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HTC today launched VIVERSE Worlds , a 3D content platform that can be embedded on “any website for any device,” positioning it as a lighter, more flexible way of hosting and browsing 3D content across the web. Embedding 3D is effortlesssimply copy and paste it into any website as an IFrame, all for free,” HTC says.
Azure Cloud Platform competes alongside AWS and Google Cloud. It was a good opening gambit to break up the Oculus/HTC Vive PC VR binary that had developed a year prior, although those Windows VR headsets weren’t just new hardware destined to hook into Steam content. Breaking the Zune Curse?
HTC revealed their new standalone Vive Focus headset today , poised to launch into the Asian market. Earlier this year the device was teased to be heading to Western markets as part of Google’s Daydream platform in 2017, but now HTC confirms they’ve canceled those plans. billion earlier this year.
Just about the only thing we know so far about the new Daydream standalone VR headsets in the works from HTC and Lenovo is that they are… in the works. Qualcomm says that the HTC Vive and Lenovo standalone headsets will be built around the latest version of the VRDK which uses the significantly more modern Snapdragon 835 chip.
HTC is reportedly laying off 1,500 employees in its Taiwan manufacturing division, something Bloomberg’s Taipei bureau chief Samson Ellis reports to be around 22% of HTC employees. HTC has been in financial difficulty for the past few years, with stock prices falling since their all-time high in 2011. controllers.
HTC has announced the appointment of Yves Maitre as its new CEO. Cher Wang, who took over as company CEO in March 2015, is stepping down to continue as Chairwoman of the HTC board. HTC says she will focus on future technologies that both align with the company’s portfolio and vision of Vive Reality.
Image by HTC Vive). HTC teases a new headset. HTC has started the usual marketing operation it does for the launch of every new device. We don’t have further details about it, and if you try to enhance the above image, you just get a “Nice try” trolling label coming to view (gg HTC for that). Other relevant news.
These glasses have outperformed the sales of Ray-Ban’s first-generation smart glasses, ‘Ray-Ban Stories’ This potential deal could grant Meta more control over EssilorLuxottica’s smart glasses division and strengthen its position in the competitive market against tech giants like Apple, Google, and Microsoft.
Zuck’s genius move before Google I/O I was kinda shocked reading this piece of news, but I was also quite happy because I’m all in for open platforms, and seeing finally Meta breaking the walls of its walled garden is for me a good thing. And with the operating system comes also Meta’s store.
In a curious move, HTC has revealed a new mobile VR headset called Link that is not part of the company’s Vive brand. The move comes just a week after the company announced a mobile standalone Vive headset in partnership with Google. HTC is by now one of the world’s leaders in the virtual reality space.
At Google I/O 2017 developer conference this week, the company announced a standalone Daydream VR headset in partnership with Qualcomm , with Lenovo and HTC slated to release commercial versions later this year. Google also shared a small tidbit: Developers have built “more than 150 apps” for Daydream so far.
A pioneer who helped kickstart VR’s renaissance is driving the strategy for Microsoft’s Windows Mixed Reality platform, spanning both HoloLens and a collection of VR headsets rolling out later this year. UploadVR has now confirmed Bolas’ role. .
Claude Zellweger, HTC’s VP of Design, is making the switch from PC VR to mobile VR. vladsavov I am joining Google Daydream, so you can redirect your criticism:). HTC itself confirmed to UploadVR that Zellweger had parted ways with the company, stating: “HTC can confirm that Claude Zellweger has left the Company.
Sony is the market share leader for VR hardware revenues according to the latest report from Strategy Insights. That’s followed by Oculus (presumably all variants) at 25 percent and HTC (same) at 22 percent. That includes Google (11 percent) Samsung (5 percent) and others (6 percent). And its projected $2.02
Arizona Sunshine developer Vertigo Games announced today that Skyworld , a top-down strategy game built for VR is coming to the Vive, Rift, and Windows VR headsets. The game was shown way back in 2015 as one of the first demos made for the HTC Vive, and it’s now finally resurfacing this Fall. Full-feature VR game.
And the latest game by Owlchemy Labs, Dimensional Double Shift, which is free to play, just reached 500K downloads as a testament that this strategy works. Fast Travel Games just made Mannequin free to play. There are anyway a couple of considerations that I want to add to Metas statement.
We start our list of XR events in 2021 with AWE Asia because of the sheer size of the opportunities to explore and network. Some of the sessions in the section dedicated to XR will explore topics such as: Sculpting in VR; Using VR for story development and pre-production; Revolutionizing content businesses with XR spatial design.
Speakers from leading companies including Oculus, Intel, Ford, HTC, Paramount, Google, Epic Games, Walmart, Qualcomm and many more, will be present at the event. The event takes place at the San Francisco Marriot Marquis this week on December 7th and 8th. Check out all the latest VRX details here.
– – — – – Many games today use monetization strategies other than a single, up-front charge. HTC revealed a similar in-game advertising system for VR content on Viveport back in 2017 , though the program never caught on. Facebook, however, is far from the first company to play with VR ads.
Furthermore, HTC already has a setup that works without SteamVR stations , and it is more expensive than this one, but HTC has more experience with trackers. It’s interesting to see that the partnership between Google, Samsung, and Qualcomm is a long-term one. This could be huge. Expect it to be pricey, though.
If you recall, Zuckerberg specifically got Meta into XR because he wanted to free his company from the grip of Apple and Google (the prevailing gatekeepers of the smartphone era). That leaves HTC to fall back to the enterprise sector, the one place where it has long had a strong reputation.
