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The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat.
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. HTC is going to launch its headset on May, 11th. I hope to see many more in the future!
It’s no doubt been a massive undertaking creating a platform agnostic standard for VR and AR, as The Khronos Group consortium has included in its ranks the important hardware and software creators in the industry, including AMD, ARM, Epic Games, Facebook, Google, HTC, Microsoft, NVIDIA, Qualcomm, Unity, and Valve.
Similar to Meta, Microsoft has made some significant investments into the XR landscape in the last couple of years. Microsoft Teams now has its own Mesh integration, so companies can pull one of the world’s favourite collaboration apps directly into the MR space.
without limitation, Oculus, Google, Microsoft, Valve, Steam, HTC)”, venture capital, or crowdsourcing. ” SEE ALSO Facebook Founder Says Company Invested $250M in VR Content, Will Invest $250M More. The post ‘Oculus Start’ Program Aims to Help Indies Jump into VR Development appeared first on Road to VR.
Here below I’m posting for you the best offers I’ve found: for instance, HTC is discounting basically every piece of hardware (including Vive Trackers that can be useful for all the VRChat fans out there), while Pico is offering one of the best deals with €100-worth-of-content given for free with every purchased Pico 4.
As a long-time AR enthusiast, and one of the first to have tried Google Glass in Italy, I have to admit that I will consider AR mainstream only when it will be on glasses that we will wear all day , when we’ll live in a completely shared mixed reality world (the AR Cloud). Didn’t work (Image by Microsoft). Sounded good.
Image by Microsoft). After the news went viral, Microsoft has clarified that it was just “a translation bug” and that Xbox is not adding VR support at the moment. Vive Facial Tracker works also with non-HTC headsets. Google halves its revenues on the Play Store. News worth a mention. As long as it works….
Epic Games is a prominent member of the Khronos Group working alongside a host of industry pros including Oculus, HTC, Valve, Microsoft, Google, AMD, NVIDIA, and Unity. Epic Games Store is said to launch soon and begin what Sweeney calls “a long journey to advance the cause of all developers.”
And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE.
Microsoft’s play for command of next generation personal computing can be seen today with the announcement of a series of Windows-powered VR headsets starting at $300. This is not the case with the headsets on the way from Microsoft’s partners. An example of the Windows Holographic user interface.
There is not only the problem of the timezone but also the unknown of the internet connection and the inability of reaching Western websites like Google. While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. So here I’m using the Pico 4 whenever possible.
Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. Google VR SDK is popular for building virtual reality applications for Android and iOS.
Beyond that, Metas headsets support: Wireless, standalone capabilities Unlike other companies such as Varjo and HTC VIVE, which primarily offer tethered devices, Meta focuses on convenient, standalone functionality. However, you can also access apps like Zoom, and Microsoft Teams for immersive meetings.
Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. image courtesy VR First.
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive.
Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Other experiences to look forward to include Red Frog Digital’s Zombie Holomaze, which will offer a terrifying AR experience for attendees to explore while wearing a Microsoft HoloLens.
Someone invokes saviors like Google and Amazon, but even if they managed to succeed, they are other data-harvesting companies , so in any case, we are f**ked. That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business.
Although Microsoft hasn’t shown much of an investment in the entertainment and arts sector as of yet, it has a lot of potential to offer with the HoloLens ecosystem. Software like Google’s VR tilt brush allows users to create unique virtual art pieces in a completely limitless canvas space.
Tender Claws and Google ARCore. As extended reality gaming experiences continue to take the world by storm, leading cloud and technology vendors like Google are offering game creators and developers an easy avenue into the ecosystem. Respawn Entertainment and Unity. Sense Arena and HTC VIVE.
THE STANDALONE MOBILE HEADSET THAT HTC IS KEEPING IN JAPAN. Remember, HTC is the Taiwanese-based hardware manufacturer and the HTC Vive Tech Corporation is a subsidiary that partners with American-based software company Valve for content via their huge Steam library. AIRLINES TESTING AUGMENTED REALITY TO READ YOUR EMOTIONS.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
The only company not much affected by it is HTC, that manufacturers its headsets in Taiwan and not in Mainland China. HTC Vive releases Cosmos Elite, two models of Vive Pro Eye and creates some confusion. For sure you remember the recent launch of a full line of Vive Cosmos headsets , all with customized faceplates.
