped selling the Daydream View. Sony creates an AR headset for LBVR. Sony is offering a Ghostbuster AR experience in Ginza, Japan, and for this it has manufactured an AR headset.
Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. Especially Apple and Google, which are the dominant players in the smartphone industry, are both launching headsets this year.
Image courtesy Microsoft. Google / Daydream. Google Cardboard (all versions). VR Headsets Compatible with Half-Life: Alyx. Although Valve has its own headset on the market, the good news is that Half-Life: Alyx is compatible with nearly every headset that supports SteamVR, which includes the majority of tethered headsets.
You can explore the VR series now through the Inception app, available for download on the Oculus Rift , HTC Vive , Microsoft , Gear VR , Google Daydream , Sony Playstation , iOS and Android. “VR provides a new avenue for Refinery29 to reach their large vast network base of young women,” said Inception CEO Benny Arbel.
nDreams is an approved developer partner with Sony PlayStation, Oculus, HTC, Microsoft HoloLens, Google and Samsung. If you are a developer and interested in partnering with us, please get in touch for more details: publishing@ndreams.com About nDreams Ltd. nDreams Ltd.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Microsoft’s Windows Holographic VR headsets are going to run the gamut of specs like input, field of view, and resolution. Lenovo’s headset looks very similar to the white device here seen at Microsoft’s announcement last year. Lenovo’s offering sounds like it might sit somewhere in the middle.
Formerly called the Global Virtual Reality Association (GVRA), today the XR Association (XRA) has announced that Microsoft has joined as a member company alongside founding members HTC Vive, Sony, Google, Facebook, and Samsung. We are thrilled to welcome Microsoft to XRA,” said Elizabeth Hyman, CEO of the XR Association.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. We’ll examine some of the major trends and findings of the report, and look at it in the context of the larger policy and standards movement in XR. About the “Thinking Ahead About XR” Report.
I wonder if Facebook has already taken the decision of leaving the enterprise market to HTC and Pico , while focusing on the much bigger piece of cake of the consumer market. Let’s see how Apple and Google will answer. Sony closes its game studio in Manchester. Google Glass 2 is now available for direct purchase.
Six months on from its reveal, Microsoft’s Project Scorpio remains a promising mystery for the VR industry. Sony has partnered with Capcom and is utilizing its own first-party studios. Google thinks it’s on the right path, it just has heating issues to sort out. What Headsets Will Support Project Scorpio?
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
Microsoft has just what VR needs In a move we should have seen coming from a mile away, Microsoft announced that it will be opening up the Windows Holographic platform , which powers HoloLens, to other companies. And Windows Holographic is … well, Windows. Read more here.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. What to Expect from HTC. CES was a big show for HTC. Valve is likely in a similar boat to HTC. What to Expect from Sony. What to Expect from Microsoft.
EX-HEAD OF SONY PLAYSTATION LONDON FORMS CROSS-PLATFORM VR GAME STUDIO. Formed by Dave Ranyard, who was the lead at Sony’s London Studio during PSVR’s creation, it includes a handful of early-days development of the PlayStation VR– back when it was still a code name (Project Morpheus was one of my favorite code names).
Meta’s Oculus team have already partnered with leading companies like Sony Music to give fans an immersive way to explore music videos and unique content. Although Microsoft hasn’t shown much of an investment in the entertainment and arts sector as of yet, it has a lot of potential to offer with the HoloLens ecosystem.
Nvidia has GeForce Now, Sony has PlayStation Now, and both Google & Microsoft have their own future cloud gaming projects in the work too. Two days earlier I got a chance to visit HTC’s booth where they were showing a similar setup streaming Superhot VR (2017) to a Vive Focus Plus over a mock-up 5G network.
Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. We can find educational VR content in a variety of sources, such as: VR apps in the App Store, Google Play, or Steam directories. Google Earth VR.
OMG, it’s almost 3 years that I write these roundups… the first week peek was exclusive for my blog subscribers and it featured as best news the release of Google Blocks and in the other news something about Samsung Gear VR… how much time has passed since then! Image by Microsoft). HTC announces Vive Pro Secure.
The most valuable companies in the world own the metal on which their software applications run: Apple and Microsoft have had their fingers in the hardware pie for years, and even Google was able to build a robust OS business with Android. Could this really be the time for VR?
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