While other headset makers and platforms like HTC, Windows VR, and Pimax all build and maintain their own software integrations to make their headsets work with SteamVR, it’s Valve, not Oculus, which develops and maintains the integration which allows the Rift and Quest to work on the platform.
HTC Vive fans got a nice surprise yesterday when Google Earth launched for free on the headset. Salvaged , a long-in-development strategy game from UK-based Opposable Games, has just launched for the Rift on Steam Early Access at $12.99. Tagged with: Salvaged , sci-fi , strategy. But what about a Vive version?
Starting with its $2B acquisition of Oculus in the spring of 2014, Facebook has continued to build out its virtual reality strategy in a big way. This is a big partnership between the NFL and Google, and the remaining 8 episodes will be available on the Google Daydream content platform – launching later this month.
Yesterday, Google shook up the virtual reality scene by both announcing and releasing a brand new immersive experience: Google Earth VR. UploadVR reached out to Google to ask why this strategy was implemented. Both of those are exclusive to the HTC Vive. The response from enthusiasts was instantaneous and joyful.
Each level of SUPERHOT VR requires different movements and strategies in order to succeed. Tilt Brush by Google. I love this game mainly because of how weird it is. It’s part puzzler, part shooter, and to make things really interesting, time only moves when you do. Pricing: $29.99. HitMotion: Reloaded by New Technology Walkers.
There is not only the problem of the timezone but also the unknown of the internet connection and the inability of reaching Western websites like Google. VPN (Image from Know Your Meme) In China, most of the Western websites we use the most, like Google and Facebook, are blocked behind the Great Firewall.
As a long-time AR enthusiast, and one of the first to have tried Google Glass in Italy, I have to admit that I will consider AR mainstream only when it will be on glasses that we will wear all day , when we’ll live in a completely shared mixed reality world (the AR Cloud). Or is it just a talk about glasses?
Old Enemies – HTC. While both Oculus’ Rift and HTC’s Vive hit the market right around the same time in 2016, the Vive was the first system with motion controllers and room-scale. SEE ALSO How Google's Latest VR Moves Are a Major Blow to Oculus' Mobile Strategy. A Tale of Two Headsets.
This week, reports revealed that Google is laying off a significant portion of its 1P AR hardware team, casting doubts upon its in-house XR product portfolio. In a statement, Google announced: A few hundred roles are being eliminated in DSPA, with the majority of impacts on the 1P AR Hardware team.
There are a handful of major players already cutting their teeth in VR including Google, Sony and Samsung; but the two titans sitting at the top of the heap are Oculus and HTC. Our big question today is this: when it comes to VR, are Oculus and HTC the respective Apple and Microsoft of the industry? HTC/Microsoft .
Anshel is currently Associate Analyst at Moor Insights & Strategy where he has multiple areas of coverage including a heavy coverage of VR. He has been a believer in VR since the DK1 days but became sold on the current iteration of VR with the HTC Vive prototype.
The former HTC, Google, and MTGx executive joins EON Reality to assist with investments, marketing, and sales strategy. After serving as one of the most well-known executives in the VR industry for 4 years, Steiber recently left his position as the President of Viveport at HTC.
The first version of Valve’s SteamVR platform provided us with superior 360 degree room-scale tracking and position-tracked hand input at the hefty price of $799 via HTC’s Vive. Will HTC cut Vive’s price? One of the most interesting VR narratives of 2017 so far has been the pricing strategy of Facebook’s Rift.
A bizarre strategy, that doesn’t surprise me anymore, though. The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. More info (Camera Path and Google Drive backup) More info (Sketchfab exporting). Google MediaPipe can now track 3D objects.
ROM Extraction displayed gameplay using MR to show audiences exactly the kind of strategy-oriented shooter players were going through. The activation, which broadcast live from noon-6pm both days of VRLA, wouldn’t have been possible without our friends at: HTC Vive. Google + Tilt Brush. Pillow’s Willow / LUMO Labs.
This session is followed by back-to-back keynotes by HTC Global Vice President of Corporate Development Alvin Graylin and University of South Australia professor Dr. Mark Billinghurst. See Also: Niantic and 8th Wall Explore New Monetization Strategies Another tough decision follows. Day Two also starts off with keynotes.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
This latest acquisition is another piece in a secretive strategy: over the past few years Snapchat has quietly acquired a couple of other potentially augmented reality-related companies as well as talent. Did Seebright just release the augmented reality equivalent of Google Cardboard?
Any phone maker can integrate the open-source core of Android for free and without permission, and can integrate Google's services and the Google Play Store by agreeing to certain compatibility criteria and preinstalling Google's suite of apps. Further, Google itself is seemingly preparing to be the Android of XR with.
HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. Ultimately, hands free VR is the holy grail and I think that Qualcomm has brought us one step closer to that reality.
Someone invokes saviors like Google and Amazon, but even if they managed to succeed, they are other data-harvesting companies , so in any case, we are f**ked. You can imagine that after it has been released through two official blog posts, an enormous backlash from the community started to happen. The same on Twitter. Other relevant news.
Beyond that, Metas headsets support: Wireless, standalone capabilities Unlike other companies such as Varjo and HTC VIVE, which primarily offer tethered devices, Meta focuses on convenient, standalone functionality. Products like the Meta Quest 3 and even the Quest 3S make business-wide adoption of VR solutions simple and cost-effective.In
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