Did Seebright just release the augmented reality equivalent of Google Cardboard? The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. Someone is Always Ready to Help THIS version of the HTC Vive…. Two well-established companies with serious Hollywood money are joining forces.
Big vendor news this week, Admist start-ups and fresh ideas; this week, big names like Meta, Microsoft, Google, and Apple took the headlines due to each firm’s optimisation of its XR product portfolio. Meta has not yet confirmed 8K streaming on its Quest portfolio.
Image by Google). Google completely opensources Cardboard. With a surprise move, Google has announced with a blog post that it ha opensourced completely Cardboard. Google affirms that Cardboard has been a huge success to introduce people into VR, and more than 15 million headsets have been distributed.
Unfortunately, when it comes to immersive experiences, WebVR sits backstage, while VR headsets from HTC, Oculus, Playstation VR, Google and Samsung soak up all the limelight. Teams are being encouraged to develop in any industry or category of their choosing, with winning teams walking away with a pretty sweet prize.
Microsoft already stands as one of the biggest gaming companies in the world, thanks to the development of the Xbox ecosystem. Microsoft is one of the most exciting companies to watch for gaming companies and consumers interested in the potential of Mixed Reality in gaming.
One-year price performance for MSFT, AAPL, GOOGL, SNE, and NVDA According to the latest report from Statista , the global augmented reality (AR) and virtual reality (VR) markets are rapidly growing and are forecast to reach a total of $72.8 Microsoft’s smart glasses are now used as an enterprise solution by many companies around the world.
We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. You may be saying “Come on! As a developer, we haven’t control over the runtime in which our application will execute (i.e.:
We started talking with other professionals in the field, and they always kept saying to us “If Microsoft can’t do it, how can you do it?”. High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. The official computational unit runs Android.
Apple’s eye-catching ARKit is on the verge of release alongside a series of Microsoft-backed VR headsets. Facebook’s Oculus dramatically dropped Rift’s price and Valve is building a second generation of the innovative tracking technology deployed by HTC that could alter the VR landscape.
Rikard Steiber (HTC), Joel Breton (HTC). As President of Viveport and Head of Vive Studios respectively, Rikard Steiber and Joel Breton are two of the most senior figures working on the HTC Vive today. Alon Or-bach (Samsung Electronics), Kaye Mason (Google). Stefan Walker (Google), Luca Prasso (Google).
Appearing on the Oculus Forums , the preview release is available for testing now , just don’t expect to be running an HTC Vive or Valve Index on Oculus Home anytime soon. At present only Microsoft’s Windows Mixed Reality headsets support OpenXR. The current OpenXR 1.0
This began with devices from Lenovo, HTC VIVE, Pico Interactive, and Meta Platforms, so the growth we’ve seen for consumer use cases has been very strong since then. With it, experts can see what you see to guide professionals with step-by-step work instructions via a micro display similar to Google Glass or Vuzix.
Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
People can also view YouTube 360 videos, Google Street View, as well as the enterprise’s bespoke 360 web browser. XR Studio : Furthermore, Igloo has also incorporated its in-house XR Studio, complete with LED Studio panels and HTC VIVE’s next-gen tracking system.
Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. Next iteration of Google Android OS will feature Daydream UI and we feel it might be the main feature of upcoming Android. Apple or Google, it doesn’t matter as being platform agnostic is all that counts.”
The Microsoft-owned company is now compatible with Vive, Oculus headsets, and Gear VR, and users can also access it without a VR headset via a desktop app. However, the advanced tools require knowledge of the Unity development and design platform. SoftSpace works with Oculus Rift, HTC Vive, SteamVR, and Windows Mixed Reality headsets.
And part of the RiVR Link (“ classroom in a Box ”) offering a turnkey VR solution, and Google Expeditions platforms. Some aspects of VR promotion had changes since our previous feature – Google though still heavily committed to the education sector had dropped its investment in VR headsets to focus on the content.
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC.
The firm’s first XR headset is due soon, and with it comes a spatial computing ambition that draws similarities and differences to Lenovo, Microsoft, Meta, HTC VIVE, and other XR headset vendors. Earlier this month, reports highlighted how Google and Samsung face a “ great fear ” when Apple releases new products.
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